Player Matchup

Sylvanus
Sylvanus
MadWavy
Sylvanus
Level 119
God Stats
9W - 5L
1,598 SR
Queue Stats
120W - 128L
1,548 Elo+
Party 3
Anhur
Anhur
Peckerkisser
Anhur
Level 69
God Stats
2W - 0L
1,632 SR
Queue Stats
18W - 5L
1,620 Elo+
Party 2
Nemesis
Nemesis
Train417
Nemesis
Level 154
God Stats
18W - 8L
1,766 SR
Queue Stats
177W - 170L
1,609 Elo+
Solo
Thoth
Thoth
amadou1117
Thoth
Level 138
God Stats
2W - 5L
1,246 SR
Queue Stats
332W - 366L
1,497 Elo+
Party 3
Ymir
Ymir
shlongmcgee
Ymir
Level 146
God Stats
1W - 0L
1,582 SR
Queue Stats
36W - 25L
1,615 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,578 Elo+

VS

Team Averages
Level 202
1,556 SR
1,552 Elo+
Nox
Nox
MR BEBE LALA
Nox
Level 279
God Stats
1W - 2L
1,486 SR
Queue Stats
567W - 548L
1,548 Elo+
Party 1
Poseidon
Poseidon
OSUndead5
Poseidon
Level 108
God Stats
5W - 2L
1,752 SR
Queue Stats
432W - 396L
1,569 Elo+
Solo
Apollo
Apollo
RenzitoTuTerror
Apollo
Level 238
God Stats
7W - 7L
1,550 SR
Queue Stats
506W - 474L
1,504 Elo+
Solo
Surtr
Surtr
forgo2
Surtr
Level 231
God Stats
11W - 5L
1,712 SR
Queue Stats
381W - 350L
1,568 Elo+
Party 1
Fenrir
Fenrir
xPaPaCxx
Fenrir
Level 156
God Stats
1W - 7L
1,282 SR
Queue Stats
237W - 222L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MadWavy
Sylvanus
8
1 / 3 / 0
4,603
575
3,901
9,140
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 2 / 1
4,915
614
4,494
6,038
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Train417
Nemesis
11
4 / 0 / 0
5,500
688
3,894
4,213
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
10
1 / 1 / 2
5,093
637
2,132
2,249
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 4
4,950
619
1,834
4,473
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,365
546
926
4,216
1,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
OSUndead5
Poseidon
6
0 / 2 / 1
3,885
486
739
2,666
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,569
696
5,021
7,693
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
forgo2
Surtr
9
1 / 0 / 2
5,135
642
4,213
6,626
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
xPaPaCxx
Fenrir
10
3 / 1 / 1
5,181
648
2,845
6,193
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
6
6
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Sylvanus
MadWavy
Sylvanus
1
3
0
0.33
L
Poseidon
OSUndead5
Poseidon
0
2
1
0.25
W
1
2
1
0.75
L
2
2
0
1
W
Nemesis
Train417
Nemesis
4
0
0
4
W
Thoth
1
1
2
2
L
Surtr
forgo2
Surtr
1
0
2
2
W
0
0
4
2
L
Fenrir
xPaPaCxx
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
13,744
26,113
Taken
27,394
12,167
Mitigated
9,035
9,202
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
926
208
0
1,244
4,216
1,979
0
1,407
2,728
10,949
0
W
Sylvanus
MadWavy
Sylvanus
3,901
1,041
84
3,331
9,140
6,125
0
471
8,629
22,871
5,938
L
Poseidon
OSUndead5
Poseidon
739
46
0
540
2,666
547
0
1,038
1,432
11,169
472
W
4,494
2,785
0
2,664
6,038
1,500
0
312
5,726
0
37,711
L
5,021
2,913
0
3,285
7,693
1,366
0
948
6,745
0
38,309
W
Nemesis
Train417
Nemesis
3,894
1,973
0
918
4,213
1,420
0
51
4,162
0
41,997
W
Thoth
2,132
75
0
549
2,249
554
0
543
1,606
33,673
0
L
Surtr
forgo2
Surtr
4,213
1,227
0
2,311
6,626
3,140
0
2,760
3,866
623
31,336
W
1,834
634
0
1,656
4,473
2,568
0
563
3,910
14,519
0
L
Fenrir
xPaPaCxx
Fenrir
2,845
850
0
3,324
6,193
2,003
0
948
5,221
0
34,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
24,135
285
Minions Killed
249
0
Camps Cleared
0
839,934
Distance Traveled
773,124
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,365
546
12
2
0
159,180
0
W
Sylvanus
4,603
575
53
7
0
144,442
0
L
Poseidon
3,885
486
35
4
0
116,112
0
W
Anhur
4,915
614
72
9
0
158,815
0
L
Apollo
5,569
696
77
10
0
152,145
0
W
Nemesis
5,500
688
73
9
0
210,206
1
W
Thoth
5,093
637
67
8
0
166,327
2
L
Surtr
5,135
642
58
7
0
163,088
6
W
Ymir
4,950
619
20
3
0
160,144
0
L
Fenrir
5,181
648
67
8
0
182,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role