Player Matchup

Heimdallr
Heimdallr
DodgyElhCat
Heimdallr
Level 117
God Stats
6W - 3L
1,834 SR
Queue Stats
375W - 374L
1,488 Elo+
Solo
Achilles
Achilles
GLHF ShaZam47
Achilles
Level 157
God Stats
4W - 2L
1,556 SR
Queue Stats
242W - 248L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
Gwarmax
Hun Batz
Level 158
God Stats
8W - 2L
1,558 SR
Queue Stats
505W - 511L
1,480 Elo+
Solo
Ishtar
Ishtar
ItsMeGonzo10
Ishtar
Level 106
God Stats
8W - 9L
1,488 SR
Queue Stats
162W - 160L
1,452 Elo+
Party 2
Geb
Geb
bobross 445
Geb
Level 68
God Stats
1W - 4L
1,168 SR
Queue Stats
235W - 236L
1,408 Elo+
Solo
Team Averages
Level 121
1,521 SR
1,457 Elo+

VS

Team Averages
Level 97
1,482 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BeskarCanuck
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,497 Elo+
Party 1
Charon
Charon
BloodBlath31
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,444 Elo+
Solo
Mulan
Mulan
DynaMicW0LF
Mulan
Level 118
God Stats
11W - 6L
1,648 SR
Queue Stats
267W - 261L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
neudetox069
Hou Yi
Level 108
God Stats
1W - 3L
1,261 SR
Queue Stats
70W - 87L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DodgyElhCat
Heimdallr
12
1 / 2 / 11
7,561
945
7,137
6,445
3,076
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GLHF ShaZam47
Achilles
13
2 / 2 / 7
7,858
982
5,529
9,113
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Gwarmax
Hun Batz
12
1 / 2 / 6
7,932
992
2,446
9,844
6,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
15
7 / 2 / 5
8,759
1,095
6,495
5,779
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 10
8,390
1,049
4,283
9,648
6,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 5 / 7
6,039
755
6,291
8,976
6,926
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
BeskarCanuck
The Morrigan
12
2 / 3 / 6
6,466
808
4,227
4,641
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
13
2 / 2 / 7
7,347
918
5,118
6,109
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 6
7,011
876
9,777
9,276
8,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
8
2 / 1 / 0
5,928
741
3,137
1,461
507
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
13
Kills
9
9
Deaths
13
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
7
0.7
L
The Morrigan
BeskarCanuck
The Morrigan
2
3
6
1.67
L
Charon
2
2
7
2.75
W
Heimdallr
DodgyElhCat
Heimdallr
1
2
11
3.25
L
3
2
6
3
W
Achilles
GLHF ShaZam47
Achilles
2
2
7
2.75
W
Hun Batz
Gwarmax
Hun Batz
1
2
6
2
W
Ishtar
7
2
5
4.75
W
2
1
10
7
L
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
28,550
40,829
Taken
30,463
28,719
Mitigated
23,426
16,452
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,291
307
649
1,641
8,976
6,926
0
994
7,861
0
9,728
L
The Morrigan
BeskarCanuck
The Morrigan
4,227
146
595
215
4,641
2,087
27
797
3,747
5,595
3,045
L
Charon
5,118
494
867
1,092
6,109
5,518
0
652
5,256
17,909
0
W
Heimdallr
DodgyElhCat
Heimdallr
7,137
2,741
725
655
6,445
3,076
2,746
2,044
4,401
0
16,515
L
9,777
703
937
1,070
9,276
8,388
0
1,355
7,733
0
11,728
W
Achilles
GLHF ShaZam47
Achilles
5,529
1,300
768
1,772
9,113
10,635
394
1,629
7,484
0
13,924
W
Hun Batz
Gwarmax
Hun Batz
2,446
310
2,733
1,642
9,844
6,114
761
1,628
8,177
0
10,616
W
Ishtar
6,495
4,146
578
875
5,779
2,636
3,069
677
5,102
0
16,827
W
4,283
187
3,276
3,428
9,648
6,258
364
2,046
7,602
13,174
1,300
L
Hou Yi
3,137
578
37
94
1,461
507
0
148
1,279
0
6,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
32,791
101
Minions Killed
57
0
Camps Cleared
0
764,741
Distance Traveled
730,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,039
755
12
2
0
227,889
0
L
The Morrigan
6,466
808
5
1
0
149,339
0
L
Charon
7,347
918
28
4
0
154,729
0
W
Heimdallr
7,561
945
19
2
0
143,663
0
L
Mulan
7,011
876
5
1
0
152,475
0
W
Achilles
7,858
982
24
3
0
156,922
0
W
Hun Batz
7,932
992
17
2
0
148,056
0
W
Ishtar
8,759
1,095
27
3
0
156,434
0
W
Geb
8,390
1,049
14
2
0
159,666
0
L
Hou Yi
5,928
741
7
1
0
46,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role