Player Matchup

Agni
Agni
JuicyG3RMS
Agni
Level 128
God Stats
1W - 3L
1,394 SR
Queue Stats
41W - 32L
1,545 Elo+
Party 2
Achilles
Achilles
PolloTalks19
Achilles
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2
Izanami
Izanami
iiSE7EN
Izanami
Level 147
God Stats
0W - 1L
1,308 SR
Queue Stats
153W - 160L
1,472 Elo+
Party 2
Team Averages
Level 95
1,401 SR
1,508 Elo+

VS

Team Averages
Level 109
1,357 SR
1,439 Elo+
Hercules
Hercules
Blairity
Hercules
Level 55
God Stats
1W - 1L
1,280 SR
Queue Stats
55W - 60L
1,423 Elo+
Party 1
Awilix
Awilix
Cawklord
Awilix
Level 118
God Stats
1W - 1L
1,280 SR
Queue Stats
73W - 81L
1,410 Elo+
Party 1
Chang'e
Chang'e
oNoRickySpanish
Chang'e
Level 154
God Stats
2W - 5L
1,513 SR
Queue Stats
150W - 134L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,865
682
11,005
10,279
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PolloTalks19
Achilles
11
0 / 6 / 1
7,354
566
2,485
15,980
17,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
iiSE7EN
Izanami
13
0 / 7 / 1
8,148
627
12,408
13,742
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blairity
Hercules
16
14 / 0 / 6
11,230
864
16,688
17,943
17,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
Cawklord
Awilix
16
5 / 1 / 14
10,465
805
11,609
11,579
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 11
9,716
747
5,563
10,896
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
21
21
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
Blairity
Hercules
14
0
6
17
W
Awilix
Cawklord
Awilix
5
1
14
12
L
2
8
0
0.25
L
Achilles
PolloTalks19
Achilles
0
6
1
0.08
L
Izanami
iiSE7EN
Izanami
0
7
1
0.07
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
33,860
40,001
Taken
40,418
25,513
Mitigated
24,886
2,635
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Blairity
Hercules
16,688
5,662
0
6,275
17,943
17,058
747
3,467
14,465
704
28,067
W
Awilix
Cawklord
Awilix
11,609
4,340
0
2,544
11,579
4,367
1,225
4,398
7,162
0
38,959
L
11,005
829
0
439
10,279
3,118
0
1,864
8,122
31,087
0
L
Achilles
PolloTalks19
Achilles
2,485
775
0
0
15,980
17,443
0
2,525
12,694
0
7,337
L
Izanami
iiSE7EN
Izanami
12,408
9,030
0
2,196
13,742
4,952
0
1,722
11,668
0
42,345
W
5,563
740
6,169
7,559
10,896
3,461
604
3,240
7,648
43,482
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
31,411
106
Minions Killed
152
0
Camps Cleared
0
652,480
Distance Traveled
762,707
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,230
864
26
2
0
255,510
0
W
Awilix
10,465
805
60
5
0
269,373
0
L
Agni
8,865
682
29
2
0
226,326
5
L
Achilles
7,354
566
7
1
0
240,431
0
L
Izanami
8,148
627
70
5
0
185,723
2
W
Chang'e
9,716
747
66
5
0
237,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role