Player Matchup

Chang'e
Chang'e
OnNic
Chang'e
Level 128
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 13L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Unfocusedgrad
Kumbhakarna
Level 108
God Stats
1W - 0L
1,708 SR
Queue Stats
5W - 7L
1,523 Elo+
Party 1
Tyr
Tyr
quickstang99
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 1
Team Averages
Level 125
1,685 SR
1,522 Elo+

VS

Team Averages
Level 150
1,510 SR
1,578 Elo+
Sun Wukong
Sun Wukong
Bog Disciple
Sun Wukong
Level 169
God Stats
1W - 2L
1,529 SR
Queue Stats
45W - 51L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
CammeronnnD
Zhong Kui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,472 Elo+
Party 2
Aphrodite
Aphrodite
DjSaulTNuts
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OnNic
Chang'e
16
3 / 0 / 8
10,392
799
15,263
11,923
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Unfocusedgrad
Kumbhakarna
15
3 / 1 / 6
9,332
718
5,103
11,230
12,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 0 / 5
10,243
788
10,766
13,262
13,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bog Disciple
Sun Wukong
13
0 / 4 / 1
8,075
621
9,279
14,266
16,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
CammeronnnD
Zhong Kui
13
1 / 3 / 0
8,333
641
9,563
13,617
16,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
DjSaulTNuts
Aphrodite
13
0 / 4 / 1
8,114
624
7,228
10,625
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bog Disciple
Sun Wukong
0
4
1
0.13
L
Zhong Kui
CammeronnnD
Zhong Kui
1
3
0
0.33
L
Aphrodite
DjSaulTNuts
Aphrodite
0
4
1
0.13
W
Chang'e
OnNic
Chang'e
3
0
8
7
W
Kumbhakarna
Unfocusedgrad
Kumbhakarna
3
1
6
6
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
26,070
36,415
Taken
38,508
31,221
Mitigated
38,925
18,158
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bog Disciple
Sun Wukong
9,279
1,282
0
2,158
14,266
16,967
0
7,558
6,035
96
35,865
L
Zhong Kui
CammeronnnD
Zhong Kui
9,563
402
0
2,055
13,617
16,883
0
6,027
6,820
31,447
705
L
Aphrodite
DjSaulTNuts
Aphrodite
7,228
554
3,539
3,634
10,625
5,075
0
4,328
5,993
26,636
0
W
Chang'e
OnNic
Chang'e
15,263
1,085
6,905
6,529
11,923
5,589
535
4,787
7,136
59,011
1,926
W
Kumbhakarna
Unfocusedgrad
Kumbhakarna
5,103
128
438
959
11,230
12,292
844
5,471
5,759
20,656
0
W
10,766
1,240
0
3,327
13,262
13,340
855
5,973
7,289
0
37,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
24,522
195
Minions Killed
146
0
Camps Cleared
0
806,535
Distance Traveled
689,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,075
621
53
4
0
239,898
0
L
Zhong Kui
8,333
641
49
4
0
225,706
0
L
Aphrodite
8,114
624
44
3
0
223,824
0
W
Chang'e
10,392
799
97
7
0
262,469
0
W
Kumbhakarna
9,332
718
23
2
0
264,212
0
W
Tyr
10,243
788
75
6
0
279,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role