Player Matchup

Cabrakan
Cabrakan
GramNeg
Cabrakan
Level 135
God Stats
2W - 0L
1,719 SR
Queue Stats
305W - 198L
1,682 Elo+
Solo
Eset
Eset
HanSoloGoesYolo
Eset
Level 126
God Stats
6W - 1L
1,790 SR
Queue Stats
395W - 378L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Nesró
Hun Batz
Level 98
God Stats
3W - 0L
1,717 SR
Queue Stats
52W - 48L
1,455 Elo+
Solo
Thoth
Thoth
TOX1Cfuuk
Thoth
Level 182
God Stats
23W - 9L
1,741 SR
Queue Stats
422W - 440L
1,462 Elo+
Solo
Xbalanque
Xbalanque
opTic_Online-ID1
Xbalanque
Level 157
God Stats
3W - 7L
1,024 SR
Queue Stats
303W - 311L
1,625 Elo+
Solo
Team Averages
Level 140
1,598 SR
1,536 Elo+

VS

Team Averages
Level 96
1,517 SR
1,554 Elo+
Ishtar
Ishtar
Aceen
Ishtar
Level 141
God Stats
1W - 1L
1,356 SR
Queue Stats
24W - 19L
1,553 Elo+
Party 1
Janus
Janus
Aldumas
Janus
Level 118
God Stats
0W - 1L
1,528 SR
Queue Stats
14W - 4L
1,805 Elo+
Party 1
Medusa
Medusa
BaderKWT
Medusa
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
133W - 145L
1,511 Elo+
Solo
Neith
Neith
Bunndemm
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,346 Elo+
Party 1
Olorun
Olorun
MilanThePro
Olorun
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GramNeg
Cabrakan
16
6 / 1 / 6
9,071
907
3,639
9,810
11,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 6 / 8
8,669
867
4,026
8,286
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Nesró
Hun Batz
15
2 / 1 / 6
9,144
914
9,664
10,765
12,308
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
TOX1Cfuuk
Thoth
17
8 / 1 / 6
9,643
964
16,977
7,783
3,439
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xbalanque
15
2 / 3 / 6
8,573
857
8,044
9,439
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aceen
Ishtar
13
3 / 4 / 1
8,284
828
7,139
9,175
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Aldumas
Janus
12
2 / 5 / 5
7,726
773
6,352
8,422
3,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
BaderKWT
Medusa
17
4 / 2 / 5
8,984
898
9,486
7,594
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Bunndemm
Neith
11
0 / 6 / 6
6,950
695
4,905
8,899
2,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
15
2 / 4 / 8
8,559
856
9,370
9,822
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
21
Kills
11
12
Deaths
21
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aceen
Ishtar
3
4
1
0.88
L
Janus
Aldumas
Janus
2
5
5
0.9
L
Medusa
BaderKWT
Medusa
4
2
5
3.25
L
Neith
Bunndemm
Neith
0
6
6
0.5
W
Cabrakan
GramNeg
Cabrakan
6
1
6
9
W
3
6
8
1.17
L
Olorun
2
4
8
1.5
W
Hun Batz
Nesró
Hun Batz
2
1
6
5
W
Thoth
TOX1Cfuuk
Thoth
8
1
6
11
W
Xbalanque
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
37,252
46,083
Taken
43,912
34,706
Mitigated
14,586
10,435
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aceen
Ishtar
7,139
3,446
0
1,142
9,175
2,787
0
5,370
3,705
0
13,071
L
Janus
Aldumas
Janus
6,352
238
647
1,771
8,422
3,056
0
3,647
4,775
13,626
0
L
Medusa
BaderKWT
Medusa
9,486
1,978
646
1,082
7,594
2,994
852
2,792
4,762
0
37,022
L
Neith
Bunndemm
Neith
4,905
1,264
748
1,631
8,899
2,375
0
6,433
2,378
0
8,764
W
Cabrakan
GramNeg
Cabrakan
3,639
389
135
405
9,810
11,425
0
2,515
7,120
6,564
0
W
4,026
158
729
775
8,286
3,452
0
2,001
6,285
7,540
547
L
Olorun
9,370
4,176
1,733
3,146
9,822
3,374
0
5,982
3,722
19,372
325
W
Hun Batz
Nesró
Hun Batz
9,664
271
294
1,238
10,765
12,308
0
3,831
6,803
247
17,050
W
Thoth
TOX1Cfuuk
Thoth
16,977
61
3,824
2,650
7,783
3,439
167
2,501
5,282
35,696
620
W
Xbalanque
8,044
3,598
179
206
9,439
4,082
771
4,217
5,104
0
29,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
40,503
125
Minions Killed
128
0
Camps Cleared
0
1,022,483
Distance Traveled
1,009,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,284
828
19
2
0
195,955
0
L
Janus
7,726
773
25
3
0
208,020
0
L
Medusa
8,984
898
45
5
0
221,248
0
L
Neith
6,950
695
9
1
0
191,508
0
W
Cabrakan
9,071
907
9
1
0
190,069
0
W
Eset
8,669
867
9
1
0
195,120
0
L
Olorun
8,559
856
30
3
0
192,317
0
W
Hun Batz
9,144
914
13
1
0
219,641
0
W
Thoth
9,643
964
41
4
0
233,676
0
W
Xbalanque
8,573
857
53
5
0
183,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role