Player Matchup

Apollo
Apollo
Cxkry
Apollo
Level 100
God Stats
6W - 4L
1,637 SR
Queue Stats
96W - 77L
1,496 Elo+
Solo
Ravana
Ravana
FakeyXO
Ravana
Level 89
God Stats
2W - 1L
1,548 SR
Queue Stats
558W - 600L
1,518 Elo+
Solo
Jormungandr
Jormungandr
JSchejbal5
Jormungandr
Level 103
God Stats
7W - 4L
1,750 SR
Queue Stats
122W - 95L
1,540 Elo+
Solo
Ix Chel
Ix Chel
Pantagonis
Ix Chel
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 83L
1,599 Elo+
Solo
Ah Puch
Ah Puch
dukewicked
Ah Puch
Level 254
God Stats
2W - 0L
1,829 SR
Queue Stats
218W - 211L
1,513 Elo+
Solo
Team Averages
Level 135
1,653 SR
1,533 Elo+

VS

Team Averages
Level 142
1,544 SR
1,548 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bane
Nemesis
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
Dragonslayer0l0
Guan Yu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
VanillaThunderHD
Hera
Level 148
God Stats
2W - 2L
1,719 SR
Queue Stats
33W - 26L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cxkry
Apollo
8
2 / 0 / 2
4,788
798
1,516
3,271
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
FakeyXO
Ravana
8
1 / 0 / 3
4,358
726
1,895
3,289
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JSchejbal5
Jormungandr
7
0 / 2 / 1
4,107
685
1,408
5,321
3,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Pantagonis
Ix Chel
8
1 / 0 / 3
4,914
819
2,424
4,207
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
dukewicked
Ah Puch
9
3 / 3 / 0
4,627
771
2,748
3,837
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 1 / 0
5,060
843
3,490
3,325
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hel
 
Hel
5
0 / 3 / 0
3,220
537
1,351
3,406
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Bane
Nemesis
8
1 / 1 / 1
4,210
702
2,632
5,797
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

4
0 / 1 / 0
3,024
504
567
2,410
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

8
2 / 1 / 1
4,556
759
2,375
2,362
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
5
5
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
L
Hel
 
Hel
0
3
0
0
L
Nemesis
Bane
Nemesis
1
1
1
1.5
W
Apollo
Cxkry
Apollo
2
0
2
3
L
0
1
0
0
W
Ravana
FakeyXO
Ravana
1
0
3
2.5
W
Jormungandr
JSchejbal5
Jormungandr
0
2
1
0.25
W
Ix Chel
Pantagonis
Ix Chel
1
0
3
2.5
L
2
1
1
2.5
W
Ah Puch
dukewicked
Ah Puch
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,991
Damage
10,415
19,925
Taken
17,300
7,550
Mitigated
5,278
8,861
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,490
1,116
0
1,380
3,325
811
0
1,408
1,917
24,542
7,835
L
Hel
 
Hel
1,351
159
160
1,177
3,406
1,127
0
1,720
1,686
7,602
0
L
Nemesis
Bane
Nemesis
2,632
1,208
0
2,008
5,797
1,809
0
1,105
4,692
0
27,579
W
Apollo
Cxkry
Apollo
1,516
836
0
1,442
3,271
970
0
578
2,649
0
27,042
L
567
0
0
176
2,410
836
0
1,101
1,309
0
3,751
W
Ravana
FakeyXO
Ravana
1,895
369
0
2,636
3,289
910
0
583
2,642
0
17,725
W
Jormungandr
JSchejbal5
Jormungandr
1,408
329
0
1,328
5,321
3,331
0
3,290
2,031
19,783
0
W
Ix Chel
Pantagonis
Ix Chel
2,424
458
226
2,622
4,207
1,362
227
797
3,292
20,647
0
L
2,375
554
0
623
2,362
695
0
1,246
1,116
26,243
617
W
Ah Puch
dukewicked
Ah Puch
2,748
164
0
607
3,837
977
0
1,452
2,305
20,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
20,070
209
Minions Killed
199
0
Camps Cleared
0
695,735
Distance Traveled
563,002
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,060
843
65
11
0
107,625
0
L
Hel
3,220
537
19
3
0
101,979
0
L
Nemesis
4,210
702
56
9
0
144,908
0
W
Apollo
4,788
798
49
8
0
139,617
0
L
Guan Yu
3,024
504
4
1
0
70,160
0
W
Ravana
4,358
726
44
7
0
171,115
1
W
Jormungandr
4,107
685
37
6
0
112,418
0
W
Ix Chel
4,914
819
33
6
0
135,711
2
L
Hera
4,556
759
55
9
0
138,330
0
W
Ah Puch
4,627
771
46
8
0
136,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role