Player Matchup

Ullr
Ullr
ArtemisIsGrippy
Ullr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,587 Elo+
Party 1
Fenrir
Fenrir
Beepmeat
Fenrir
Level 25
God Stats
1W - 2L
1,734 SR
Queue Stats
37W - 66L
1,413 Elo+
Party 1
Olorun
Olorun
Blackson11
Olorun
Level 64
God Stats
0W - 2L
1,266 SR
Queue Stats
28W - 42L
1,400 Elo+
Party 1
Artio
Artio
Elmster401
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
Lakeonn
Amaterasu
Level 88
God Stats
5W - 7L
1,646 SR
Queue Stats
33W - 28L
1,555 Elo+
Party 1
Team Averages
Level 43
1,529 SR
1,468 Elo+

VS

Team Averages
Level 144
1,474 SR
1,507 Elo+
Susano
Susano
 
Susano
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
JusChillss
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,290 Elo+
Party 2
Baron Samedi
Baron Samedi
OurSins
Baron Samedi
Level 101
God Stats
45W - 35L
1,650 SR
Queue Stats
151W - 117L
1,516 Elo+
Solo
Ares
Ares
RoseMoC4
Ares
Level 153
God Stats
1W - 0L
1,120 SR
Queue Stats
16W - 11L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
UnbanChiko
Cthulhu
Level 143
God Stats
11W - 6L
1,599 SR
Queue Stats
23W - 16L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,788
549
8,165
11,127
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Beepmeat
Fenrir
10
0 / 4 / 0
6,186
387
1,650
9,593
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Blackson11
Olorun
14
1 / 3 / 0
8,218
514
5,949
8,794
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artio
12
0 / 4 / 0
7,102
444
1,135
10,769
6,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Lakeonn
Amaterasu
13
0 / 1 / 0
7,722
483
3,721
12,615
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 0 / 5
9,336
584
6,097
10,177
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
15
3 / 1 / 3
9,002
563
6,671
6,735
2,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
OurSins
Baron Samedi
15
4 / 3 / 3
8,927
558
6,115
9,441
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
14
5 / 0 / 4
9,308
582
5,503
11,359
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
UnbanChiko
Cthulhu
16
1 / 0 / 0
9,845
615
7,885
7,157
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
16
16
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
5
5.5
L
3
4
0
0.75
L
Fenrir
Beepmeat
Fenrir
0
4
0
0
L
Olorun
Blackson11
Olorun
1
3
0
0.33
L
Artio
0
4
0
0
W
Cupid
3
1
3
4.5
L
Amaterasu
Lakeonn
Amaterasu
0
1
0
0
W
Baron Samedi
OurSins
Baron Samedi
4
3
3
1.83
W
Ares
5
0
4
7
W
Cthulhu
UnbanChiko
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
32,271
52,898
Taken
44,869
23,784
Mitigated
26,134
13,073
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,097
997
0
6,091
10,177
3,958
433
0
10,177
0
79,796
L
8,165
2,491
0
1,158
11,127
3,714
0
3,767
6,824
0
78,131
L
Fenrir
Beepmeat
Fenrir
1,650
616
0
1,037
9,593
3,347
0
3,009
6,350
0
40,585
L
Olorun
Blackson11
Olorun
5,949
3,328
300
3,345
8,794
2,973
681
2,155
6,639
66,669
2,449
L
Artio
1,135
104
240
2,396
10,769
6,803
0
2,804
7,884
13,855
325
W
Cupid
6,671
3,923
1,454
3,667
6,735
2,634
798
3,265
3,470
0
65,399
L
Amaterasu
Lakeonn
Amaterasu
3,721
1,262
0
4,597
12,615
6,947
0
6,062
5,789
0
49,683
W
Baron Samedi
OurSins
Baron Samedi
6,115
0
230
1,795
9,441
4,266
0
202
9,239
53,385
0
W
Ares
5,503
582
128
2,379
11,359
9,310
132
3,902
7,457
32,484
0
W
Cthulhu
UnbanChiko
Cthulhu
7,885
420
177
2,735
7,157
5,966
0
119
7,038
65,837
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
46,418
470
Minions Killed
508
0
Camps Cleared
0
1,409,016
Distance Traveled
1,573,367
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,336
584
113
7
0
377,017
0
L
Ullr
8,788
549
133
8
0
271,629
3
L
Fenrir
6,186
387
68
4
0
279,045
0
L
Olorun
8,218
514
126
8
0
266,667
0
L
Artio
7,102
444
28
2
0
263,178
8
W
Cupid
9,002
563
111
7
0
254,701
0
L
Amaterasu
7,722
483
115
7
0
328,497
2
W
Baron Samedi
8,927
558
104
7
0
302,893
0
W
Ares
9,308
582
48
3
0
302,026
6
W
Cthulhu
9,845
615
132
8
0
336,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role