Player Matchup

He Bo
He Bo
D20 Phantoms
He Bo
Level 65
God Stats
1W - 2L
1,389 SR
Queue Stats
16W - 13L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
Musician0069
Jing Wei
Level 108
God Stats
1W - 4L
1,203 SR
Queue Stats
574W - 547L
1,461 Elo+
Party 2
Bake Kujira
Bake Kujira
brita7869
Bake Kujira
Level 113
God Stats
3W - 3L
1,607 SR
Queue Stats
309W - 331L
1,452 Elo+
Solo
Merlin
Merlin
ferociousbus
Merlin
Level 85
God Stats
1W - 2L
1,406 SR
Queue Stats
17W - 15L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
zpm2006
Nu Wa
Level 79
God Stats
7W - 8L
1,510 SR
Queue Stats
202W - 213L
1,378 Elo+
Party 2
Team Averages
Level 90
1,423 SR
1,443 Elo+

VS

Team Averages
Level 106
1,586 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
BRSk Statue844
Cu Chulainn
Level 101
God Stats
2W - 1L
1,455 SR
Queue Stats
50W - 60L
1,367 Elo+
Solo
Ne Zha
Ne Zha
Dxnhxz
Ne Zha
Level 47
God Stats
14W - 14L
1,632 SR
Queue Stats
532W - 521L
1,490 Elo+
Solo
Ix Chel
Ix Chel
Liimonfu
Ix Chel
Level 123
God Stats
11W - 3L
1,717 SR
Queue Stats
104W - 90L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ryanbabb0525
Ah Muzen Cab
Level 116
God Stats
4W - 4L
1,234 SR
Queue Stats
79W - 90L
1,425 Elo+
Solo
Ares
Ares
nikolaigore
Ares
Level 145
God Stats
19W - 15L
1,893 SR
Queue Stats
229W - 235L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,700
483
9,414
9,652
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Musician0069
Jing Wei
13
0 / 8 / 3
7,476
415
5,838
16,158
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
brita7869
Bake Kujira
12
1 / 3 / 1
8,032
446
9,600
16,381
10,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
3 / 4 / 5
9,679
538
9,985
8,374
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
zpm2006
Nu Wa
13
3 / 4 / 3
8,968
498
11,411
13,886
13,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BRSk Statue844
Cu Chulainn
16
3 / 1 / 3
10,514
584
9,875
17,173
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Dxnhxz
Ne Zha
17
5 / 4 / 8
10,593
589
11,550
19,405
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Liimonfu
Ix Chel
15
5 / 3 / 8
10,091
561
11,034
11,398
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Ryanbabb0525
Ah Muzen Cab
16
5 / 3 / 4
10,055
559
12,570
12,322
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 1 / 12
10,457
581
6,551
16,956
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
23
23
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BRSk Statue844
Cu Chulainn
3
1
3
4.5
L
5
4
3
1.63
W
Ne Zha
Dxnhxz
Ne Zha
5
4
8
2.25
W
Ix Chel
Liimonfu
Ix Chel
5
3
8
3
L
Jing Wei
Musician0069
Jing Wei
0
8
3
0.19
W
Ah Muzen Cab
Ryanbabb0525
Ah Muzen Cab
5
3
4
2.33
L
Bake Kujira
brita7869
Bake Kujira
1
3
1
0.5
L
Merlin
3
4
5
1.38
W
5
1
12
11
L
Nu Wa
zpm2006
Nu Wa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
51,580
64,451
Taken
77,254
33,269
Mitigated
43,937
11,188
Healing
23,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BRSk Statue844
Cu Chulainn
9,875
2,205
239
2,195
17,173
12,477
718
10,819
6,107
843
66,394
L
9,414
289
0
2,271
9,652
2,448
0
4,079
5,403
50,525
1,442
W
Ne Zha
Dxnhxz
Ne Zha
11,550
3,040
0
10,917
19,405
7,338
0
6,735
12,230
0
83,941
W
Ix Chel
Liimonfu
Ix Chel
11,034
1,211
2,065
2,175
11,398
3,951
1,371
7,309
3,418
53,034
0
L
Jing Wei
Musician0069
Jing Wei
5,838
4,754
0
4,011
16,158
4,936
0
3,948
12,150
0
39,732
W
Ah Muzen Cab
Ryanbabb0525
Ah Muzen Cab
12,570
3,153
0
1,574
12,322
3,869
3,404
6,004
6,053
0
75,860
L
Bake Kujira
brita7869
Bake Kujira
9,600
5,315
0
3,352
16,381
10,022
0
2,841
13,416
44,228
2,305
L
Merlin
9,985
306
0
476
8,374
2,513
175
2,411
5,657
51,869
424
W
6,551
503
0
4,416
16,956
16,302
1,242
7,463
9,122
22,780
5,386
L
Nu Wa
zpm2006
Nu Wa
11,411
5,565
0
1,078
13,886
13,350
0
3,327
10,426
37,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
51,710
402
Minions Killed
441
0
Camps Cleared
0
1,634,795
Distance Traveled
1,682,287
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,514
584
113
6
0
343,094
0
L
He Bo
8,700
483
99
6
0
418,520
0
W
Ne Zha
10,593
589
98
5
0
353,731
0
W
Ix Chel
10,091
561
80
4
0
356,479
0
L
Jing Wei
7,476
415
61
3
0
283,454
0
W
Ah Muzen Cab
10,055
559
103
6
0
307,891
0
L
Bake Kujira
8,032
446
73
4
0
264,190
3
L
Merlin
9,679
538
114
6
0
373,136
0
W
Ares
10,457
581
47
3
0
321,092
0
L
Nu Wa
8,968
498
55
3
0
295,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role