Player Matchup

Sobek
Sobek
AshieAshley
Sobek
Level 28
God Stats
4W - 1L
1,753 SR
Queue Stats
29W - 29L
1,480 Elo+
Party 1
Chaac
Chaac
BROZAY57
Chaac
Level 228
God Stats
11W - 6L
1,746 SR
Queue Stats
314W - 271L
1,506 Elo+
Solo
Da Ji
Da Ji
irisland
Da Ji
Level 155
God Stats
1W - 2L
1,419 SR
Queue Stats
29W - 29L
1,480 Elo+
Party 1
Ishtar
Ishtar
kainaluboy808
Ishtar
Level 149
God Stats
179W - 162L
1,630 SR
Queue Stats
1,227W - 1,187L
1,544 Elo+
Solo
Zeus
Zeus
reginaldinho12
Zeus
Level 120
God Stats
8W - 4L
1,524 SR
Queue Stats
133W - 145L
1,449 Elo+
Solo
Team Averages
Level 136
1,615 SR
1,492 Elo+

VS

Team Averages
Level 134
1,460 SR
1,523 Elo+
Arachne
Arachne
RiskyBigness
Arachne
Level 187
God Stats
27W - 22L
1,537 SR
Queue Stats
147W - 145L
1,430 Elo+
Solo
Anhur
Anhur
SebasXD0710
Anhur
Level 127
God Stats
0W - 4L
1,206 SR
Queue Stats
195W - 178L
1,554 Elo+
Party 2
King Arthur
King Arthur
SteamyFeetPics
King Arthur
Level 125
God Stats
20W - 21L
1,668 SR
Queue Stats
238W - 222L
1,559 Elo+
Solo
Ares
Ares
SweetMec
Ares
Level 126
God Stats
1W - 5L
1,208 SR
Queue Stats
144W - 121L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
VultureCarrion
The Morrigan
Level 103
God Stats
1W - 1L
1,682 SR
Queue Stats
142W - 123L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,733
516
3,592
7,976
6,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
BROZAY57
Chaac
16
6 / 0 / 2
9,889
659
11,567
14,607
16,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
irisland
Da Ji
15
6 / 3 / 9
8,754
584
10,370
10,690
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 2 / 2
7,718
515
4,350
10,533
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 0 / 5
9,574
638
10,854
3,315
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RiskyBigness
Arachne
14
3 / 3 / 0
7,506
500
4,925
13,684
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 1
8,713
581
8,695
10,840
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SteamyFeetPics
King Arthur
13
0 / 5 / 0
7,819
521
7,012
14,501
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
10
1 / 5 / 2
6,874
458
3,453
11,641
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
VultureCarrion
The Morrigan
11
0 / 6 / 2
6,760
451
1,281
9,172
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Chaac
BROZAY57
Chaac
6
0
2
7
L
Arachne
RiskyBigness
Arachne
3
3
0
1
L
2
4
1
0.63
L
King Arthur
SteamyFeetPics
King Arthur
0
5
0
0
L
Ares
1
5
2
0.4
L
The Morrigan
VultureCarrion
The Morrigan
0
6
2
0.17
W
Da Ji
irisland
Da Ji
6
3
9
3.5
W
0
2
2
0.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,733
Damage
25,366
47,121
Taken
59,838
29,941
Mitigated
31,473
13,481
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,592
479
0
2,173
7,976
6,047
189
1,194
6,782
13,132
1,963
W
Chaac
BROZAY57
Chaac
11,567
848
0
4,555
14,607
16,381
9
387
14,220
0
75,628
L
Arachne
RiskyBigness
Arachne
4,925
2,959
0
5,284
13,684
5,121
0
3,157
10,249
0
60,645
L
8,695
4,982
0
3,630
10,840
2,793
825
3,426
7,330
0
73,911
L
King Arthur
SteamyFeetPics
King Arthur
7,012
822
0
3,065
14,501
12,833
0
346
14,155
0
65,751
L
Ares
3,453
295
0
2,013
11,641
8,302
0
3,168
8,349
18,664
447
L
The Morrigan
VultureCarrion
The Morrigan
1,281
149
0
690
9,172
2,424
0
3,213
5,533
37,145
1,012
W
Da Ji
irisland
Da Ji
10,370
2,263
0
3,561
10,690
4,168
186
2,396
8,294
0
65,417
W
4,350
2,595
0
2,044
10,533
2,375
0
1,046
9,487
0
62,420
W
10,854
484
0
1,148
3,315
970
468
494
2,821
52,386
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
37,672
465
Minions Killed
463
0
Camps Cleared
0
1,537,327
Distance Traveled
1,471,944
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,733
516
18
1
0
333,757
2
W
Chaac
9,889
659
132
9
0
295,074
0
L
Arachne
7,506
500
94
6
0
359,786
0
L
Anhur
8,713
581
132
9
0
261,987
0
L
King Arthur
7,819
521
122
8
0
293,010
8
L
Ares
6,874
458
28
2
0
282,832
0
L
The Morrigan
6,760
451
87
6
0
274,329
1
W
Da Ji
8,754
584
94
6
0
343,115
0
W
Ishtar
7,718
515
102
7
0
277,939
0
W
Zeus
9,574
638
119
8
0
287,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role