Player Matchup

Cthulhu
Cthulhu
DonnyBoy77YT
Cthulhu
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
164W - 158L
1,331 Elo+
Party 1
Ao Kuang
Ao Kuang
StOrM482
Ao Kuang
Level 65
God Stats
1W - 4L
1,433 SR
Queue Stats
2W - 4L
1,085 Elo+
Solo
Raijin
Raijin
Stevathen
Raijin
Level 65
God Stats
5W - 6L
1,535 SR
Queue Stats
197W - 177L
1,353 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,256 Elo+

VS

Team Averages
Level 40
1,457 SR
1,386 Elo+
Bacchus
Bacchus
E1Gallo818
Bacchus
Level 61
God Stats
32W - 43L
1,455 SR
Queue Stats
96W - 96L
1,406 Elo+
Party 2
Freya
Freya
Izquierdoxz
Freya
Level 11
God Stats
2W - 3L
1,415 SR
Queue Stats
10W - 11L
1,339 Elo+
Party 2
Xbalanque
Xbalanque
ines_tornudo
Xbalanque
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 369L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonnyBoy77YT
Cthulhu
13
3 / 1 / 7
7,889
789
5,780
6,983
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
StOrM482
Ao Kuang
12
4 / 3 / 4
7,894
789
4,238
6,592
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Stevathen
Raijin
13
3 / 1 / 7
7,982
798
8,803
4,525
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
E1Gallo818
Bacchus
13
4 / 1 / 1
7,540
754
3,975
8,509
11,449
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 6 / 4
6,788
679
3,344
8,221
2,396
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
ines_tornudo
Xbalanque
11
1 / 3 / 1
6,916
692
4,667
6,541
2,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DonnyBoy77YT
Cthulhu
3
1
7
6.5
L
Bacchus
E1Gallo818
Bacchus
4
1
1
4.5
L
0
6
4
0.33
W
Ao Kuang
StOrM482
Ao Kuang
4
3
4
2
W
Raijin
Stevathen
Raijin
3
1
7
6.5
L
Xbalanque
ines_tornudo
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
11,986
18,100
Taken
23,271
8,664
Mitigated
15,927
4,812
Healing
1,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DonnyBoy77YT
Cthulhu
5,780
122
0
2,277
6,983
4,515
230
3,551
3,432
21,600
810
L
Bacchus
E1Gallo818
Bacchus
3,975
529
0
722
8,509
11,449
0
5,934
2,435
14,574
0
L
3,344
1,177
0
635
8,221
2,396
0
7,152
1,003
14,910
0
W
Ao Kuang
StOrM482
Ao Kuang
4,238
1,237
0
1,273
6,592
2,621
575
2,389
4,203
14,361
852
W
Raijin
Stevathen
Raijin
8,803
105
0
1,262
4,525
1,528
407
1,415
3,110
24,474
887
L
Xbalanque
ines_tornudo
Xbalanque
4,667
2,077
0
100
6,541
2,082
0
4,878
1,591
0
21,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,765
Gold Earned
21,244
105
Minions Killed
81
0
Camps Cleared
0
578,117
Distance Traveled
502,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,889
789
44
4
0
203,547
0
L
Bacchus
7,540
754
22
2
0
193,702
0
L
Freya
6,788
679
27
3
0
182,344
0
W
Ao Kuang
7,894
789
23
2
0
187,948
0
W
Raijin
7,982
798
38
4
0
186,622
0
L
Xbalanque
6,916
692
32
3
0
126,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role