Player Matchup

Neith
Neith
Androxia
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,643 Elo+
Party 1
Chaac
Chaac
REDRUM101
Chaac
Level 149
God Stats
6W - 0L
1,961 SR
Queue Stats
13W - 10L
1,512 Elo+
Party 1
Hera
Hera
itsyafav
Hera
Level 63
God Stats
38W - 16L
1,579 SR
Queue Stats
154W - 139L
1,526 Elo+
Solo
Team Averages
Level 84
1,680 SR
1,560 Elo+

VS

Team Averages
Level 72
1,510 SR
1,492 Elo+
Charybdis
Charybdis
Damsense
Charybdis
Level 88
God Stats
59W - 46L
1,536 SR
Queue Stats
159W - 150L
1,491 Elo+
Solo
Nu Wa
Nu Wa
TeeTee1422
Nu Wa
Level 67
God Stats
196W - 162L
1,575 SR
Queue Stats
477W - 493L
1,445 Elo+
Solo
Ymir
Ymir
iiKapp
Ymir
Level 60
God Stats
1W - 3L
1,420 SR
Queue Stats
298W - 311L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Androxia
Neith
16
0 / 2 / 8
10,253
641
7,279
6,497
1,894
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
REDRUM101
Chaac
18
3 / 1 / 8
11,658
729
11,281
13,258
13,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
8 / 0 / 3
12,062
754
11,934
7,379
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Damsense
Charybdis
14
0 / 5 / 0
9,932
621
6,130
15,097
5,112
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
17
2 / 2 / 0
10,519
657
8,034
6,391
1,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
iiKapp
Ymir
16
0 / 4 / 1
9,892
618
5,418
14,579
17,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
2
3
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Androxia
Neith
0
2
8
2
L
Charybdis
Damsense
Charybdis
0
5
0
0
W
Chaac
REDRUM101
Chaac
3
1
8
7
L
Nu Wa
2
2
0
1
L
Ymir
iiKapp
Ymir
0
4
1
0.13
W
Hera
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
19,582
27,134
Taken
36,067
17,692
Mitigated
24,287
5,738
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Androxia
Neith
7,279
2,334
0
1,138
6,497
1,894
315
3,896
2,549
0
41,250
L
Charybdis
Damsense
Charybdis
6,130
3,179
0
3,300
15,097
5,112
548
3,943
11,127
0
57,844
W
Chaac
REDRUM101
Chaac
11,281
2,412
0
4,600
13,258
13,741
392
4,678
8,135
0
56,910
L
Nu Wa
8,034
1,685
189
566
6,391
1,884
448
2,664
3,718
40,474
0
L
Ymir
iiKapp
Ymir
5,418
494
0
750
14,579
17,291
270
5,112
9,433
22,666
470
W
Hera
11,934
1,744
0
0
7,379
2,057
970
3,981
3,166
42,861
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
30,343
226
Minions Killed
207
0
Camps Cleared
0
839,362
Distance Traveled
868,141
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,253
641
73
5
0
283,442
0
L
Charybdis
9,932
621
96
6
0
249,367
0
W
Chaac
11,658
729
72
5
0
304,121
0
L
Nu Wa
10,519
657
63
4
0
309,130
5
L
Ymir
9,892
618
48
3
0
309,644
0
W
Hera
12,062
754
81
5
0
251,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role