Player Matchup

Horus
Horus
Conqweefstador
Horus
Level 154
God Stats
4W - 2L
1,607 SR
Queue Stats
82W - 62L
1,620 Elo+
Party 1
Ix Chel
Ix Chel
DaigleX97
Ix Chel
Level 182
God Stats
3W - 0L
1,675 SR
Queue Stats
77W - 81L
1,555 Elo+
Party 1
Bacchus
Bacchus
VikingWeaboo
Bacchus
Level 155
God Stats
1W - 1L
1,585 SR
Queue Stats
13W - 9L
1,610 Elo+
Party 1
Maman Brigitte
Maman Brigitte
christianxdct
Maman Brigitte
Level 113
God Stats
5W - 2L
1,709 SR
Queue Stats
130W - 105L
1,581 Elo+
Solo
Ullr
Ullr
pfeiff17
Ullr
Level 363
God Stats
11W - 14L
1,540 SR
Queue Stats
842W - 806L
1,556 Elo+
Solo
Team Averages
Level 193
1,623 SR
1,584 Elo+

VS

Team Averages
Level 166
1,603 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IIbestofdabestII
Cerberus
Level 139
God Stats
2W - 3L
1,539 SR
Queue Stats
219W - 195L
1,574 Elo+
Solo
Pele
Pele
Plzmsa
Pele
Level 157
God Stats
2W - 3L
1,755 SR
Queue Stats
242W - 270L
1,506 Elo+
Solo
Ishtar
Ishtar
RevAmpDMG
Ishtar
Level 154
God Stats
2W - 3L
1,535 SR
Queue Stats
141W - 140L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
Strongestbubble
Sun Wukong
Level 157
God Stats
10W - 10L
1,687 SR
Queue Stats
194W - 189L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,875
688
7,234
9,961
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
DaigleX97
Ix Chel
13
5 / 0 / 1
7,257
726
5,620
4,446
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
VikingWeaboo
Bacchus
11
1 / 0 / 3
6,057
606
4,007
6,470
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maman Brigitte
christianxdct
Maman Brigitte
11
2 / 0 / 5
5,940
594
3,484
7,732
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
1 / 0 / 0
6,105
611
2,745
4,402
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 0
5,757
576
1,256
5,006
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,944
494
2,498
8,335
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Plzmsa
Pele
9
1 / 3 / 0
5,182
518
2,806
8,361
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
RevAmpDMG
Ishtar
9
0 / 1 / 0
5,291
529
2,979
3,753
1,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Strongestbubble
Sun Wukong
11
1 / 3 / 0
6,135
614
5,479
10,045
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
2
2
1
1.25
W
Ix Chel
DaigleX97
Ix Chel
5
0
1
5.5
L
0
1
0
0
L
Pele
Plzmsa
Pele
1
3
0
0.33
L
Ishtar
RevAmpDMG
Ishtar
0
1
0
0
L
Sun Wukong
Strongestbubble
Sun Wukong
1
3
0
0.33
W
Bacchus
VikingWeaboo
Bacchus
1
0
3
2.5
W
Maman Brigitte
christianxdct
Maman Brigitte
2
0
5
4.5
W
Ullr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,090
Damage
15,018
33,011
Taken
35,500
14,797
Mitigated
11,464
14,123
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,256
0
0
710
5,006
1,150
0
3,520
1,308
35,264
0
W
7,234
2,454
220
3,772
9,961
5,037
0
0
9,961
0
49,344
W
Ix Chel
DaigleX97
Ix Chel
5,620
678
786
883
4,446
1,516
29
724
3,574
57,445
1,482
L
2,498
426
0
2,242
8,335
3,595
0
2,356
5,979
22,156
0
L
Pele
Plzmsa
Pele
2,806
814
0
2,696
8,361
1,989
0
3,623
4,516
0
31,071
L
Ishtar
RevAmpDMG
Ishtar
2,979
2,191
0
1,838
3,753
1,079
0
1,731
2,022
0
36,865
L
Sun Wukong
Strongestbubble
Sun Wukong
5,479
1,191
0
3,560
10,045
3,651
0
1,459
8,104
0
45,099
W
Bacchus
VikingWeaboo
Bacchus
4,007
848
1,887
2,607
6,470
4,698
0
1,865
4,564
16,392
2,152
W
Maman Brigitte
christianxdct
Maman Brigitte
3,484
335
0
3,006
7,732
2,101
0
199
7,493
41,792
0
W
Ullr
2,745
1,676
0
962
4,402
1,445
0
737
3,665
0
47,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
27,309
421
Minions Killed
334
0
Camps Cleared
0
1,097,729
Distance Traveled
1,050,071
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,757
576
81
8
0
214,741
0
W
Horus
6,875
688
100
10
0
217,765
3
W
Ix Chel
7,257
726
125
13
0
222,900
2
L
Cerberus
4,944
494
41
4
0
205,287
2
L
Pele
5,182
518
62
6
0
246,389
0
L
Ishtar
5,291
529
72
7
0
184,640
2
L
Sun Wukong
6,135
614
78
8
0
199,014
5
W
Bacchus
6,057
606
24
2
0
235,216
5
W
Maman Brigitte
5,940
594
73
7
0
239,229
0
W
Ullr
6,105
611
99
10
0
182,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role