Player Matchup

Cthulhu
Cthulhu
Loudogg717
Cthulhu
Level 49
God Stats
3W - 5L
1,498 SR
Queue Stats
132W - 134L
1,449 Elo+
Party 2
Bastet
Bastet
jusnuggz
Bastet
Level 29
God Stats
1W - 1L
1,859 SR
Queue Stats
30W - 28L
1,458 Elo+
Party 2
Janus
Janus
kg2ace11
Janus
Level 141
God Stats
0W - 2L
1,367 SR
Queue Stats
52W - 55L
1,413 Elo+
Party 2
Team Averages
Level 73
1,575 SR
1,440 Elo+

VS

Team Averages
Level 60
1,395 SR
1,395 Elo+
Baron Samedi
Baron Samedi
LoboEvolution1
Baron Samedi
Level 87
God Stats
3W - 2L
1,523 SR
Queue Stats
58W - 67L
1,423 Elo+
Party 1
Mulan
Mulan
Santynosaurio81
Mulan
Level 53
God Stats
5W - 6L
1,282 SR
Queue Stats
30W - 31L
1,377 Elo+
Party 1
Ymir
Ymir
Sebasojeda16
Ymir
Level 39
God Stats
4W - 5L
1,379 SR
Queue Stats
62W - 62L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loudogg717
Cthulhu
10
2 / 8 / 3
7,309
731
10,679
13,069
8,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
jusnuggz
Bastet
11
1 / 5 / 3
6,970
697
5,609
9,840
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
kg2ace11
Janus
11
2 / 6 / 1
7,267
727
5,427
7,954
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LoboEvolution1
Baron Samedi
14
8 / 2 / 5
9,223
922
8,993
7,593
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 3 / 9
8,891
889
11,012
10,103
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 0 / 10
9,071
907
7,264
9,208
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
19
19
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LoboEvolution1
Baron Samedi
8
2
5
5.25
L
Cthulhu
Loudogg717
Cthulhu
2
8
3
0.44
W
5
3
9
3.17
W
6
0
10
11
L
Bastet
jusnuggz
Bastet
1
5
3
0.5
L
Janus
kg2ace11
Janus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
27,269
30,863
Taken
26,904
14,341
Mitigated
17,802
3,762
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LoboEvolution1
Baron Samedi
8,993
454
1,449
2,702
7,593
3,565
624
4,799
2,794
34,005
0
L
Cthulhu
Loudogg717
Cthulhu
10,679
988
313
880
13,069
8,890
0
5,176
7,033
23,654
395
W
11,012
1,906
0
3,354
10,103
6,180
0
4,970
5,133
0
33,138
W
7,264
686
0
813
9,208
8,057
415
6,110
3,098
17,327
5,374
L
Bastet
jusnuggz
Bastet
5,609
886
0
1,889
9,840
2,979
0
3,880
5,496
0
15,098
L
Janus
kg2ace11
Janus
5,427
94
256
424
7,954
2,472
0
4,228
3,149
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,546
Gold Earned
27,185
84
Minions Killed
147
0
Camps Cleared
0
554,476
Distance Traveled
580,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,223
922
76
8
0
183,723
0
L
Cthulhu
7,309
731
25
3
0
182,294
0
W
Mulan
8,891
889
42
4
0
191,076
0
W
Ymir
9,071
907
29
3
0
205,767
0
L
Bastet
6,970
697
29
3
0
199,932
0
L
Janus
7,267
727
30
3
0
172,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role