Player Matchup

Yemoja
Yemoja
Platinum III
 
Yemoja
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
BongRipErik
Hercules
Masters
Level 132
God Stats
19W - 14L
1,654 SR
Queue Stats
572W - 571L
1,789 MMR
Solo
Rama
Rama
Platinum V
Diabeehtus
Rama
Platinum V
Level 201
God Stats
13W - 9L
1,677 SR
Queue Stats
301W - 302L
1,769 MMR
Solo
Awilix
Awilix
Platinum IV
Dibow
Awilix
Platinum IV
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
296W - 308L
1,756 MMR
Solo
Janus
Janus
Gold I
candyman44
Janus
Gold I
Level 201
God Stats
13W - 12L
1,598 SR
Queue Stats
300W - 306L
1,758 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,586 SR
1,715 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,705 SR
1,842 MMR
Ymir
Ymir
Platinum V
OsrsVeteran
Ymir
Platinum V
Level 84
God Stats
8W - 4L
1,791 SR
Queue Stats
69W - 56L
1,769 MMR
Solo
King Arthur
King Arthur
Platinum IV
Remic
King Arthur
Platinum IV
Level 194
God Stats
1W - 1L
1,550 SR
Queue Stats
151W - 138L
1,601 MMR
Party 1
Neith
Neith
Platinum I
Toakah
Neith
Platinum I
Level 160
God Stats
21W - 16L
1,688 SR
Queue Stats
124W - 100L
1,791 MMR
Party 2
Ravana
Ravana
Diamond III
Trensiq
Ravana
Diamond III
Level 105
God Stats
15W - 5L
1,959 SR
Queue Stats
118W - 93L
2,168 MMR
Party 2
Ra
Ra
Platinum III
oondasta
Ra
Platinum III
Level 138
God Stats
1W - 4L
1,538 SR
Queue Stats
68W - 62L
1,883 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 0
3,715
464
36
2,021
883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
BongRipErik
Hercules
8
0 / 2 / 0
4,610
576
2,615
7,591
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
4,214
527
1,126
5,493
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Dibow
Awilix
5
0 / 2 / 0
3,669
459
1,188
4,368
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
9
0 / 1 / 0
4,585
573
2,057
2,529
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaArtioThanatosMulan

VS

Bans
SurtrLokiChang'eThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,419
552
1,950
3,855
2,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Remic
King Arthur
9
1 / 0 / 2
5,165
646
4,038
5,754
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Toakah
Neith
10
0 / 0 / 0
5,233
654
2,996
2,656
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
Trensiq
Ravana
9
2 / 0 / 2
4,964
621
2,661
2,307
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 1
4,995
624
733
1,638
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
Hercules
BongRipErik
Hercules
0
2
0
0
L
0
0
0
0
L
Awilix
Dibow
Awilix
0
2
0
0
W
1
0
0
1
W
King Arthur
Remic
King Arthur
1
0
2
2
W
Neith
Toakah
Neith
0
0
0
0
W
Ravana
Trensiq
Ravana
2
0
2
3
L
Janus
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,022
Damage
12,378
22,002
Taken
16,210
7,753
Mitigated
8,011
7,687
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
36
0
701
406
2,021
883
0
151
1,870
2,312
0
L
Hercules
BongRipErik
Hercules
2,615
1,168
0
2,844
7,591
3,618
0
779
6,812
0
26,843
L
1,126
1,059
0
2,432
5,493
1,402
0
272
5,221
0
28,931
L
Awilix
Dibow
Awilix
1,188
626
0
488
4,368
1,258
0
1,163
3,205
0
13,772
W
1,950
1,127
0
1,799
3,855
2,130
50
670
3,043
8,392
0
W
King Arthur
Remic
King Arthur
4,038
158
0
1,530
5,754
3,843
0
269
5,288
531
33,020
W
Neith
Toakah
Neith
2,996
969
0
935
2,656
763
0
0
2,656
0
45,517
W
Ravana
Trensiq
Ravana
2,661
1,033
0
559
2,307
877
0
533
1,714
0
32,593
L
Janus
2,057
86
0
816
2,529
592
0
399
2,130
31,097
436
W
733
0
385
1,117
1,638
398
42
267
1,321
30,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
24,776
223
Minions Killed
271
0
Camps Cleared
0
682,908
Distance Traveled
828,381
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,715
464
2
0
0
123,489
0
L
Hercules
4,610
576
54
7
0
143,702
2
L
Rama
4,214
527
71
9
0
137,158
1
L
Awilix
3,669
459
24
3
0
130,557
0
W
Ymir
4,419
552
8
1
0
163,439
0
W
King Arthur
5,165
646
55
7
0
170,873
0
W
Neith
5,233
654
89
11
0
139,898
0
W
Ravana
4,964
621
62
8
0
182,731
0
L
Janus
4,585
573
72
9
0
148,002
0
W
Ra
4,995
624
57
7
0
171,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role