Player Matchup

Merlin
Merlin
Hakai291
Merlin
Level 129
God Stats
26W - 36L
1,419 SR
Queue Stats
109W - 127L
1,366 Elo+
Solo
Ganesha
Ganesha
ICEMAN_stayicy
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,501 Elo+
Solo
Neith
Neith
IreeneAD98
Neith
Level 95
God Stats
19W - 20L
1,485 SR
Queue Stats
52W - 67L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
Neo_Element82
Ne Zha
Level 80
God Stats
12W - 9L
1,647 SR
Queue Stats
212W - 212L
1,489 Elo+
Party 1
Ravana
Ravana
TwiiX_qUicKScOpE
Ravana
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 135L
1,517 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,456 Elo+

VS

Team Averages
Level 88
1,529 SR
1,426 Elo+
Odin
Odin
Defez777
Odin
Level 114
God Stats
6W - 3L
1,490 SR
Queue Stats
400W - 454L
1,491 Elo+
Party 2
Nemesis
Nemesis
SeveredClownTTV
Nemesis
Level 42
God Stats
2W - 1L
1,511 SR
Queue Stats
63W - 67L
1,350 Elo+
Solo
Chiron
Chiron
XxDaniS592xX
Chiron
Level 121
God Stats
3W - 3L
1,425 SR
Queue Stats
634W - 685L
1,476 Elo+
Party 2
Ra
Ra
manumanuel
Ra
Level 121
God Stats
34W - 35L
1,490 SR
Queue Stats
223W - 228L
1,482 Elo+
Party 2
Surtr
Surtr
valdurenard
Surtr
Level 44
God Stats
2W - 1L
1,732 SR
Queue Stats
43W - 58L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hakai291
Merlin
8
0 / 3 / 0
4,332
542
1,588
3,901
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 1
4,567
571
1,374
4,550
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
1 / 3 / 0
4,556
570
4,018
5,708
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 0
3,863
483
2,097
5,741
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,077
635
4,522
5,668
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 1 / 2
5,284
661
1,321
4,119
2,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 2
5,053
632
3,712
5,374
1,312
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
10
1 / 1 / 1
5,494
687
3,597
4,505
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 0 / 0
5,738
717
2,861
3,964
1,074
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 1 / 0
5,306
663
3,473
7,473
3,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
1
1
2
2
L
Merlin
Hakai291
Merlin
0
3
0
0
L
1
0
1
1.5
L
Neith
1
3
0
0.33
L
0
3
0
0
W
3
0
2
4
L
1
1
0
1
W
Chiron
1
1
1
1.5
W
4
0
0
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
14,964
25,568
Taken
25,435
9,603
Mitigated
9,942
7,735
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
1,321
174
0
1,372
4,119
2,946
0
314
3,805
0
14,766
L
Merlin
Hakai291
Merlin
1,588
42
49
529
3,901
1,061
0
1,210
2,593
24,501
0
L
1,374
307
0
1,656
4,550
1,986
0
0
4,550
11,023
0
L
Neith
4,018
689
0
960
5,708
1,479
0
0
5,708
0
28,432
L
2,097
513
0
2,306
5,741
1,406
0
1,332
4,211
0
15,763
W
3,712
1,167
0
2,661
5,374
1,312
0
887
4,487
0
25,839
L
4,522
885
0
2,235
5,668
3,671
0
189
5,156
0
29,408
W
Chiron
3,597
514
189
1,374
4,505
1,313
0
909
3,596
0
42,586
W
2,861
349
139
1,584
3,964
1,074
0
852
3,112
37,651
1,712
W
3,473
1,640
0
3,223
7,473
3,297
0
0
6,823
891
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,395
Gold Earned
26,875
216
Minions Killed
292
0
Camps Cleared
0
790,603
Distance Traveled
855,578
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,284
661
29
4
0
190,046
0
L
Merlin
4,332
542
52
7
0
155,475
3
L
Ganesha
4,567
571
4
1
0
167,287
4
L
Neith
4,556
570
69
9
0
159,828
0
L
Ne Zha
3,863
483
31
4
0
143,604
0
W
Nemesis
5,053
632
52
7
0
199,615
0
L
Ravana
5,077
635
60
8
0
164,409
0
W
Chiron
5,494
687
77
10
0
150,396
0
W
Ra
5,738
717
84
11
0
181,115
0
W
Surtr
5,306
663
50
6
0
134,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role