Player Matchup

Ymir
Ymir
ITz__Bate
Ymir
Level 30
God Stats
38W - 82L
1,173 SR
Queue Stats
91W - 187L
1,099 Elo+
Party 1
Medusa
Medusa
LuckyEmma
Medusa
Level 19
God Stats
0W - 9L
1,106 SR
Queue Stats
32W - 89L
1,013 Elo+
Party 1
Sun Wukong
Sun Wukong
Nickdelrio241
Sun Wukong
Level 8
God Stats
2W - 9L
1,196 SR
Queue Stats
66W - 150L
1,151 Elo+
Party 1
Set
Set
darkgun03
Set
Level 41
God Stats
7W - 26L
1,159 SR
Queue Stats
55W - 119L
1,102 Elo+
Party 1
Neith
Neith
rocket_15rt
Neith
Level 32
God Stats
30W - 62L
1,500 SR
Queue Stats
79W - 168L
1,039 Elo+
Party 1
Team Averages
Level 26
1,227 SR
1,081 Elo+

VS

Team Averages
Level 90
1,420 SR
1,441 Elo+
Bakasura
Bakasura
FadedBatman
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 2
King Arthur
King Arthur
FadedNebular
King Arthur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Intrepid Sun
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 140L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
novata_feroz
Kuzenbo
Level 104
God Stats
4W - 4L
1,289 SR
Queue Stats
184W - 169L
1,528 Elo+
Solo
Chronos
Chronos
papuyo23
Chronos
Level 97
God Stats
4W - 5L
1,309 SR
Queue Stats
233W - 222L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 0
4,989
416
2,621
9,481
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
LuckyEmma
Medusa
11
0 / 1 / 0
5,981
498
4,526
4,925
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Nickdelrio241
Sun Wukong
11
1 / 1 / 0
6,260
522
3,851
5,690
3,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 4 / 0
5,645
470
2,813
9,921
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,866
489
1,418
5,166
1,253
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FadedBatman
Bakasura
14
7 / 0 / 0
8,032
669
6,251
10,686
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
FadedNebular
King Arthur
9
0 / 2 / 0
5,710
476
2,528
6,514
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Intrepid Sun
Sun Wukong
11
0 / 0 / 3
6,505
542
3,433
7,499
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
novata_feroz
Kuzenbo
9
1 / 0 / 4
6,175
515
1,800
6,142
5,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
papuyo23
Chronos
12
5 / 1 / 2
7,445
620
10,024
7,363
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FadedBatman
Bakasura
7
0
0
7
W
King Arthur
FadedNebular
King Arthur
0
2
0
0
L
Ymir
0
4
0
0
W
Sun Wukong
Intrepid Sun
Sun Wukong
0
0
3
1.5
L
Medusa
LuckyEmma
Medusa
0
1
0
0
L
Sun Wukong
Nickdelrio241
Sun Wukong
1
1
0
1
L
0
4
0
0
W
Kuzenbo
novata_feroz
Kuzenbo
1
0
4
3
W
Chronos
papuyo23
Chronos
5
1
2
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
24,036
35,183
Taken
38,204
13,631
Mitigated
19,703
3,382
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FadedBatman
Bakasura
6,251
4,144
0
6,631
10,686
5,015
112
0
10,686
0
56,441
W
King Arthur
FadedNebular
King Arthur
2,528
314
0
0
6,514
2,423
10
0
6,514
78
21,983
L
Ymir
2,621
457
0
0
9,481
3,151
0
6,874
2,607
22,958
0
W
Sun Wukong
Intrepid Sun
Sun Wukong
3,433
570
0
2,684
7,499
4,165
248
0
7,499
0
38,565
L
Medusa
LuckyEmma
Medusa
4,526
2,304
0
250
4,925
1,458
0
183
4,183
0
36,463
L
Sun Wukong
Nickdelrio241
Sun Wukong
3,851
280
0
1,510
5,690
3,993
0
679
4,725
0
30,499
L
2,813
1,017
0
1,214
9,921
3,776
0
0
8,901
0
50,799
W
Kuzenbo
novata_feroz
Kuzenbo
1,800
900
0
1,308
6,142
5,630
179
235
5,907
17,890
1,041
W
Chronos
papuyo23
Chronos
10,024
3,522
0
892
7,363
2,470
0
2,386
4,977
47,054
1,822
L
1,418
201
0
408
5,166
1,253
0
4,050
945
0
22,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
33,867
272
Minions Killed
339
0
Camps Cleared
0
1,128,765
Distance Traveled
1,182,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,032
669
121
10
0
275,282
0
W
King Arthur
5,710
476
37
3
0
228,510
0
L
Ymir
4,989
416
41
3
0
239,678
0
W
Sun Wukong
6,505
542
68
6
0
234,212
0
L
Medusa
5,981
498
71
6
0
251,012
0
L
Sun Wukong
6,260
522
41
3
0
210,259
0
L
Set
5,645
470
88
7
0
255,520
0
W
Kuzenbo
6,175
515
40
3
0
231,042
0
W
Chronos
7,445
620
73
6
0
212,971
0
L
Neith
5,866
489
31
3
0
172,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role