Player Matchup

Kukulkan
Kukulkan
Angryd1nglberry
Kukulkan
Level 69
God Stats
24W - 22L
1,507 SR
Queue Stats
191W - 186L
1,478 Elo+
Solo
Cthulhu
Cthulhu
MX9miguelSCT
Cthulhu
Level 69
God Stats
20W - 15L
1,556 SR
Queue Stats
546W - 549L
1,424 Elo+
Solo
Danzaburou
Danzaburou
WALLACE927
Danzaburou
Level 107
God Stats
12W - 2L
1,985 SR
Queue Stats
176W - 168L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marcus_2122
Cu Chulainn
Level 122
God Stats
23W - 34L
1,367 SR
Queue Stats
250W - 234L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
sRooCteR46-GHuj
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,480 Elo+
Solo
Team Averages
Level 87
1,583 SR
1,455 Elo+

VS

Team Averages
Level 73
1,447 SR
1,428 Elo+
Hercules
Hercules
Caash_Bari
Hercules
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 207L
1,427 Elo+
Solo
Xbalanque
Xbalanque
CrispyNapkin11
Xbalanque
Level 40
God Stats
1W - 4L
1,312 SR
Queue Stats
7W - 7L
1,398 Elo+
Party 2
Discordia
Discordia
Solsste
Discordia
Level 60
God Stats
1W - 1L
1,501 SR
Queue Stats
5W - 3L
1,516 Elo+
Party 2
Fenrir
Fenrir
hungybunny
Fenrir
Level 108
God Stats
12W - 15L
1,440 SR
Queue Stats
95W - 104L
1,438 Elo+
Solo
Chaac
Chaac
queenOfDaRez
Chaac
Level 68
God Stats
28W - 25L
1,481 SR
Queue Stats
157W - 171L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 1 / 0
6,277
628
912
3,519
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MX9miguelSCT
Cthulhu
12
3 / 0 / 0
7,053
705
5,445
7,212
6,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
WALLACE927
Danzaburou
10
2 / 2 / 2
6,050
605
4,077
5,434
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
marcus_2122
Cu Chulainn
10
2 / 4 / 2
5,975
598
7,068
9,383
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
sRooCteR46-GHuj
Gilgamesh
10
0 / 2 / 3
5,176
518
2,561
7,206
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caash_Bari
Hercules
9
3 / 2 / 3
4,994
499
3,175
9,790
8,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
CrispyNapkin11
Xbalanque
9
3 / 2 / 3
5,107
511
7,485
6,529
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Solsste
Discordia
11
1 / 0 / 0
5,971
597
3,153
3,272
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
hungybunny
Fenrir
12
2 / 0 / 3
6,179
618
3,156
5,767
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
4,682
468
3,951
9,140
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
9
9
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
0
0
L
Hercules
Caash_Bari
Hercules
3
2
3
2.25
L
Xbalanque
CrispyNapkin11
Xbalanque
3
2
3
2.25
W
Cthulhu
MX9miguelSCT
Cthulhu
3
0
0
3
L
Discordia
Solsste
Discordia
1
0
0
1
W
Danzaburou
WALLACE927
Danzaburou
2
2
2
1.5
L
Fenrir
hungybunny
Fenrir
2
0
3
3.5
W
Cu Chulainn
marcus_2122
Cu Chulainn
2
4
2
0.75
L
0
3
1
0.17
W
Gilgamesh
sRooCteR46-GHuj
Gilgamesh
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
20,920
32,754
Taken
34,498
18,226
Mitigated
17,415
6,728
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
912
141
0
982
3,519
1,102
0
2,960
559
32,682
832
L
Hercules
Caash_Bari
Hercules
3,175
789
112
3,164
9,790
8,450
0
0
9,790
848
14,325
L
Xbalanque
CrispyNapkin11
Xbalanque
7,485
3,613
0
1,733
6,529
1,826
360
0
6,529
0
29,867
W
Cthulhu
MX9miguelSCT
Cthulhu
5,445
781
0
2,872
7,212
6,570
0
0
7,212
42,718
1,702
L
Discordia
Solsste
Discordia
3,153
0
0
991
3,272
706
0
503
2,609
37,320
302
W
Danzaburou
WALLACE927
Danzaburou
4,077
2,040
0
1,686
5,434
1,414
510
114
5,320
0
26,953
L
Fenrir
hungybunny
Fenrir
3,156
249
0
511
5,767
2,679
0
225
5,542
0
59,949
W
Cu Chulainn
marcus_2122
Cu Chulainn
7,068
902
0
1,044
9,383
5,944
120
146
9,237
0
39,331
L
3,951
493
0
2,818
9,140
3,754
0
5,305
3,835
0
19,536
W
Gilgamesh
sRooCteR46-GHuj
Gilgamesh
2,561
1,069
0
144
7,206
3,196
258
345
6,861
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
26,933
302
Minions Killed
297
0
Camps Cleared
0
1,021,334
Distance Traveled
983,136
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,277
628
76
8
0
204,428
0
L
Hercules
4,994
499
26
3
0
207,398
1
L
Xbalanque
5,107
511
49
5
0
169,047
0
W
Cthulhu
7,053
705
78
8
0
193,680
0
L
Discordia
5,971
597
85
9
0
203,231
2
W
Danzaburou
6,050
605
54
5
0
191,620
0
L
Fenrir
6,179
618
100
10
0
232,681
0
W
Cu Chulainn
5,975
598
49
5
0
202,251
0
L
Chaac
4,682
468
37
4
0
170,779
0
W
Gilgamesh
5,176
518
45
5
0
229,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role