Player Matchup

Medusa
Medusa
Galaxyfox4658
Medusa
Level 67
God Stats
23W - 20L
1,326 SR
Queue Stats
104W - 104L
1,293 Elo+
Party 1
Athena
Athena
OpticVapeLord
Athena
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 66L
1,410 Elo+
Party 1
Hades
Hades
Process Ready
Hades
Level 16
God Stats
1W - 8L
1,165 SR
Queue Stats
10W - 17L
1,056 Elo+
Party 1
Team Averages
Level 68
1,330 SR
1,253 Elo+

VS

Team Averages
Level 74
1,444 SR
1,357 Elo+
Hachiman
Hachiman
NorthernPanda
Hachiman
Level 72
God Stats
3W - 2L
1,341 SR
Queue Stats
40W - 47L
1,279 Elo+
Solo
Cthulhu
Cthulhu
StrainStranger
Cthulhu
Level 42
God Stats
157W - 116L
1,491 SR
Queue Stats
194W - 173L
1,388 Elo+
Solo
Discordia
Discordia
xXyettimayneXx
Discordia
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 188L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,677
640
7,415
10,342
3,462
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 1
6,945
579
4,637
11,640
12,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
1 / 7 / 2
7,219
602
3,574
11,601
5,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NorthernPanda
Hachiman
13
2 / 1 / 8
8,827
736
6,350
6,248
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 1 / 7
9,522
794
11,247
13,092
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xXyettimayneXx
Discordia
14
7 / 2 / 7
9,621
802
11,246
4,848
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hachiman
NorthernPanda
Hachiman
2
1
8
6
L
1
1
1
1.5
L
1
7
2
0.29
W
5
1
7
8.5
W
Discordia
xXyettimayneXx
Discordia
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,626
Damage
28,843
33,583
Taken
24,188
21,201
Mitigated
15,933
2,165
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,415
3,371
0
329
10,342
3,462
0
6,549
3,592
0
20,794
W
Hachiman
NorthernPanda
Hachiman
6,350
4,069
0
0
6,248
1,987
0
1,428
4,820
0
33,046
L
4,637
1,418
0
1,390
11,640
12,625
0
6,347
4,760
14,036
0
L
3,574
491
205
241
11,601
5,114
0
7,560
3,774
11,007
0
W
11,247
490
86
2,997
13,092
12,259
112
4,579
8,513
27,468
1,974
W
Discordia
xXyettimayneXx
Discordia
11,246
668
66
0
4,848
1,687
148
2,244
2,604
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
27,970
64
Minions Killed
137
0
Camps Cleared
0
551,923
Distance Traveled
625,801
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,677
640
27
2
0
148,934
0
W
Hachiman
8,827
736
61
5
0
196,895
0
L
Athena
6,945
579
12
1
0
222,491
4
L
Hades
7,219
602
25
2
0
180,498
1
W
Cthulhu
9,522
794
42
4
0
236,034
0
W
Discordia
9,621
802
34
3
0
192,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role