Player Matchup

Cu Chulainn
Cu Chulainn
Denzel0Rafael
Cu Chulainn
Level 66
God Stats
3W - 6L
1,461 SR
Queue Stats
65W - 76L
1,444 Elo+
Party 1
Eset
Eset
ViruZzShoTzZ
Eset
Level 43
God Stats
2W - 1L
1,555 SR
Queue Stats
34W - 35L
1,452 Elo+
Party 1
Horus
Horus
Zorankk
Horus
Level 91
God Stats
2W - 1L
1,306 SR
Queue Stats
50W - 45L
1,464 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,453 Elo+

VS

Team Averages
Level 99
1,586 SR
1,317 Elo+
Fafnir
Fafnir
GodlySmooth
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Ne Zha
Ne Zha
JohnMahoe
Ne Zha
Level 168
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 2
Yemoja
Yemoja
Noa_elb037
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Denzel0Rafael
Cu Chulainn
15
3 / 3 / 12
10,503
750
16,823
16,310
14,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 1 / 8
11,279
806
17,483
8,861
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Zorankk
Horus
15
5 / 2 / 8
10,334
738
5,534
14,075
13,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 2 / 3
8,981
642
9,814
17,497
21,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
JohnMahoe
Ne Zha
15
4 / 6 / 2
9,665
690
12,638
12,695
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Noa_elb037
Yemoja
13
0 / 7 / 4
8,473
605
2,968
15,508
14,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
6
6
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Denzel0Rafael
Cu Chulainn
3
3
12
3
L
Fafnir
2
2
3
1.75
L
Ne Zha
JohnMahoe
Ne Zha
4
6
2
0.83
L
Yemoja
Noa_elb037
Yemoja
0
7
4
0.29
W
7
1
8
11
W
Horus
Zorankk
Horus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
25,420
39,246
Taken
45,700
30,694
Mitigated
40,286
8,618
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Denzel0Rafael
Cu Chulainn
16,823
3,108
0
1,019
16,310
14,217
558
3,515
12,779
498
55,115
L
Fafnir
9,814
2,821
431
3,118
17,497
21,704
0
6,748
10,371
24,418
1,060
L
Ne Zha
JohnMahoe
Ne Zha
12,638
1,877
0
1,279
12,695
4,336
0
5,425
7,127
0
43,662
L
Yemoja
Noa_elb037
Yemoja
2,968
765
594
172
15,508
14,246
0
5,186
10,201
13,394
0
W
17,483
1,482
1,306
2,811
8,861
3,116
1,045
4,000
4,853
62,851
0
W
Horus
Zorankk
Horus
5,534
2,050
1,015
2,467
14,075
13,361
291
4,722
9,353
0
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
27,119
172
Minions Killed
104
0
Camps Cleared
0
761,815
Distance Traveled
668,323
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,503
750
66
5
0
260,098
0
L
Fafnir
8,981
642
32
2
0
242,020
0
L
Ne Zha
9,665
690
58
4
0
224,282
0
L
Yemoja
8,473
605
14
1
0
202,021
0
W
Eset
11,279
806
91
7
0
259,979
8
W
Horus
10,334
738
15
1
0
241,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role