Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raneyknight
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
StrokeThisJohn
Danzaburou
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 63L
1,522 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,579 Elo+

VS

Team Averages
Level 68
1,583 SR
1,481 Elo+
Thoth
Thoth
FreshSkylineXx
Thoth
Level 83
God Stats
19W - 23L
1,438 SR
Queue Stats
416W - 419L
1,457 Elo+
Solo
Lancelot
Lancelot
MrGrubbz
Lancelot
Level 93
God Stats
218W - 209L
1,558 SR
Queue Stats
250W - 248L
1,524 Elo+
Party 1
Bacchus
Bacchus
abominationX
Bacchus
Level 29
God Stats
36W - 33L
1,755 SR
Queue Stats
97W - 111L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 1 / 9
7,555
756
5,475
9,184
8,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Raneyknight
Morgan Le Fay
12
9 / 1 / 2
8,591
859
7,828
5,320
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StrokeThisJohn
Danzaburou
14
2 / 0 / 6
8,199
820
7,468
6,277
2,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,259
626
5,014
4,547
1,289
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MrGrubbz
Lancelot
11
0 / 3 / 2
6,260
626
5,073
9,198
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
abominationX
Bacchus
10
1 / 6 / 1
6,822
682
5,312
10,728
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
1
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
1
9
4.5
L
0
2
1
0.25
L
Lancelot
MrGrubbz
Lancelot
0
3
2
0.33
W
Morgan Le Fay
Raneyknight
Morgan Le Fay
9
1
2
10
W
Danzaburou
StrokeThisJohn
Danzaburou
2
0
6
5
L
Bacchus
abominationX
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
15,399
20,781
Taken
24,473
12,257
Mitigated
17,317
5,671
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,475
1,335
314
2,545
9,184
8,300
0
4,334
4,213
12,128
3,097
L
5,014
309
0
964
4,547
1,289
0
2,357
2,013
18,959
536
L
Lancelot
MrGrubbz
Lancelot
5,073
707
0
1,405
9,198
5,221
0
4,399
4,439
0
22,187
W
Morgan Le Fay
Raneyknight
Morgan Le Fay
7,828
933
0
118
5,320
1,753
52
1,454
3,691
23,367
439
W
Danzaburou
StrokeThisJohn
Danzaburou
7,468
2,533
0
2,694
6,277
2,204
0
3,408
2,581
0
40,006
L
Bacchus
abominationX
Bacchus
5,312
768
0
2,757
10,728
10,807
0
4,112
6,021
8,992
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
19,341
140
Minions Killed
81
0
Camps Cleared
0
574,929
Distance Traveled
555,456
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,555
756
19
2
0
195,023
0
L
Thoth
6,259
626
38
4
0
181,606
0
L
Lancelot
6,260
626
37
4
0
193,872
1
W
Morgan Le Fay
8,591
859
41
4
0
181,560
0
W
Danzaburou
8,199
820
80
8
0
198,346
0
L
Bacchus
6,822
682
6
1
0
179,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role