Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ankle_BullySZN
Ra
Level 25
God Stats
13W - 9L
1,602 SR
Queue Stats
41W - 34L
1,530 Elo+
Party 1
Medusa
Medusa
majorpwnage30
Medusa
Level 69
God Stats
45W - 37L
1,574 SR
Queue Stats
161W - 157L
1,509 Elo+
Party 1
Team Averages
Level 72
1,559 SR
1,513 Elo+

VS

Team Averages
Level 50
1,446 SR
1,488 Elo+
Cernunnos
Cernunnos
ArtemisDaVII
Cernunnos
Level 104
God Stats
0W - 2L
1,337 SR
Queue Stats
12W - 12L
1,577 Elo+
Solo
Kali
Kali
le0nar0do
Kali
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
me0wwww
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 0 / 10
8,473
847
6,874
9,546
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 12
8,046
805
3,556
4,027
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 0 / 4
8,657
866
7,774
4,833
1,683
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArtemisDaVII
Cernunnos
10
0 / 4 / 0
6,023
602
5,055
7,413
2,394
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kali
9
0 / 7 / 0
5,563
556
1,385
6,734
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
me0wwww
Cthulhu
9
0 / 4 / 0
5,825
583
6,215
9,606
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
10
10
W
1
0
12
7
L
Cernunnos
ArtemisDaVII
Cernunnos
0
4
0
0
L
Kali
0
7
0
0
W
9
0
4
11
L
Cthulhu
me0wwww
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
12,655
18,406
Taken
23,753
10,509
Mitigated
11,198
9,260
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,874
3,077
560
3,714
9,546
7,456
295
2,117
7,223
80
24,536
W
3,556
295
1,686
1,687
4,027
1,370
908
1,994
1,721
27,614
0
L
Cernunnos
ArtemisDaVII
Cernunnos
5,055
1,801
0
740
7,413
2,394
0
348
7,065
0
22,795
L
Kali
1,385
722
0
104
6,734
2,008
0
377
6,345
0
3,406
W
7,774
3,226
0
1,613
4,833
1,683
1,103
1,575
3,187
0
28,670
L
Cthulhu
me0wwww
Cthulhu
6,215
314
0
514
9,606
6,796
0
2,860
6,655
19,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
17,411
132
Minions Killed
74
0
Camps Cleared
0
547,288
Distance Traveled
458,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,473
847
37
4
0
184,626
0
W
Ra
8,046
805
60
6
0
175,422
0
L
Cernunnos
6,023
602
46
5
0
134,829
0
L
Kali
5,563
556
6
1
0
157,836
0
W
Medusa
8,657
866
35
4
0
187,240
0
L
Cthulhu
5,825
583
22
2
0
166,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role