Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
JDoty_
Camazotz
Level 127
God Stats
3W - 2L
1,571 SR
Queue Stats
79W - 88L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
PoliteSquare
Nu Wa
Level 122
God Stats
13W - 5L
1,574 SR
Queue Stats
121W - 102L
1,544 Elo+
Solo
Nut
Nut
Roughryda35
Nut
Level 156
God Stats
20W - 14L
1,637 SR
Queue Stats
238W - 242L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Torkums91
Aphrodite
Level 141
God Stats
5W - 6L
1,354 SR
Queue Stats
72W - 88L
1,338 Elo+
Solo
Team Averages
Level 133
1,527 SR
1,480 Elo+

VS

Team Averages
Level 150
1,497 SR
1,446 Elo+
Horus
Horus
Chief Matuna
Horus
Level 145
God Stats
62W - 72L
1,485 SR
Queue Stats
494W - 509L
1,477 Elo+
Solo
Ares
Ares
EliudVII
Ares
Level 145
God Stats
1W - 2L
1,275 SR
Queue Stats
49W - 42L
1,399 Elo+
Solo
Thanatos
Thanatos
Raix95
Thanatos
Level 158
God Stats
1W - 4L
1,453 SR
Queue Stats
530W - 531L
1,493 Elo+
Solo
Ra
Ra
Sonic Synd1cate
Ra
Level 147
God Stats
2W - 2L
1,629 SR
Queue Stats
35W - 47L
1,447 Elo+
Party 2
Izanami
Izanami
infantry32
Izanami
Level 155
God Stats
8W - 5L
1,642 SR
Queue Stats
31W - 47L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 4 / 1
6,731
673
5,765
6,755
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
JDoty_
Camazotz
12
3 / 1 / 0
6,556
656
2,871
8,832
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 0
6,379
638
4,345
2,949
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 1 / 3
6,338
634
7,720
6,538
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Torkums91
Aphrodite
11
1 / 1 / 5
6,415
642
2,641
5,980
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,360
636
4,503
7,765
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
8
1 / 2 / 2
5,115
512
2,396
10,615
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Raix95
Thanatos
10
1 / 2 / 2
5,397
540
4,597
7,212
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 0
5,406
541
1,476
4,759
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
infantry32
Izanami
9
1 / 4 / 0
5,223
522
2,665
5,008
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
1
0.88
L
4
3
0
1.33
L
Ares
1
2
2
1
W
Camazotz
JDoty_
Camazotz
3
1
0
3
W
1
0
0
1
L
Thanatos
Raix95
Thanatos
1
2
2
1
W
5
1
3
6.5
L
0
2
0
0
W
Aphrodite
Torkums91
Aphrodite
1
1
5
3.5
L
Izanami
infantry32
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
15,637
31,054
Taken
35,359
9,670
Mitigated
13,516
14,847
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,765
106
0
660
6,755
2,132
0
260
6,145
34,246
0
L
4,503
1,238
24
2,777
7,765
3,701
0
4,643
3,122
0
29,151
L
Ares
2,396
259
0
3,369
10,615
4,980
0
3,011
7,604
11,979
0
W
Camazotz
JDoty_
Camazotz
2,871
1,025
0
6,278
8,832
2,478
519
431
8,401
0
44,217
W
4,345
905
0
714
2,949
633
449
518
2,385
41,492
1,038
L
Thanatos
Raix95
Thanatos
4,597
1,214
0
3,968
7,212
2,484
0
1,510
5,702
0
35,768
W
7,720
3,313
0
738
6,538
2,127
374
1,682
4,794
0
40,126
L
1,476
0
24
1,352
4,759
1,071
0
2,550
2,209
39,817
0
W
Aphrodite
Torkums91
Aphrodite
2,641
492
2,163
4,294
5,980
2,300
279
873
5,107
25,299
0
L
Izanami
infantry32
Izanami
2,665
1,756
0
1,262
5,008
1,280
0
908
4,100
0
31,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
27,501
340
Minions Killed
260
0
Camps Cleared
0
1,033,303
Distance Traveled
1,053,911
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,731
673
73
7
0
199,104
2
L
Horus
6,360
636
51
5
0
182,605
4
L
Ares
5,115
512
15
2
0
226,938
1
W
Camazotz
6,556
656
89
9
0
245,874
1
W
Nu Wa
6,379
638
67
7
0
207,134
3
L
Thanatos
5,397
540
60
6
0
241,738
0
W
Nut
6,338
634
53
5
0
198,513
2
L
Ra
5,406
541
85
9
0
209,523
0
W
Aphrodite
6,415
642
58
6
0
182,678
0
L
Izanami
5,223
522
49
5
0
193,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role