Player Matchup

Anhur
Anhur
Bronze III
Fingerbut
Anhur
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,410 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,410 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 43
1,188 SR
683 MMR
Tiamat
Tiamat
Bronze V
burimmers
Tiamat
Bronze V
Level 43
God Stats
0W - 7L
1,188 SR
Queue Stats
1W - 32L
683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fingerbut
Anhur
10
4 / 0 / 0
6,364
1,273
3,075
2,962
1,090
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraVulcanAh Muzen CabBake KujiraHades

VS

Bans
PeleUllrGilgameshOdinFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
burimmers
Tiamat
8
0 / 5 / 0
4,455
891
1,019
5,937
2,382
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fingerbut
Anhur
4
0
0
4
L
Tiamat
burimmers
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,075
Damage
1,019
2,962
Taken
5,937
1,090
Mitigated
2,382
965
Healing
60
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fingerbut
Anhur
3,075
1,571
0
965
2,962
1,090
736
1,556
1,406
0
22,074
L
Tiamat
burimmers
Tiamat
1,019
393
0
60
5,937
2,382
0
194
5,743
7,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,364
Gold Earned
4,455
48
Minions Killed
7
4
Camps Cleared
2
82,742
Distance Traveled
83,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,364
1,273
48
10
4
82,742
0
L
Tiamat
4,455
891
7
1
2
83,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role