Player Matchup

Mercury
Mercury
Auguss2
Mercury
Level 60
God Stats
2W - 3L
1,528 SR
Queue Stats
162W - 156L
1,433 Elo+
Party 1
Lancelot
Lancelot
Gam3rs
Lancelot
Level 82
God Stats
2W - 1L
1,706 SR
Queue Stats
15W - 10L
1,518 Elo+
Solo
Apollo
Apollo
MrxCapricorn
Apollo
Level 131
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 32L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
NoSleepStella
Cthulhu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,444 Elo+
Party 2
Ra
Ra
lokorey05
Ra
Level 82
God Stats
1W - 2L
1,689 SR
Queue Stats
118W - 107L
1,436 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,473 Elo+

VS

Team Averages
Level 137
1,399 SR
1,468 Elo+
Chang'e
Chang'e
THPxWolf
Chang'e
Level 107
God Stats
3W - 5L
1,357 SR
Queue Stats
139W - 139L
1,467 Elo+
Party 3
Vamana
Vamana
TheRealMeta
Vamana
Level 156
God Stats
7W - 5L
1,540 SR
Queue Stats
157W - 152L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Yunglnjun
Xbalanque
Level 149
God Stats
3W - 2L
1,250 SR
Queue Stats
52W - 60L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
dumbodahlin
Ao Kuang
Level 126
God Stats
6W - 6L
1,427 SR
Queue Stats
202W - 204L
1,442 Elo+
Party 3
Charon
Charon
kmsedu7
Charon
Level 148
God Stats
7W - 13L
1,418 SR
Queue Stats
319W - 322L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Auguss2
Mercury
10
3 / 4 / 0
6,156
560
2,825
8,885
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Gam3rs
Lancelot
10
0 / 2 / 0
5,933
539
3,870
7,525
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
9
0 / 4 / 1
5,163
469
4,293
9,507
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
0 / 3 / 1
5,445
495
4,453
10,546
6,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 1
6,831
621
1,983
4,808
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
THPxWolf
Chang'e
12
4 / 1 / 0
6,953
632
3,915
5,851
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
1 / 1 / 1
7,417
674
4,880
8,678
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Yunglnjun
Xbalanque
11
2 / 1 / 3
6,927
630
7,819
6,855
2,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
dumbodahlin
Ao Kuang
13
6 / 1 / 3
7,142
649
6,534
9,000
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
kmsedu7
Charon
10
1 / 0 / 3
6,610
601
3,457
7,189
5,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Auguss2
Mercury
3
4
0
0.75
L
Lancelot
Gam3rs
Lancelot
0
2
0
0
L
Apollo
0
4
1
0.13
L
Cthulhu
0
3
1
0.17
W
Chang'e
THPxWolf
Chang'e
4
1
0
4
W
Vamana
1
1
1
1.5
W
Xbalanque
Yunglnjun
Xbalanque
2
1
3
3.5
W
Ao Kuang
dumbodahlin
Ao Kuang
6
1
3
7.5
W
Charon
kmsedu7
Charon
1
0
3
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
26,605
41,271
Taken
37,573
15,621
Mitigated
19,830
10,053
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Auguss2
Mercury
2,825
983
0
3,095
8,885
2,209
0
2,918
5,967
0
27,610
L
Lancelot
Gam3rs
Lancelot
3,870
1,213
0
1,638
7,525
3,312
0
355
7,170
0
36,399
L
Apollo
4,293
2,368
0
1,381
9,507
2,501
0
2,812
6,695
0
26,658
L
Cthulhu
4,453
692
1,386
1,157
10,546
6,032
0
4,437
6,109
20,285
0
W
Chang'e
THPxWolf
Chang'e
3,915
457
280
2,907
5,851
1,935
0
1,942
3,909
45,908
0
W
Vamana
4,880
1,717
0
1,456
8,678
6,645
987
0
8,250
0
51,191
W
Xbalanque
Yunglnjun
Xbalanque
7,819
4,133
0
2,764
6,855
2,192
982
1,201
5,654
0
48,802
W
Ao Kuang
dumbodahlin
Ao Kuang
6,534
1,446
0
2,105
9,000
3,662
0
424
8,576
52,364
872
W
Charon
kmsedu7
Charon
3,457
818
0
2,930
7,189
5,396
19
2,843
4,346
17,872
456
L
1,983
366
144
1,252
4,808
1,567
0
3,250
1,558
46,727
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
35,049
295
Minions Killed
379
0
Camps Cleared
0
1,218,422
Distance Traveled
1,104,248
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,156
560
58
5
0
264,312
0
L
Lancelot
5,933
539
72
7
0
237,040
0
L
Apollo
5,163
469
46
4
0
231,748
0
L
Cthulhu
5,445
495
38
3
0
245,922
2
W
Chang'e
6,953
632
89
8
0
236,831
0
W
Vamana
7,417
674
104
9
0
228,378
0
W
Xbalanque
6,927
630
94
9
0
185,116
0
W
Ao Kuang
7,142
649
80
7
0
230,042
0
W
Charon
6,610
601
12
1
0
223,881
2
L
Ra
6,831
621
81
7
0
239,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role