Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Facu-375-
Chronos
Level 103
God Stats
0W - 6L
1,162 SR
Queue Stats
47W - 63L
1,378 Elo+
Solo
Anubis
Anubis
LocalBankRobber
Anubis
Level 41
God Stats
34W - 23L
1,581 SR
Queue Stats
115W - 101L
1,470 Elo+
Party 1
Lancelot
Lancelot
ParadoxValuez
Lancelot
Level 84
God Stats
8W - 9L
1,452 SR
Queue Stats
318W - 341L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 88
God Stats
246W - 193L
1,508 SR
Queue Stats
578W - 603L
1,381 Elo+
Party 1
Team Averages
Level 85
1,441 SR
1,429 Elo+

VS

Team Averages
Level 90
1,603 SR
1,463 Elo+
Apollo
Apollo
BlackSoulRC
Apollo
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 160L
1,489 Elo+
Solo
Serqet
Serqet
Caloric
Serqet
Level 125
God Stats
2W - 0L
1,768 SR
Queue Stats
78W - 72L
1,506 Elo+
Solo
Hercules
Hercules
LIL ICE626MAN
Hercules
Level 67
God Stats
25W - 20L
1,547 SR
Queue Stats
146W - 133L
1,418 Elo+
Solo
Kukulkan
Kukulkan
YahelXY89
Kukulkan
Level 98
God Stats
20W - 22L
1,535 SR
Queue Stats
256W - 242L
1,446 Elo+
Solo
Anubis
Anubis
bastian2017
Anubis
Level 97
God Stats
4W - 6L
1,663 SR
Queue Stats
261W - 239L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 1
6,247
568
7,308
11,875
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chronos
Facu-375-
Chronos
8
0 / 6 / 3
4,813
438
1,673
6,676
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
6 / 4 / 1
6,515
592
8,992
8,579
2,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ParadoxValuez
Lancelot
11
4 / 5 / 1
6,538
594
5,071
9,188
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 1
5,569
506
2,925
6,553
1,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 5 / 2
6,229
566
2,259
8,514
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Caloric
Serqet
11
3 / 0 / 3
6,722
611
4,756
6,533
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LIL ICE626MAN
Hercules
13
4 / 3 / 1
7,597
691
7,409
11,387
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
YahelXY89
Kukulkan
12
6 / 3 / 2
7,236
658
6,150
7,324
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
7 / 2 / 2
7,336
667
6,715
8,420
2,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
13
Kills
22
22
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
1
1.25
W
Apollo
2
5
2
0.6
W
Serqet
Caloric
Serqet
3
0
3
4.5
L
Chronos
Facu-375-
Chronos
0
6
3
0.25
W
Hercules
LIL ICE626MAN
Hercules
4
3
1
1.5
L
6
4
1
1.63
L
Lancelot
ParadoxValuez
Lancelot
4
5
1
0.9
W
Kukulkan
YahelXY89
Kukulkan
6
3
2
2.33
W
Anubis
7
2
2
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
27,289
42,871
Taken
42,178
18,005
Mitigated
14,018
6,300
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,308
2,420
0
2,872
11,875
8,976
0
1,333
10,542
0
36,952
W
Apollo
2,259
1,111
0
2,671
8,514
1,362
129
6,305
2,209
0
31,783
W
Serqet
Caloric
Serqet
4,756
1,270
0
899
6,533
2,519
179
1,200
5,265
0
43,544
L
Chronos
Facu-375-
Chronos
1,673
202
0
53
6,676
1,474
0
2,636
4,040
16,614
543
W
Hercules
LIL ICE626MAN
Hercules
7,409
3,198
0
3,841
11,387
5,207
0
497
10,303
0
49,785
L
8,992
600
0
2,509
8,579
2,711
0
3,257
5,218
35,097
0
L
Lancelot
ParadoxValuez
Lancelot
5,071
916
0
250
9,188
3,383
0
1,974
7,022
0
31,971
W
Kukulkan
YahelXY89
Kukulkan
6,150
504
0
2,370
7,324
2,281
375
1,033
6,215
46,165
0
W
Anubis
6,715
278
0
4,001
8,420
2,649
0
4,555
3,865
46,218
1,777
L
2,925
768
0
616
6,553
1,461
0
3,662
2,703
24,780
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
35,120
242
Minions Killed
378
0
Camps Cleared
0
1,125,614
Distance Traveled
1,114,946
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,247
568
61
6
0
233,646
0
W
Apollo
6,229
566
43
4
0
179,188
0
W
Serqet
6,722
611
67
6
0
296,446
2
L
Chronos
4,813
438
33
3
0
232,759
0
W
Hercules
7,597
691
105
10
0
211,221
0
L
Anubis
6,515
592
45
4
0
197,796
0
L
Lancelot
6,538
594
63
6
0
272,813
0
W
Kukulkan
7,236
658
75
7
0
216,454
0
W
Anubis
7,336
667
88
8
0
211,637
2
L
Nu Wa
5,569
506
40
4
0
188,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role