Player Matchup

Bacchus
Bacchus
Frasieur
Bacchus
Level 60
God Stats
1W - 0L
1,312 SR
Queue Stats
13W - 13L
1,389 Elo+
Party 1
Sol
Sol
Moorephine60
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,136 Elo+
Party 1
Vamana
Vamana
TDK13
Vamana
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,389 Elo+
Party 1
Team Averages
Level 50
1,437 SR
1,305 Elo+

VS

Team Averages
Level 110
1,471 SR
1,423 Elo+
Odin
Odin
BMoney014
Odin
Level 126
God Stats
1W - 2L
1,330 SR
Queue Stats
144W - 150L
1,586 Elo+
Solo
Atlas
Atlas
TearlessSpice32
Atlas
Level 146
God Stats
2W - 1L
1,744 SR
Queue Stats
112W - 141L
1,367 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
llGGlI-
Ah Muzen Cab
Level 59
God Stats
1W - 3L
1,340 SR
Queue Stats
4W - 5L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frasieur
Bacchus
14
1 / 1 / 3
9,028
821
3,929
6,538
6,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 1
8,938
813
4,957
4,796
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
TDK13
Vamana
11
2 / 1 / 1
8,473
770
3,409
8,053
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 3 / 1
9,013
819
6,190
12,333
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 1
7,163
651
2,684
2,587
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
llGGlI-
Ah Muzen Cab
1
0 / 0 / 0
4,290
390
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
2
3
1
0.83
W
Bacchus
Frasieur
Bacchus
1
1
3
2.5
W
1
1
1
1.5
W
Vamana
TDK13
Vamana
2
1
1
2.5
L
1
1
1
1.5
L
Ah Muzen Cab
llGGlI-
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,295
Damage
8,874
19,387
Taken
14,920
11,414
Mitigated
8,211
4,455
Healing
972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,190
385
0
676
12,333
7,217
0
7,919
4,032
1,428
35,193
W
Bacchus
Frasieur
Bacchus
3,929
755
43
1,032
6,538
6,159
325
1,278
5,260
19,699
2,493
W
4,957
1,395
103
1,577
4,796
1,567
1,878
576
4,220
32,273
224
W
Vamana
TDK13
Vamana
3,409
1,871
36
1,664
8,053
3,688
0
1,481
6,164
0
48,332
L
2,684
890
0
296
2,587
994
0
787
1,722
11,277
1,181
L
Ah Muzen Cab
llGGlI-
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
20,466
162
Minions Killed
89
0
Camps Cleared
0
576,696
Distance Traveled
291,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,013
819
72
7
0
202,519
6
W
Bacchus
9,028
821
38
3
0
195,032
4
W
Sol
8,938
813
57
5
0
185,474
0
W
Vamana
8,473
770
67
6
0
196,190
0
L
Atlas
7,163
651
17
2
0
88,571
0
L
Ah Muzen Cab
4,290
390
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role