Player Matchup

Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
AaronM512
Cu Chulainn
Gold V
Level 127
God Stats
12W - 13L
1,705 SR
Queue Stats
23W - 23L
1,574 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Gryph10
Sylvanus
Gold II
Level 128
God Stats
2W - 3L
1,560 SR
Queue Stats
25W - 17L
1,800 MMR
Solo
Susano
Susano
Platinum IV
Mefisto4891
Susano
Platinum IV
Level 64
God Stats
2W - 0L
1,915 SR
Queue Stats
24W - 9L
2,024 MMR
Party 1
Chang'e
Chang'e
Platinum II
SmoothBrainPlays
Chang'e
Platinum II
Level 69
God Stats
5W - 3L
1,669 SR
Queue Stats
311W - 315L
1,897 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,670 SR
1,759 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,454 SR
1,814 MMR
Ne Zha
Ne Zha
Platinum III
AodUnworthy
Ne Zha
Platinum III
Level 158
God Stats
17W - 7L
1,636 SR
Queue Stats
164W - 163L
1,790 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
BigoteVz
Sun Wukong
Platinum III
Level 69
God Stats
0W - 2L
1,306 SR
Queue Stats
94W - 86L
1,866 MMR
Solo
Camazotz
Camazotz
Gold I
FireIordAzula
Camazotz
Gold I
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 49L
1,760 MMR
Solo
Nox
Nox
Platinum I
McGhoulDR3AM
Nox
Platinum I
Level 172
God Stats
19W - 19L
1,523 SR
Queue Stats
583W - 576L
1,879 MMR
Solo
Bellona
Bellona
Platinum III
THEKILL3RDEMON
Bellona
Platinum III
Level 161
God Stats
0W - 1L
1,308 SR
Queue Stats
276W - 264L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 0 / 6
7,596
691
9,193
7,707
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
AaronM512
Cu Chulainn
13
4 / 1 / 0
7,801
709
5,209
6,846
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Gryph10
Sylvanus
12
5 / 1 / 8
6,691
608
6,903
8,633
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
13
4 / 0 / 8
7,294
663
6,720
8,226
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 3
7,267
661
4,172
6,572
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaThanatosMulan

VS

Bans
Ao KuangGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 4 / 1
5,435
494
4,296
8,796
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
BigoteVz
Sun Wukong
11
1 / 4 / 0
6,022
547
2,983
8,771
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
FireIordAzula
Camazotz
9
1 / 6 / 0
5,183
471
4,937
10,432
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 0
5,739
522
2,261
5,263
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,181
471
4,686
12,871
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
23
Kills
2
2
Deaths
23
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
6
10
W
Cu Chulainn
AaronM512
Cu Chulainn
4
1
0
4
L
Ne Zha
0
4
1
0.13
L
Sun Wukong
BigoteVz
Sun Wukong
1
4
0
0.25
L
Camazotz
FireIordAzula
Camazotz
1
6
0
0.17
W
Sylvanus
Gryph10
Sylvanus
5
1
8
9
L
0
3
0
0
W
Susano
4
0
8
8
W
3
0
3
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
19,163
37,984
Taken
46,133
17,372
Mitigated
22,432
21,322
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,193
5,398
0
4,370
7,707
2,305
1,094
364
7,343
0
57,390
W
Cu Chulainn
AaronM512
Cu Chulainn
5,209
497
0
3,022
6,846
3,604
0
0
6,471
2,009
51,075
L
Ne Zha
4,296
1,328
0
3,554
8,796
2,282
0
1,281
7,285
0
31,586
L
Sun Wukong
BigoteVz
Sun Wukong
2,983
334
0
1,941
8,771
8,208
0
139
8,028
0
35,504
L
Camazotz
FireIordAzula
Camazotz
4,937
508
0
2,531
10,432
2,267
0
1,857
8,265
0
27,656
W
Sylvanus
Gryph10
Sylvanus
6,903
1,282
1,453
3,173
8,633
6,502
58
1,446
7,187
26,882
1,859
L
2,261
183
0
695
5,263
1,420
0
2,402
2,631
41,592
0
W
Susano
6,720
2,221
0
4,078
8,226
2,830
0
378
7,806
0
56,510
W
4,172
685
1,039
4,187
6,572
2,131
0
785
5,787
47,260
1,739
L
4,686
1,464
0
2,285
12,871
8,255
0
4,014
8,267
0
28,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
27,560
426
Minions Killed
302
0
Camps Cleared
0
1,170,828
Distance Traveled
1,151,110
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,596
691
93
8
0
216,076
0
W
Cu Chulainn
7,801
709
96
9
0
249,911
5
L
Ne Zha
5,435
494
67
6
0
253,997
0
L
Sun Wukong
6,022
547
61
6
0
226,198
0
L
Camazotz
5,183
471
45
4
0
242,965
0
W
Sylvanus
6,691
608
48
4
0
192,175
1
L
Nox
5,739
522
79
7
0
205,879
0
W
Susano
7,294
663
85
8
0
298,663
2
W
Chang'e
7,267
661
104
9
0
214,003
1
L
Bellona
5,181
471
50
5
0
222,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role