Player Matchup

Mulan
Mulan
NoobAnubis
Mulan
Level 147
God Stats
5W - 3L
1,412 SR
Queue Stats
99W - 98L
1,417 Elo+
Party 3
Kukulkan
Kukulkan
TotalRep
Kukulkan
Level 121
God Stats
15W - 10L
1,664 SR
Queue Stats
30W - 36L
1,443 Elo+
Party 1
Thanatos
Thanatos
XaDoX
Thanatos
Level 88
God Stats
0W - 1L
1,704 SR
Queue Stats
26W - 43L
1,349 Elo+
Party 1
Bacchus
Bacchus
curro135
Bacchus
Level 60
God Stats
15W - 14L
1,393 SR
Queue Stats
96W - 70L
1,542 Elo+
Solo
Zeus
Zeus
tommyboy950
Zeus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,441 Elo+
Party 3
Team Averages
Level 110
1,535 SR
1,438 Elo+

VS

Team Averages
Level 116
1,594 SR
1,445 Elo+
Janus
Janus
BelialOfTheAbyss
Janus
Level 155
God Stats
8W - 4L
1,955 SR
Queue Stats
129W - 124L
1,425 Elo+
Party 2
Sylvanus
Sylvanus
M4UL_ShaKhduRuK
Sylvanus
Level 149
God Stats
5W - 5L
1,402 SR
Queue Stats
70W - 65L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
PapixuuIo
Sun Wukong
Level 82
God Stats
11W - 7L
1,582 SR
Queue Stats
279W - 242L
1,506 Elo+
Solo
Mulan
Mulan
UnDe4dLoki
Mulan
Level 116
God Stats
5W - 6L
1,557 SR
Queue Stats
85W - 111L
1,454 Elo+
Solo
Medusa
Medusa
lRedZl4648
Medusa
Level 79
God Stats
17W - 15L
1,473 SR
Queue Stats
217W - 226L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 6 / 2
8,268
486
14,158
17,332
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TotalRep
Kukulkan
13
3 / 8 / 1
8,446
497
12,531
13,020
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
XaDoX
Thanatos
15
6 / 4 / 2
9,060
533
7,367
16,225
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
curro135
Bacchus
8
1 / 1 / 0
6,489
382
2,685
6,187
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 7 / 0
9,284
546
14,081
9,742
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
8,684
511
7,152
12,525
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
14
2 / 4 / 9
9,439
555
5,556
18,273
13,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PapixuuIo
Sun Wukong
16
5 / 1 / 4
10,455
615
9,486
16,480
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mulan
17
13 / 1 / 2
11,056
650
15,613
15,818
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
lRedZl4648
Medusa
17
6 / 3 / 2
10,148
597
10,612
14,211
5,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
16
Kills
26
26
Deaths
16
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
7
6
0.43
W
Sylvanus
2
4
9
1.63
L
Mulan
1
6
2
0.33
W
Sun Wukong
PapixuuIo
Sun Wukong
5
1
4
7
L
Kukulkan
TotalRep
Kukulkan
3
8
1
0.44
W
Mulan
13
1
2
14
L
Thanatos
XaDoX
Thanatos
6
4
2
1.75
L
Bacchus
curro135
Bacchus
1
1
0
1
W
Medusa
lRedZl4648
Medusa
6
3
2
2.33
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,822
Damage
48,419
62,506
Taken
77,307
27,463
Mitigated
47,352
17,004
Healing
28,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,152
456
0
1,070
12,525
3,957
506
8,121
4,317
52,747
199
W
Sylvanus
5,556
935
4,531
6,241
18,273
13,614
646
8,102
10,171
23,238
0
L
Mulan
14,158
2,306
0
4,478
17,332
11,819
0
1,147
15,311
0
56,320
W
Sun Wukong
PapixuuIo
Sun Wukong
9,486
2,314
0
4,323
16,480
16,459
257
1,299
14,295
0
66,117
L
Kukulkan
TotalRep
Kukulkan
12,531
951
0
1,466
13,020
3,734
0
5,618
6,995
55,246
0
W
Mulan
15,613
2,432
0
7,923
15,818
8,123
1,455
1,726
13,869
0
84,166
L
Thanatos
XaDoX
Thanatos
7,367
1,511
0
8,684
16,225
6,113
0
2,046
14,014
0
53,339
L
Bacchus
curro135
Bacchus
2,685
461
0
1,710
6,187
3,496
0
968
5,219
15,191
0
W
Medusa
lRedZl4648
Medusa
10,612
4,635
0
4,713
14,211
5,199
495
9,646
4,565
0
86,936
L
14,081
4,551
0
666
9,742
2,301
0
2,336
7,366
60,118
7,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
49,782
411
Minions Killed
490
0
Camps Cleared
0
1,469,553
Distance Traveled
1,619,283
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,684
511
94
6
0
296,939
0
W
Sylvanus
9,439
555
30
2
0
275,477
0
L
Mulan
8,268
486
96
6
0
315,202
0
W
Sun Wukong
10,455
615
109
6
0
330,909
0
L
Kukulkan
8,446
497
91
5
0
289,852
4
W
Mulan
11,056
650
113
7
0
388,032
0
L
Thanatos
9,060
533
91
5
0
390,354
1
L
Bacchus
6,489
382
27
2
0
168,467
0
W
Medusa
10,148
597
144
8
0
327,926
0
L
Zeus
9,284
546
106
6
0
305,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role