Player Matchup

Anubis
Anubis
Charlespig56
Anubis
Level 102
God Stats
36W - 42L
1,537 SR
Queue Stats
70W - 83L
1,416 Elo+
Solo
Nike
Nike
Lichaweed420
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,158 Elo+
Party 3
Neith
Neith
Lowprofile_lpc
Neith
Level 39
God Stats
18W - 22L
1,197 SR
Queue Stats
28W - 48L
1,189 Elo+
Party 3
Ymir
Ymir
marshen-invasion
Ymir
Level 108
God Stats
15W - 14L
1,392 SR
Queue Stats
127W - 140L
1,379 Elo+
Party 1
Fenrir
Fenrir
shneak69
Fenrir
Level 41
God Stats
17W - 23L
1,723 SR
Queue Stats
155W - 155L
1,364 Elo+
Party 1
Team Averages
Level 64
1,470 SR
1,301 Elo+

VS

Team Averages
Level 67
1,490 SR
1,415 Elo+
Bakasura
Bakasura
 
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CholoXDQueso
Cupid
Level 69
God Stats
7W - 2L
1,666 SR
Queue Stats
111W - 123L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EquinerRacer
Cu Chulainn
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,429 Elo+
Party 2
Ymir
Ymir
Quique0826
Ymir
Level 78
God Stats
16W - 8L
1,602 SR
Queue Stats
21W - 17L
1,376 Elo+
Party 2
Ix Chel
Ix Chel
apocolypsenow
Ix Chel
Level 43
God Stats
50W - 48L
1,181 SR
Queue Stats
275W - 315L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 1 / 4
7,337
667
8,523
7,067
3,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
5,191
472
2,427
7,115
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 3 / 4
4,530
412
1,022
2,255
483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 1
5,796
527
4,928
10,649
3,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
shneak69
Fenrir
11
4 / 1 / 1
6,083
553
2,776
5,463
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 2 / 0
4,953
450
685
8,885
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 1
6,711
610
5,820
6,283
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
EquinerRacer
Cu Chulainn
14
9 / 0 / 0
8,367
761
7,297
9,145
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 5
6,558
596
4,369
8,305
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
9
0 / 7 / 1
5,503
500
2,890
7,485
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
15
15
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
0
0
L
Anubis
6
1
4
8
W
5
2
1
2.75
W
Cu Chulainn
EquinerRacer
Cu Chulainn
9
0
0
9
L
0
6
0
0
L
0
3
4
0.67
W
1
2
5
1.75
W
Ix Chel
0
7
1
0.07
L
3
4
1
0.88
L
Fenrir
shneak69
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,676
Damage
21,061
32,549
Taken
40,103
12,552
Mitigated
16,544
8,197
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
685
571
0
1,822
8,885
2,839
0
1,402
7,483
0
21,708
L
Anubis
8,523
535
107
4,194
7,067
3,264
1,358
3,082
3,957
53,921
0
W
5,820
3,745
142
2,496
6,283
1,800
393
2,127
4,156
0
37,197
W
Cu Chulainn
EquinerRacer
Cu Chulainn
7,297
1,149
0
1,254
9,145
5,874
0
1,384
7,356
428
57,229
L
2,427
218
0
939
7,115
3,023
0
0
7,115
0
24,265
L
1,022
301
0
76
2,255
483
117
326
1,929
0
6,028
W
4,369
1,328
0
1,144
8,305
4,498
104
3,892
4,413
18,184
1,880
W
Ix Chel
2,890
319
72
998
7,485
1,533
0
4,620
2,865
22,526
1,671
L
4,928
1,010
0
1,908
10,649
3,503
0
3,258
7,391
30,793
1,114
L
Fenrir
shneak69
Fenrir
2,776
816
0
973
5,463
2,279
0
488
4,975
0
33,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
32,092
235
Minions Killed
288
0
Camps Cleared
0
862,724
Distance Traveled
1,025,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,953
450
51
5
0
247,461
0
L
Anubis
7,337
667
85
8
0
176,857
0
W
Cupid
6,711
610
69
6
0
204,782
0
W
Cu Chulainn
8,367
761
105
10
0
207,094
0
L
Nike
5,191
472
36
3
0
185,699
0
L
Neith
4,530
412
9
1
0
70,613
0
W
Ymir
6,558
596
20
2
0
199,719
0
W
Ix Chel
5,503
500
43
4
0
165,995
0
L
Ymir
5,796
527
49
4
0
203,219
0
L
Fenrir
6,083
553
56
5
0
226,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role