Player Matchup

Horus
Horus
AJT FTW
Horus
Level 157
God Stats
1W - 2L
1,347 SR
Queue Stats
139W - 151L
1,471 Elo+
Party 2
Medusa
Medusa
GreenBaySteve84
Medusa
Level 181
God Stats
10W - 12L
1,159 SR
Queue Stats
710W - 721L
1,442 Elo+
Solo
Vulcan
Vulcan
LetMeReRoll
Vulcan
Level 125
God Stats
2W - 0L
1,461 SR
Queue Stats
92W - 91L
1,475 Elo+
Party 2
Nut
Nut
Savage1Up
Nut
Level 138
God Stats
4W - 2L
1,472 SR
Queue Stats
169W - 206L
1,350 Elo+
Solo
Chaac
Chaac
elpulgoso0
Chaac
Level 155
God Stats
6W - 7L
1,394 SR
Queue Stats
656W - 669L
1,504 Elo+
Solo
Team Averages
Level 151
1,367 SR
1,448 Elo+

VS

Team Averages
Level 92
1,426 SR
1,529 Elo+
Ishtar
Ishtar
Bigboiskinny69
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
Deathdealr999
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,690 Elo+
Party 1
Ix Chel
Ix Chel
WingNuutzz
Ix Chel
Level 154
God Stats
0W - 2L
1,365 SR
Queue Stats
20W - 34L
1,400 Elo+
Solo
Atlas
Atlas
anxity69
Atlas
Level 62
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 5L
1,582 Elo+
Solo
Kali
Kali
izHacker-
Kali
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AJT FTW
Horus
13
4 / 3 / 16
8,379
931
3,521
12,142
12,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 12
9,795
1,088
7,876
5,960
2,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
16
8 / 1 / 13
9,620
1,069
17,185
5,312
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 14
8,029
892
4,050
6,835
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
13
4 / 3 / 14
8,796
977
7,518
13,783
14,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,113
790
4,076
8,460
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Deathdealr999
Xbalanque
11
0 / 6 / 3
6,285
698
4,240
10,704
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
WingNuutzz
Ix Chel
15
3 / 5 / 3
7,735
859
12,598
9,459
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
anxity69
Atlas
9
0 / 5 / 3
6,223
691
3,428
8,068
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kali
12
5 / 3 / 2
7,677
853
4,253
6,471
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
24
Kills
10
11
Deaths
24
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
AJT FTW
Horus
4
3
16
4
L
2
5
3
0.7
L
Xbalanque
Deathdealr999
Xbalanque
0
6
3
0.25
W
7
1
12
13
W
Vulcan
8
1
13
14.5
W
1
3
14
2.67
L
Ix Chel
WingNuutzz
Ix Chel
3
5
3
0.9
L
Atlas
anxity69
Atlas
0
5
3
0.3
W
Chaac
4
3
14
3.67
L
Kali
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
28,595
44,032
Taken
43,162
35,078
Mitigated
16,127
17,185
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AJT FTW
Horus
3,521
1,931
2,437
4,459
12,142
12,445
88
2,216
9,792
0
10,133
L
4,076
1,436
401
819
8,460
2,736
0
2,798
5,662
0
14,853
L
Xbalanque
Deathdealr999
Xbalanque
4,240
614
0
2,174
10,704
3,526
0
5,782
4,922
0
14,081
W
7,876
3,260
1,060
1,109
5,960
2,966
2,681
2,231
3,679
0
22,889
W
Vulcan
17,185
155
0
498
5,312
2,493
1,280
2,219
2,965
37,064
0
W
4,050
2,490
0
458
6,835
2,584
3,063
2,909
3,734
0
10,503
L
Ix Chel
WingNuutzz
Ix Chel
12,598
1,388
853
2,236
9,459
3,597
0
3,096
6,363
26,665
0
L
Atlas
anxity69
Atlas
3,428
1,594
362
794
8,068
3,881
0
2,981
5,087
7,060
0
W
Chaac
7,518
517
733
6,431
13,783
14,590
331
5,548
7,836
0
13,193
L
Kali
4,253
1,834
139
1,767
6,471
2,387
0
2,528
3,943
0
6,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
35,033
95
Minions Killed
81
0
Camps Cleared
0
874,935
Distance Traveled
726,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,379
931
7
1
0
178,174
0
L
Ishtar
7,113
790
24
3
0
144,799
0
L
Xbalanque
6,285
698
20
2
0
149,799
0
W
Medusa
9,795
1,088
25
3
0
189,017
0
W
Vulcan
9,620
1,069
34
4
0
193,052
0
W
Nut
8,029
892
18
2
0
143,704
0
L
Ix Chel
7,735
859
25
3
0
138,058
0
L
Atlas
6,223
691
3
0
0
108,388
0
W
Chaac
8,796
977
11
1
0
170,988
0
L
Kali
7,677
853
9
1
0
185,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role