Player Matchup

Vulcan
Vulcan
Bronze III
BRICCxFLAIR
Vulcan
Bronze III
Level 159
God Stats
1W - 1L
1,547 SR
Queue Stats
13W - 21L
1,407 MMR
Party 2
Cthulhu
Cthulhu
Gold V
CarlosRG1712
Cthulhu
Gold V
Level 141
God Stats
17W - 18L
1,480 SR
Queue Stats
348W - 360L
1,250 MMR
Solo
Achilles
Achilles
Silver IV
Carroll2425
Achilles
Silver IV
Level 68
God Stats
2W - 5L
1,540 SR
Queue Stats
86W - 104L
1,036 MMR
Party 2
Bastet
Bastet
Silver I
junglefeva
Bastet
Silver I
Level 158
God Stats
86W - 71L
1,595 SR
Queue Stats
522W - 531L
1,177 MMR
Solo
Chiron
Chiron
Silver III
seftoul11
Chiron
Silver III
Level 145
God Stats
2W - 1L
1,603 SR
Queue Stats
74W - 83L
1,221 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,553 SR
1,218 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,523 SR
1,211 MMR
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold V
Don Lupus Rex
Hun Batz
Gold V
Level 204
God Stats
7W - 9L
1,773 SR
Queue Stats
380W - 394L
1,165 MMR
Solo
Nu Wa
Nu Wa
Bronze I
Lero-cr-
Nu Wa
Bronze I
Level 105
God Stats
5W - 5L
1,335 SR
Queue Stats
10W - 25L
1,155 MMR
Solo
Mulan
Mulan
Silver I
PEMBORT
Mulan
Silver I
Level 132
God Stats
8W - 7L
1,689 SR
Queue Stats
300W - 314L
1,091 MMR
Party 1
Hachiman
Hachiman
Silver II
weakgecat
Hachiman
Silver II
Level 59
God Stats
1W - 3L
1,319 SR
Queue Stats
86W - 121L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 2 / 3
9,490
527
8,828
5,571
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
CarlosRG1712
Cthulhu
17
8 / 1 / 5
11,131
618
14,458
11,901
9,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Carroll2425
Achilles
13
3 / 3 / 5
8,246
458
8,154
14,631
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
junglefeva
Bastet
15
3 / 0 / 2
9,009
501
10,279
10,824
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
seftoul11
Chiron
16
8 / 2 / 5
9,913
551
14,453
10,587
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AwilixThorHadesMedusa

VS

Bans
ArachneBacchusNutKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 6
7,774
432
4,685
18,853
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
Don Lupus Rex
Hun Batz
14
0 / 7 / 2
7,652
425
3,989
16,143
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Lero-cr-
Nu Wa
16
4 / 0 / 1
9,164
509
8,054
8,359
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
PEMBORT
Mulan
13
0 / 8 / 3
7,954
442
7,479
19,642
8,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
weakgecat
Hachiman
14
3 / 8 / 1
8,808
489
4,317
12,784
3,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
25
Kills
8
8
Deaths
25
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
6
2
W
Vulcan
3
2
3
2.25
W
Cthulhu
CarlosRG1712
Cthulhu
8
1
5
10.5
W
Achilles
Carroll2425
Achilles
3
3
5
1.83
L
Hun Batz
Don Lupus Rex
Hun Batz
0
7
2
0.14
L
Nu Wa
Lero-cr-
Nu Wa
4
0
1
4.5
L
Mulan
PEMBORT
Mulan
0
8
3
0.19
W
Bastet
junglefeva
Bastet
3
0
2
4
W
Chiron
seftoul11
Chiron
8
2
5
5.25
L
Hachiman
weakgecat
Hachiman
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,172
Damage
28,524
53,514
Taken
75,781
28,882
Mitigated
33,951
15,612
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,685
470
0
4,639
18,853
13,467
0
3,353
14,969
33,530
0
W
Vulcan
8,828
85
0
250
5,571
1,343
379
2,802
2,573
73,002
0
W
Cthulhu
CarlosRG1712
Cthulhu
14,458
1,893
93
392
11,901
9,422
143
1,468
10,292
66,775
3,720
W
Achilles
Carroll2425
Achilles
8,154
1,668
0
3,350
14,631
11,285
615
4,041
10,482
0
39,656
L
Hun Batz
Don Lupus Rex
Hun Batz
3,989
768
0
890
16,143
6,254
0
3,327
12,600
0
61,107
L
Nu Wa
Lero-cr-
Nu Wa
8,054
2,169
0
1,517
8,359
2,300
0
4,376
3,925
60,461
694
L
Mulan
PEMBORT
Mulan
7,479
1,093
0
5,596
19,642
8,568
0
6,282
12,307
0
55,813
W
Bastet
junglefeva
Bastet
10,279
2,265
0
7,126
10,824
3,528
0
1,531
9,150
0
73,376
W
Chiron
seftoul11
Chiron
14,453
5,444
754
3,647
10,587
3,304
1,511
2,870
7,592
0
75,339
L
Hachiman
weakgecat
Hachiman
4,317
2,844
0
3,265
12,784
3,362
385
3,268
9,147
0
48,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,789
Gold Earned
41,352
527
Minions Killed
459
0
Camps Cleared
0
1,858,113
Distance Traveled
1,729,733
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,774
432
79
4
0
388,201
2
W
Vulcan
9,490
527
123
7
0
400,006
3
W
Cthulhu
11,131
618
139
8
0
328,241
3
W
Achilles
8,246
458
54
3
0
341,949
1
L
Hun Batz
7,652
425
97
5
0
373,230
2
L
Nu Wa
9,164
509
110
6
0
361,008
1
L
Mulan
7,954
442
89
5
0
298,332
5
W
Bastet
9,009
501
103
6
0
428,752
4
W
Chiron
9,913
551
108
6
0
359,165
0
L
Hachiman
8,808
489
84
5
0
308,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role