Player Matchup

Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
 
Eset
Gold II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Dadigoar
King Arthur
Silver I
Level 146
God Stats
3W - 2L
1,659 SR
Queue Stats
23W - 24L
1,496 MMR
Solo
Hera
Hera
Silver II
LordEverest
Hera
Silver II
Level 152
God Stats
2W - 0L
1,601 SR
Queue Stats
6W - 4L
1,501 MMR
Solo
Bastet
Bastet
Bronze III
Orange71
Bastet
Bronze III
Level 38
God Stats
2W - 2L
1,759 SR
Queue Stats
35W - 24L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,604 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 162
1,545 SR
1,502 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Romes8833
Zhong Kui
Bronze III
Level 166
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Apollo
Apollo
Gold III
WoodApollo77
Apollo
Gold III
Level 146
God Stats
1W - 2L
1,499 SR
Queue Stats
34W - 36L
1,511 MMR
Solo
Ymir
Ymir
Gold III
XoGHOSTR1DERoX
Ymir
Gold III
Level 217
God Stats
77W - 62L
1,594 SR
Queue Stats
403W - 425L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 1 / 7
13,412
610
12,174
13,467
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
 
Eset
17
0 / 4 / 15
11,576
526
4,819
13,043
9,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

King Arthur
Dadigoar
King Arthur
19
3 / 2 / 7
13,259
603
17,330
25,400
32,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 3 / 12
14,441
656
23,846
10,376
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Orange71
Bastet
20
18 / 1 / 9
15,293
695
24,874
18,687
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
NemesisAresDanzaburouLancelotAthena

VS

Bans
NoxMulanAnhurBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 5 / 0
10,808
491
9,550
23,797
27,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
 
Hun Batz
15
2 / 7 / 4
9,769
444
9,021
16,959
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Romes8833
Zhong Kui
18
5 / 8 / 0
11,351
516
12,937
22,972
15,002
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
18
1 / 6 / 2
11,395
518
9,484
17,848
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 4
9,803
446
6,956
25,231
18,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
35
Kills
11
11
Deaths
35
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
7
7.5
W
Eset
 
Eset
0
4
15
1.88
L
Bellona
 
Bellona
2
5
0
0.4
L
Hun Batz
 
Hun Batz
2
7
4
0.57
W
King Arthur
Dadigoar
King Arthur
3
2
7
3.25
W
10
3
12
5.33
W
Bastet
Orange71
Bastet
18
1
9
22.5
L
Zhong Kui
Romes8833
Zhong Kui
5
8
0
0.63
L
Apollo
1
6
2
0.33
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,043
Damage
47,948
80,973
Taken
106,807
58,625
Mitigated
72,632
32,140
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,174
10,145
0
5,800
13,467
5,232
8,919
2,308
11,159
0
116,180
W
Eset
 
Eset
4,819
684
3,271
3,989
13,043
9,348
253
7,339
5,704
27,101
0
L
Bellona
 
Bellona
9,550
2,764
0
3,705
23,797
27,116
0
1,937
21,860
0
80,564
L
Hun Batz
 
Hun Batz
9,021
2,551
0
4,728
16,959
5,403
0
5,430
11,529
0
74,572
W
King Arthur
Dadigoar
King Arthur
17,330
1,792
0
5,369
25,400
32,528
1,402
1,449
23,951
73
102,908
W
23,846
7,424
0
1,490
10,376
3,469
1,842
5,495
4,881
111,529
650
W
Bastet
Orange71
Bastet
24,874
6,867
0
12,221
18,687
8,048
4,917
5,292
13,395
0
143,261
L
Zhong Kui
Romes8833
Zhong Kui
12,937
928
254
6,947
22,972
15,002
0
9,939
13,033
84,380
0
L
Apollo
9,484
7,485
0
5,047
17,848
6,199
203
3,022
14,826
0
96,250
L
6,956
1,442
0
3,721
25,231
18,912
0
8,104
17,127
35,914
1,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,981
Gold Earned
53,126
736
Minions Killed
634
0
Camps Cleared
0
2,144,766
Distance Traveled
1,929,361
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,412
610
186
8
0
393,779
4
W
Eset
11,576
526
44
2
0
373,532
4
L
Bellona
10,808
491
139
6
0
423,840
0
L
Hun Batz
9,769
444
124
6
0
369,231
1
W
King Arthur
13,259
603
157
7
0
419,431
2
W
Hera
14,441
656
170
8
0
447,528
5
W
Bastet
15,293
695
179
8
0
510,496
0
L
Zhong Kui
11,351
516
112
5
0
372,792
0
L
Apollo
11,395
518
184
8
0
382,991
0
L
Ymir
9,803
446
75
3
0
380,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role