Player Matchup

Ravana
Ravana
 
Ravana
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ArchoVID
Cabrakan
Level 129
God Stats
0W - 1L
1,489 SR
Queue Stats
262W - 229L
1,584 Elo+
Party 1
Achilles
Achilles
Joelizawsum98
Achilles
Level 159
God Stats
15W - 15L
1,545 SR
Queue Stats
248W - 228L
1,511 Elo+
Party 2
Rama
Rama
face543
Rama
Level 124
God Stats
9W - 9L
1,605 SR
Queue Stats
132W - 139L
1,545 Elo+
Party 2
Janus
Janus
leopardskin4
Janus
Level 113
God Stats
1W - 3L
1,491 SR
Queue Stats
41W - 50L
1,546 Elo+
Party 1
Team Averages
Level 139
1,526 SR
1,537 Elo+

VS

Team Averages
Level 130
1,657 SR
1,550 Elo+
Nu Wa
Nu Wa
AxeRiot77
Nu Wa
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,485 Elo+
Party 4
Charon
Charon
Honeyolympus
Charon
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,470 Elo+
Party 4
Cernunnos
Cernunnos
Peckerkisser
Cernunnos
Level 70
God Stats
1W - 0L
1,931 SR
Queue Stats
18W - 5L
1,660 Elo+
Party 3
Surtr
Surtr
accbyvol
Surtr
Level 157
God Stats
3W - 0L
1,737 SR
Queue Stats
149W - 139L
1,510 Elo+
Solo
Thor
Thor
shlongmcgee
Thor
Level 146
God Stats
5W - 3L
1,615 SR
Queue Stats
36W - 25L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 4 / 1
7,586
542
6,137
9,295
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
ArchoVID
Cabrakan
12
2 / 2 / 0
7,053
504
9,604
12,036
10,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Joelizawsum98
Achilles
10
1 / 3 / 3
6,659
476
6,132
12,142
9,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
face543
Rama
11
2 / 7 / 1
7,039
503
2,748
12,053
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 6
7,321
523
8,068
8,658
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AxeRiot77
Nu Wa
13
4 / 2 / 6
8,238
588
8,805
6,441
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
12
3 / 2 / 8
7,588
542
4,483
10,114
6,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
Peckerkisser
Cernunnos
16
7 / 2 / 3
9,153
654
12,708
9,064
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
accbyvol
Surtr
13
1 / 3 / 3
7,736
553
7,110
14,198
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 5
8,600
614
9,191
9,692
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
22
22
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
4
1
1.63
L
Cabrakan
ArchoVID
Cabrakan
2
2
0
1
W
Nu Wa
AxeRiot77
Nu Wa
4
2
6
3.5
W
Charon
3
2
8
3.5
L
Achilles
Joelizawsum98
Achilles
1
3
3
0.83
W
Cernunnos
Peckerkisser
Cernunnos
7
2
3
4.25
W
Surtr
accbyvol
Surtr
1
3
3
0.83
L
Rama
face543
Rama
2
7
1
0.36
L
0
6
6
0.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
42,297
54,184
Taken
49,509
27,574
Mitigated
26,905
11,136
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,137
1,985
0
3,336
9,295
3,013
0
1,137
7,992
0
43,538
L
Cabrakan
ArchoVID
Cabrakan
9,604
1,884
0
3,509
12,036
10,130
0
1,815
9,238
44,816
684
W
Nu Wa
AxeRiot77
Nu Wa
8,805
1,955
0
1,351
6,441
1,896
870
3,187
3,006
50,114
0
W
Charon
4,483
588
0
1,082
10,114
6,713
867
1,833
8,112
21,179
0
L
Achilles
Joelizawsum98
Achilles
6,132
1,280
0
2,800
12,142
9,099
0
3,506
8,396
0
23,099
W
Cernunnos
Peckerkisser
Cernunnos
12,708
6,648
0
4,256
9,064
3,131
2,953
771
8,223
0
88,820
W
Surtr
accbyvol
Surtr
7,110
2,592
0
4,943
14,198
11,662
0
9,055
4,239
1,362
46,243
L
Rama
face543
Rama
2,748
2,248
0
1,276
12,053
2,821
0
4,027
7,911
0
29,643
L
8,068
502
0
215
8,658
2,511
0
2,618
5,772
49,613
2,208
W
9,191
2,365
0
4,492
9,692
3,503
0
898
8,666
0
63,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
41,315
384
Minions Killed
464
0
Camps Cleared
0
1,354,267
Distance Traveled
1,386,707
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,586
542
79
6
0
287,052
3
L
Cabrakan
7,053
504
101
7
0
217,214
1
W
Nu Wa
8,238
588
90
6
0
247,200
2
W
Charon
7,588
542
14
1
0
286,370
2
L
Achilles
6,659
476
32
2
0
299,292
2
W
Cernunnos
9,153
654
162
12
0
258,201
3
W
Surtr
7,736
553
90
6
0
271,791
0
L
Rama
7,039
503
60
4
0
291,408
3
L
Janus
7,321
523
112
8
0
259,301
0
W
Thor
8,600
614
108
8
0
323,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role