Player Matchup

Sobek
Sobek
Gold I
Báco
Sobek
Gold I
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 7L
1,716 MMR
Party 1
Odin
Odin
Gold III
DreamKatcher
Odin
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,298 MMR
Party 1
Scylla
Scylla
Gold I
lmFeed
Scylla
Gold I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,691 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,572 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,594 SR
1,526 MMR
Freya
Freya
Gold III
 
Freya
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ROPE A DOPE02
Sun Wukong
Gold III
Level 142
God Stats
8W - 11L
1,624 SR
Queue Stats
478W - 538L
1,557 MMR
Solo
Neith
Neith
Silver III
User2h
Neith
Silver III
Level 48
God Stats
12W - 10L
1,659 SR
Queue Stats
30W - 29L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Báco
Sobek
12
3 / 2 / 8
7,718
772
6,067
11,753
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 9
7,610
761
3,922
7,463
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
lmFeed
Scylla
14
8 / 1 / 5
8,901
890
12,639
5,958
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboNe ZhaMedusaAchilles

VS

Bans
CthulhuThothBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 5 / 1
5,976
598
5,148
8,181
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
ROPE A DOPE02
Sun Wukong
11
1 / 2 / 2
6,674
667
4,454
8,549
6,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
User2h
Neith
12
2 / 6 / 1
7,371
737
3,831
9,538
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
1
0.1
W
Sobek
Báco
Sobek
3
2
8
3.5
W
2
0
9
6.5
L
Sun Wukong
ROPE A DOPE02
Sun Wukong
1
2
2
1
L
Neith
User2h
Neith
2
6
1
0.42
W
Scylla
lmFeed
Scylla
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
13,433
25,174
Taken
26,268
17,386
Mitigated
11,838
5,145
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,148
1,599
0
1,157
8,181
2,269
0
5,561
1,991
14,618
2,367
W
Sobek
Báco
Sobek
6,067
404
0
3,747
11,753
10,390
27
2,350
9,403
12,117
2,734
W
3,922
1,201
0
966
7,463
5,009
257
778
6,685
0
19,837
L
Sun Wukong
ROPE A DOPE02
Sun Wukong
4,454
465
0
2,467
8,549
6,649
0
4,517
2,963
0
16,145
L
Neith
User2h
Neith
3,831
2,162
0
1,614
9,538
2,920
0
5,815
2,899
0
27,601
W
Scylla
lmFeed
Scylla
12,639
1,359
0
432
5,958
1,987
608
1,752
4,206
43,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
20,021
119
Minions Killed
110
0
Camps Cleared
0
575,084
Distance Traveled
471,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,976
598
31
3
0
152,934
0
W
Sobek
7,718
772
14
1
0
184,664
0
W
Odin
7,610
761
28
3
0
194,615
0
L
Sun Wukong
6,674
667
19
2
0
182,029
0
L
Neith
7,371
737
60
6
0
136,453
0
W
Scylla
8,901
890
77
8
0
195,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role