Player Matchup

Artio
Artio
Bloodyskullboy_t
Artio
Level 120
God Stats
1W - 1L
1,284 SR
Queue Stats
7W - 4L
1,603 Elo+
Solo
Hel
Hel
ETMAEL04
Hel
Level 127
God Stats
4W - 5L
1,517 SR
Queue Stats
139W - 143L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Mr Marbles 000
Heimdallr
Level 126
God Stats
3W - 2L
1,612 SR
Queue Stats
160W - 147L
1,462 Elo+
Solo
Ra
Ra
murillooscar24
Ra
Level 122
God Stats
10W - 12L
1,912 SR
Queue Stats
150W - 141L
1,474 Elo+
Solo
Ne Zha
Ne Zha
nellynell__1
Ne Zha
Level 104
God Stats
2W - 3L
1,422 SR
Queue Stats
235W - 211L
1,466 Elo+
Solo
Team Averages
Level 120
1,549 SR
1,507 Elo+

VS

Team Averages
Level 132
1,457 SR
1,465 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Faedes
Xbalanque
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 132L
1,473 Elo+
Solo
Da Ji
Da Ji
JustStayNow
Da Ji
Level 144
God Stats
7W - 3L
1,226 SR
Queue Stats
295W - 274L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
iNVADERLEE93
Sun Wukong
Level 114
God Stats
28W - 25L
1,557 SR
Queue Stats
384W - 369L
1,431 Elo+
Solo
Xing Tian
Xing Tian
xLumoh
Xing Tian
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 74L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,780
531
2,232
8,634
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 1
4,945
549
2,299
7,282
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Mr Marbles 000
Heimdallr
8
0 / 2 / 0
4,177
464
3,536
4,354
1,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,534
504
884
4,729
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
1 / 1 / 0
5,282
587
327
5,849
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 2
5,567
619
409
3,296
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Faedes
Xbalanque
9
2 / 0 / 0
5,072
564
6,150
2,803
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 1
5,471
608
2,886
4,986
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
iNVADERLEE93
Sun Wukong
10
4 / 2 / 0
6,225
692
6,021
6,444
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
xLumoh
Xing Tian
9
0 / 0 / 2
5,234
582
2,651
5,468
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
0
0
0
0
L
1
4
1
0.38
W
Xbalanque
Faedes
Xbalanque
2
0
0
2
W
4
0
1
4.5
L
Heimdallr
Mr Marbles 000
Heimdallr
0
2
0
0
W
Sun Wukong
iNVADERLEE93
Sun Wukong
4
2
0
2
L
0
3
0
0
L
Ne Zha
1
1
0
1
W
Xing Tian
xLumoh
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,278
Damage
18,117
30,848
Taken
22,997
12,198
Mitigated
10,183
10,742
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
409
80
1,132
2,812
3,296
1,042
0
543
2,753
36,336
0
L
2,232
449
240
4,713
8,634
5,631
0
1,455
7,179
19,008
0
L
2,299
375
0
2,678
7,282
1,974
0
0
7,282
23,787
0
W
Xbalanque
Faedes
Xbalanque
6,150
3,050
0
1,761
2,803
857
0
688
2,115
0
38,989
W
2,886
508
0
829
4,986
1,917
0
217
4,769
0
41,099
L
Heimdallr
Mr Marbles 000
Heimdallr
3,536
1,748
0
944
4,354
1,311
0
1,048
3,306
0
22,169
W
Sun Wukong
iNVADERLEE93
Sun Wukong
6,021
1,790
0
1,329
6,444
2,860
0
2,684
3,760
0
40,395
L
884
209
48
1,704
4,729
1,249
0
409
4,320
23,254
665
L
Ne Zha
327
132
0
415
5,849
2,033
0
148
5,701
0
33,728
W
Xing Tian
xLumoh
Xing Tian
2,651
586
0
1,620
5,468
3,507
0
1,159
4,309
14,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
27,569
241
Minions Killed
298
0
Camps Cleared
0
850,138
Distance Traveled
877,153
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,567
619
78
9
0
174,962
2
L
Artio
4,780
531
23
3
0
186,178
0
L
Hel
4,945
549
50
6
0
147,321
0
W
Xbalanque
5,072
564
71
8
0
165,021
1
W
Da Ji
5,471
608
56
6
0
207,109
2
L
Heimdallr
4,177
464
48
5
0
179,034
0
W
Sun Wukong
6,225
692
71
8
0
154,021
0
L
Ra
4,534
504
48
5
0
135,513
0
L
Ne Zha
5,282
587
72
8
0
202,092
1
W
Xing Tian
5,234
582
22
2
0
176,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role