Player Matchup

Discordia
Discordia
CHAP2717
Discordia
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
107W - 116L
1,388 Elo+
Party 1
Kuzenbo
Kuzenbo
mathieukil
Kuzenbo
Level 16
God Stats
41W - 40L
1,468 SR
Queue Stats
42W - 52L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
mightybeast93
Danzaburou
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
117W - 123L
1,375 Elo+
Party 1
Team Averages
Level 28
1,489 SR
1,343 Elo+

VS

Team Averages
Level 31
1,344 SR
1,288 Elo+
Achilles
Achilles
Joytron
Achilles
Level 41
God Stats
2W - 3L
1,349 SR
Queue Stats
28W - 20L
1,422 Elo+
Solo
Anubis
Anubis
RejectedCanine9
Anubis
Level 16
God Stats
1W - 6L
1,184 SR
Queue Stats
1W - 12L
1,120 Elo+
Party 2
Ra
Ra
xJewlis
Ra
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 32L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CHAP2717
Discordia
18
9 / 3 / 9
12,621
841
15,648
7,884
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
mathieukil
Kuzenbo
16
2 / 3 / 15
10,883
726
7,187
17,135
17,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
mightybeast93
Danzaburou
16
8 / 5 / 7
12,288
819
10,655
12,236
2,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joytron
Achilles
14
6 / 4 / 5
10,843
723
11,268
15,968
11,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 10 / 3
9,743
650
7,354
12,548
5,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 5 / 2
9,451
630
10,529
11,152
3,337
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
11
11
Deaths
19
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
CHAP2717
Discordia
9
3
9
4.5
L
Achilles
Joytron
Achilles
6
4
5
2.13
L
2
10
3
0.35
W
Kuzenbo
mathieukil
Kuzenbo
2
3
15
3.17
W
Danzaburou
mightybeast93
Danzaburou
8
5
7
2.3
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
29,151
37,255
Taken
39,668
22,353
Mitigated
20,656
1,917
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CHAP2717
Discordia
15,648
1,499
0
230
7,884
2,396
931
1,451
6,381
55,883
0
L
Achilles
Joytron
Achilles
11,268
2,994
0
4,314
15,968
11,844
0
8,075
7,872
0
35,376
L
7,354
500
0
1,249
12,548
5,475
116
7,043
5,481
31,630
0
W
Kuzenbo
mathieukil
Kuzenbo
7,187
2,984
0
24
17,135
17,217
56
9,029
7,830
16,283
532
W
Danzaburou
mightybeast93
Danzaburou
10,655
4,213
0
1,663
12,236
2,740
1,954
7,002
5,131
0
48,136
L
10,529
961
1,430
2,027
11,152
3,337
0
7,275
3,852
24,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
30,037
159
Minions Killed
124
0
Camps Cleared
0
760,336
Distance Traveled
663,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,621
841
87
6
0
276,446
0
L
Achilles
10,843
723
38
3
0
247,721
0
L
Anubis
9,743
650
52
3
0
173,629
0
W
Kuzenbo
10,883
726
18
1
0
247,727
0
W
Danzaburou
12,288
819
54
4
0
236,163
0
L
Ra
9,451
630
34
2
0
242,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role