Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum III
RiseZolf
Odin
Platinum III
Level 57
God Stats
4W - 0L
1,752 SR
Queue Stats
7W - 2L
2,152 MMR
Party 1
Ix Chel
Ix Chel
Diamond III
Tîtoulmr
Ix Chel
Diamond III
Level 67
God Stats
12W - 9L
1,649 SR
Queue Stats
106W - 86L
2,065 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 61
1,634 SR
1,906 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,741 SR
2,168 MMR
Ullr
Ullr
Platinum I
Gamerluitenant
Ullr
Platinum I
Level 141
God Stats
18W - 31L
1,506 SR
Queue Stats
284W - 340L
2,073 MMR
Solo
Vulcan
Vulcan
Diamond III
ToeLicker51
Vulcan
Diamond III
Level 97
God Stats
19W - 4L
1,922 SR
Queue Stats
59W - 45L
2,215 MMR
Party 2
Charon
Charon
Diamond III
svarii
Charon
Diamond III
Level 165
God Stats
5W - 4L
1,796 SR
Queue Stats
59W - 45L
2,215 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 2 / 6
8,482
848
7,514
7,960
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
14
8 / 1 / 4
9,210
921
10,412
10,104
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Tîtoulmr
Ix Chel
13
2 / 2 / 6
7,889
789
8,317
7,132
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesThothNe ZhaAresMulan

VS

Bans
MedusaAnhurPersephoneXbalanqueBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,354
635
3,746
9,974
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
12
4 / 4 / 0
7,359
736
8,763
7,489
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
svarii
Charon
12
1 / 3 / 4
7,061
706
6,311
11,601
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
5
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
6
3
L
0
6
2
0.17
W
Odin
8
1
4
10
L
Vulcan
4
4
0
1
W
Ix Chel
Tîtoulmr
Ix Chel
2
2
6
2.5
L
Charon
svarii
Charon
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
18,820
25,196
Taken
29,064
11,792
Mitigated
13,574
8,156
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,514
1,532
0
2,082
7,960
4,099
1,056
4,947
2,529
73
17,038
L
3,746
1,337
0
935
9,974
2,942
0
2,885
6,359
0
18,824
W
Odin
10,412
2,579
0
1,406
10,104
5,110
815
5,707
3,997
0
27,090
L
Vulcan
8,763
102
0
1,410
7,489
2,669
0
1,558
5,275
33,682
742
W
Ix Chel
Tîtoulmr
Ix Chel
8,317
926
1,433
3,235
7,132
2,583
868
3,421
3,517
32,744
970
L
Charon
svarii
Charon
6,311
1,168
0
2,484
11,601
7,963
0
2,714
7,120
12,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
20,774
119
Minions Killed
112
0
Camps Cleared
0
636,361
Distance Traveled
549,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,482
848
18
2
0
199,970
0
L
Ullr
6,354
635
27
3
0
162,288
0
W
Odin
9,210
921
35
4
0
229,349
0
L
Vulcan
7,359
736
71
7
0
207,130
0
W
Ix Chel
7,889
789
66
7
0
207,042
0
L
Charon
7,061
706
14
1
0
180,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role