Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Drexkzo
Nu Wa
Gold IV
Level 117
God Stats
12W - 9L
1,578 SR
Queue Stats
70W - 72L
1,399 MMR
Party 2
Skadi
Skadi
Silver II
GODLYkreATIoN
Skadi
Silver II
Level 166
God Stats
5W - 3L
1,562 SR
Queue Stats
103W - 116L
975 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
s3nku101
Kuzenbo
Silver II
Level 73
God Stats
54W - 54L
1,541 SR
Queue Stats
78W - 86L
1,072 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,536 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,371 SR
1,204 MMR
Loki
Loki
Silver I
BornOplol
Loki
Silver I
Level 87
God Stats
4W - 7L
1,144 SR
Queue Stats
182W - 194L
1,201 MMR
Solo
Bacchus
Bacchus
Silver I
CocoMadeMeDoIt_
Bacchus
Silver I
Level 156
God Stats
5W - 14L
1,471 SR
Queue Stats
464W - 490L
1,166 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Escanor2622
Sylvanus
Bronze IV
Level 140
God Stats
0W - 4L
1,168 SR
Queue Stats
3W - 16L
1,217 MMR
Solo
Medusa
Medusa
Gold V
TreVerT1of1
Medusa
Gold V
Level 153
God Stats
1W - 3L
1,342 SR
Queue Stats
81W - 99L
1,227 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
iSauxyy420
Ao Kuang
Silver I
Level 155
God Stats
22W - 21L
1,729 SR
Queue Stats
73W - 70L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
6 / 0 / 2
5,081
847
2,633
3,693
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
 
Gilgamesh
8
4 / 1 / 1
4,941
824
4,536
5,097
1,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Drexkzo
Nu Wa
7
0 / 3 / 0
3,656
609
3,166
3,611
747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 9
4,497
750
2,908
3,029
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
s3nku101
Kuzenbo
7
5 / 1 / 3
5,184
864
2,713
3,729
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AgniSun WukongBastetMulanThanatos

VS

Bans
GebVulcanAh Muzen CabJanusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 3 / 0
4,186
698
2,242
4,778
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

6
0 / 5 / 1
3,517
586
2,087
5,396
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Escanor2622
Sylvanus
5
0 / 3 / 0
3,503
584
1,846
4,829
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
8
2 / 1 / 1
4,418
736
2,463
4,973
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
iSauxyy420
Ao Kuang
6
2 / 4 / 0
3,907
651
1,444
4,457
1,080
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
6
7
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
2
7
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
Loki
2
3
0
0.67
L
0
5
1
0.1
W
Nu Wa
Drexkzo
Nu Wa
0
3
0
0
L
Sylvanus
Escanor2622
Sylvanus
0
3
0
0
W
1
2
9
2.75
L
Medusa
2
1
1
2.5
L
Ao Kuang
iSauxyy420
Ao Kuang
2
4
0
0.5
W
Kuzenbo
s3nku101
Kuzenbo
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,956
Damage
10,082
19,159
Taken
24,433
7,130
Mitigated
8,021
3,439
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,633
1,235
0
383
3,693
1,404
0
98
3,595
0
25,411
W
Gilgamesh
 
Gilgamesh
4,536
1,647
0
1,132
5,097
1,954
0
1,696
3,401
0
24,299
L
Loki
2,242
774
0
1,632
4,778
1,007
0
215
4,497
0
21,139
L
2,087
400
27
938
5,396
3,138
0
1,996
3,400
9,213
0
W
Nu Wa
Drexkzo
Nu Wa
3,166
1,195
0
468
3,611
747
0
0
3,611
16,916
445
L
Sylvanus
Escanor2622
Sylvanus
1,846
642
0
1,964
4,829
1,560
0
213
4,364
10,460
3,650
W
2,908
928
0
350
3,029
749
50
1,534
1,495
0
20,797
L
Medusa
2,463
839
0
1,772
4,973
1,236
0
2,360
2,579
0
29,187
L
Ao Kuang
iSauxyy420
Ao Kuang
1,444
273
0
1,055
4,457
1,080
0
1,028
3,429
12,714
0
W
Kuzenbo
s3nku101
Kuzenbo
2,713
1,574
0
1,106
3,729
2,276
25
1,899
1,830
8,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,359
Gold Earned
19,531
162
Minions Killed
145
0
Camps Cleared
0
697,070
Distance Traveled
668,363
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,081
847
42
7
0
155,074
0
W
Gilgamesh
4,941
824
44
7
0
150,447
0
L
Loki
4,186
698
45
8
0
172,256
2
L
Bacchus
3,517
586
12
2
0
125,724
3
W
Nu Wa
3,656
609
31
5
0
134,562
2
L
Sylvanus
3,503
584
22
4
0
86,238
0
W
Skadi
4,497
750
34
6
0
132,689
1
L
Medusa
4,418
736
43
7
0
140,635
0
L
Ao Kuang
3,907
651
23
4
0
143,510
0
W
Kuzenbo
5,184
864
11
2
0
124,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role