Player Matchup

Bakasura
Bakasura
Anxiety
Bakasura
Level 153
God Stats
2W - 2L
1,697 SR
Queue Stats
8W - 16L
1,380 Elo+
Party 2
Ra
Ra
BeatTheWolf
Ra
Level 149
God Stats
15W - 16L
1,700 SR
Queue Stats
83W - 77L
1,566 Elo+
Solo
Nu Wa
Nu Wa
Decendingtohell
Nu Wa
Level 12
God Stats
3W - 2L
1,868 SR
Queue Stats
4W - 12L
1,422 Elo+
Party 2
Anubis
Anubis
Phoncho
Anubis
Level 82
God Stats
0W - 2L
1,723 SR
Queue Stats
8W - 13L
1,510 Elo+
Party 2
Atlas
Atlas
William2Fly
Atlas
Level 56
God Stats
3W - 2L
1,683 SR
Queue Stats
8W - 17L
1,440 Elo+
Party 2
Team Averages
Level 90
1,734 SR
1,464 Elo+

VS

Team Averages
Level 132
1,540 SR
1,508 Elo+
Cupid
Cupid
 
Cupid
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dexamenus
Hun Batz
Level 158
God Stats
4W - 4L
1,893 SR
Queue Stats
278W - 280L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MastaTurtle
Morgan Le Fay
Level 123
God Stats
8W - 4L
1,536 SR
Queue Stats
173W - 165L
1,492 Elo+
Party 1
Vulcan
Vulcan
ReiFurude
Vulcan
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
34W - 24L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anxiety
Bakasura
13
4 / 4 / 3
8,507
1,215
6,094
14,083
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 0 / 0
4,840
691
0
0
0
13
1 / 3 / 5
7,776
1,111
6,786
6,488
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Phoncho
Anubis
13
3 / 5 / 4
8,457
1,208
9,020
10,890
5,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 6
8,309
1,187
5,849
12,510
11,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

286

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 0 / 10
8,187
1,170
4,535
3,483
977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
 
Xing Tian
14
1 / 1 / 11
8,027
1,147
6,841
8,049
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Dexamenus
Hun Batz
14
5 / 3 / 7
8,787
1,255
7,320
6,735
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MastaTurtle
Morgan Le Fay
13
5 / 4 / 6
8,578
1,225
10,297
7,535
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ReiFurude
Vulcan
14
2 / 1 / 6
8,159
1,166
10,863
4,983
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
9
Kills
15
15
Deaths
9
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
10
7
W
Xing Tian
 
Xing Tian
1
1
11
6.5
L
Bakasura
Anxiety
Bakasura
4
4
3
1.38
L
0
0
0
0
L
1
3
5
1.17
W
Hun Batz
Dexamenus
Hun Batz
5
3
7
2.83
W
Morgan Le Fay
MastaTurtle
Morgan Le Fay
5
4
6
2
L
Anubis
Phoncho
Anubis
3
5
4
1
W
Vulcan
ReiFurude
Vulcan
2
1
6
5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
39,856
43,971
Taken
30,785
26,412
Mitigated
12,757
4,462
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,535
2,534
1,628
2,044
3,483
977
1
2,595
818
0
26,459
W
Xing Tian
 
Xing Tian
6,841
364
0
956
8,049
6,024
0
5,616
1,823
14,139
1,713
L
Bakasura
Anxiety
Bakasura
6,094
3,565
0
1,268
14,083
7,431
0
7,165
6,677
0
11,343
L
0
0
0
0
0
0
0
0
0
0
0
L
6,786
2,046
0
140
6,488
2,266
0
5,189
1,257
21,833
0
W
Hun Batz
Dexamenus
Hun Batz
7,320
1,520
0
112
6,735
2,482
0
5,199
1,284
0
16,239
W
Morgan Le Fay
MastaTurtle
Morgan Le Fay
10,297
602
0
813
7,535
1,892
0
5,444
1,685
19,482
0
L
Anubis
Phoncho
Anubis
9,020
117
0
2,227
10,890
5,230
0
6,826
3,833
35,107
0
W
Vulcan
ReiFurude
Vulcan
10,863
332
0
0
4,983
1,382
0
2,801
1,832
22,895
1,056
L
5,849
1,970
0
827
12,510
11,485
0
7,298
5,015
12,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
41,738
126
Minions Killed
153
4
Camps Cleared
5
551,514
Distance Traveled
731,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,187
1,170
54
8
0
140,822
0
W
Xing Tian
8,027
1,147
15
2
0
146,061
0
L
Bakasura
8,507
1,215
15
2
3
164,060
0
L
Ra
4,840
691
0
0
0
0
0
L
Nu Wa
7,776
1,111
39
6
0
118,539
0
W
Hun Batz
8,787
1,255
27
4
3
153,537
0
W
Morgan Le Fay
8,578
1,225
18
3
0
143,476
0
L
Anubis
8,457
1,208
62
9
1
120,213
0
W
Vulcan
8,159
1,166
39
6
2
147,742
0
L
Atlas
8,309
1,187
10
1
0
148,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role