Player Matchup

Thor
Thor
CSM_elpeyarson
Thor
Level 42
God Stats
0W - 3L
1,212 SR
Queue Stats
86W - 123L
1,339 Elo+
Party 2
Odin
Odin
Coquero19
Odin
Level 66
God Stats
13W - 6L
1,795 SR
Queue Stats
188W - 196L
1,440 Elo+
Party 2
Hachiman
Hachiman
IMant1s
Hachiman
Level 64
God Stats
10W - 17L
1,470 SR
Queue Stats
118W - 121L
1,467 Elo+
Solo
Cerberus
Cerberus
McSK1LLZZ
Cerberus
Level 155
God Stats
0W - 1L
1,062 SR
Queue Stats
11W - 15L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Zifnab The Good
Nu Wa
Level 167
God Stats
68W - 48L
1,675 SR
Queue Stats
316W - 319L
1,477 Elo+
Solo
Team Averages
Level 99
1,443 SR
1,419 Elo+

VS

Team Averages
Level 81
1,470 SR
1,403 Elo+
Ratatoskr
Ratatoskr
CurbDaBoze
Ratatoskr
Level 108
God Stats
4W - 2L
1,630 SR
Queue Stats
48W - 45L
1,544 Elo+
Solo
Heimdallr
Heimdallr
KingDarien
Heimdallr
Level 104
God Stats
13W - 5L
1,542 SR
Queue Stats
86W - 71L
1,454 Elo+
Party 1
Athena
Athena
M30wm1x
Athena
Level 29
God Stats
13W - 5L
1,185 SR
Queue Stats
21W - 17L
1,129 Elo+
Party 1
Ra
Ra
TeunkoMC
Ra
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 120L
1,503 Elo+
Solo
Horus
Horus
small_man_20
Horus
Level 68
God Stats
17W - 11L
1,495 SR
Queue Stats
100W - 87L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,218
422
3,022
9,134
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
7
0 / 4 / 0
4,339
434
2,884
9,865
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IMant1s
Hachiman
8
0 / 4 / 0
4,488
449
2,190
6,680
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
McSK1LLZZ
Cerberus
7
0 / 2 / 0
4,708
471
2,115
8,719
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
4,870
487
4,155
4,059
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CurbDaBoze
Ratatoskr
10
6 / 0 / 2
5,862
586
5,659
6,668
2,313
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KingDarien
Heimdallr
11
4 / 0 / 2
6,302
630
6,752
5,616
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
M30wm1x
Athena
9
1 / 0 / 8
5,775
578
4,077
6,144
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 0 / 1
6,483
648
6,440
4,067
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,434
543
4,926
6,744
3,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
19
19
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Odin
0
4
0
0
W
Ratatoskr
CurbDaBoze
Ratatoskr
6
0
2
7
L
Hachiman
IMant1s
Hachiman
0
4
0
0
W
Heimdallr
KingDarien
Heimdallr
4
0
2
5
W
Athena
M30wm1x
Athena
1
0
8
5
L
Cerberus
McSK1LLZZ
Cerberus
0
2
0
0
W
6
0
1
6.5
L
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,366
Damage
27,854
38,457
Taken
29,239
14,889
Mitigated
13,373
9,209
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,022
720
0
1,677
9,134
2,395
0
3,372
5,559
0
16,151
L
Odin
2,884
500
0
2,612
9,865
5,098
0
2,417
7,367
0
12,835
W
Ratatoskr
CurbDaBoze
Ratatoskr
5,659
1,580
0
625
6,668
2,313
0
877
5,659
0
41,151
L
Hachiman
IMant1s
Hachiman
2,190
1,662
0
1,577
6,680
1,669
0
256
6,419
0
24,500
W
Heimdallr
KingDarien
Heimdallr
6,752
2,924
0
3,363
5,616
1,680
369
1,170
4,338
0
41,304
W
Athena
M30wm1x
Athena
4,077
1,410
0
965
6,144
4,940
0
1,470
4,357
15,550
0
L
Cerberus
McSK1LLZZ
Cerberus
2,115
227
0
2,593
8,719
4,667
0
2,380
6,050
18,624
0
W
6,440
724
624
1,786
4,067
1,212
0
1,580
2,263
41,143
1,700
L
4,155
665
0
750
4,059
1,060
0
1,240
2,604
26,867
0
W
4,926
2,504
160
1,971
6,744
3,228
25
422
5,897
57
22,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,623
Gold Earned
29,856
205
Minions Killed
264
0
Camps Cleared
0
1,009,594
Distance Traveled
1,034,309
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,218
422
34
3
0
188,514
0
L
Odin
4,339
434
19
2
0
183,901
1
W
Ratatoskr
5,862
586
63
6
0
262,288
0
L
Hachiman
4,488
449
54
5
0
257,072
0
W
Heimdallr
6,302
630
63
6
0
161,367
0
W
Athena
5,775
578
14
1
0
222,745
0
L
Cerberus
4,708
471
39
4
0
196,327
1
W
Ra
6,483
648
80
8
0
198,876
0
L
Nu Wa
4,870
487
59
6
0
183,780
4
W
Horus
5,434
543
44
4
0
189,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role