Player Matchup

Baron Samedi
Baron Samedi
AbsoluteUnit250
Baron Samedi
Level 65
God Stats
34W - 28L
1,524 SR
Queue Stats
625W - 649L
1,475 Elo+
Solo
Bastet
Bastet
GoodnessSpecOps
Bastet
Level 74
God Stats
5W - 9L
1,294 SR
Queue Stats
46W - 51L
1,495 Elo+
Party 1
Chang'e
Chang'e
NomedsReturn
Chang'e
Level 133
God Stats
3W - 6L
1,462 SR
Queue Stats
15W - 20L
1,452 Elo+
Solo
Poseidon
Poseidon
SSHIFTA
Poseidon
Level 160
God Stats
25W - 22L
1,536 SR
Queue Stats
160W - 160L
1,504 Elo+
Solo
Ganesha
Ganesha
jz724
Ganesha
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
40W - 45L
1,419 Elo+
Party 1
Team Averages
Level 108
1,417 SR
1,469 Elo+

VS

Team Averages
Level 94
1,572 SR
1,467 Elo+
Chiron
Chiron
 
Chiron
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CopingS
Horus
Level 68
God Stats
8W - 6L
1,442 SR
Queue Stats
314W - 368L
1,489 Elo+
Solo
Cthulhu
Cthulhu
JUGGERNIC
Cthulhu
Level 140
God Stats
6W - 3L
1,861 SR
Queue Stats
909W - 948L
1,443 Elo+
Solo
Poseidon
Poseidon
NanciPelosi
Poseidon
Level 85
God Stats
70W - 48L
1,557 SR
Queue Stats
88W - 73L
1,465 Elo+
Solo
Yu Huang
Yu Huang
xDARKDemonx
Yu Huang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbsoluteUnit250
Baron Samedi
9
0 / 1 / 0
5,057
1,011
420
853
233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
5,497
1,099
3,080
5,036
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
NomedsReturn
Chang'e
10
3 / 0 / 0
6,218
1,244
4,504
4,937
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SSHIFTA
Poseidon
10
0 / 2 / 3
5,764
1,153
5,644
3,951
899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
jz724
Ganesha
10
0 / 3 / 3
6,068
1,214
2,987
9,110
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

348

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 4
5,830
1,166
4,925
1,712
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Horus
CopingS
Horus
11
1 / 1 / 6
6,011
1,202
3,601
5,337
4,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JUGGERNIC
Cthulhu
11
0 / 0 / 7
5,936
1,187
3,937
4,965
2,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
NanciPelosi
Poseidon
11
3 / 1 / 2
6,416
1,283
3,286
3,226
849
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
xDARKDemonx
Yu Huang
11
3 / 1 / 3
6,472
1,294
5,130
3,219
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
3
Kills
8
8
Deaths
3
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
4
3
L
Baron Samedi
AbsoluteUnit250
Baron Samedi
0
1
0
0
W
Horus
CopingS
Horus
1
1
6
4
L
0
2
2
0.5
W
Cthulhu
JUGGERNIC
Cthulhu
0
0
7
3.5
W
Poseidon
NanciPelosi
Poseidon
3
1
2
4
L
Chang'e
NomedsReturn
Chang'e
3
0
0
3
L
Poseidon
SSHIFTA
Poseidon
0
2
3
0.75
L
Ganesha
jz724
Ganesha
0
3
3
0.5
W
Yu Huang
xDARKDemonx
Yu Huang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,635
Damage
20,879
23,887
Taken
18,459
10,600
Mitigated
8,856
4,443
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,925
1,068
527
188
1,712
525
0
1,399
313
0
10,550
L
Baron Samedi
AbsoluteUnit250
Baron Samedi
420
68
68
93
853
233
0
429
393
1,795
0
W
Horus
CopingS
Horus
3,601
1,769
683
1,698
5,337
4,185
0
3,837
1,500
0
5,920
L
3,080
790
0
759
5,036
1,455
0
2,277
2,649
0
11,886
W
Cthulhu
JUGGERNIC
Cthulhu
3,937
340
39
0
4,965
2,152
0
3,370
1,595
9,397
775
W
Poseidon
NanciPelosi
Poseidon
3,286
597
0
0
3,226
849
0
2,593
633
22,968
469
L
Chang'e
NomedsReturn
Chang'e
4,504
494
1,056
1,113
4,937
1,719
0
2,252
2,646
8,762
0
L
Poseidon
SSHIFTA
Poseidon
5,644
1,427
11
707
3,951
899
0
2,200
1,675
20,602
463
L
Ganesha
jz724
Ganesha
2,987
38
0
636
9,110
6,294
0
4,608
4,362
5,839
0
W
Yu Huang
xDARKDemonx
Yu Huang
5,130
724
0
0
3,219
1,145
0
2,319
900
11,699
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
30,665
80
Minions Killed
101
2
Camps Cleared
6
357,840
Distance Traveled
536,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,830
1,166
14
3
1
100,033
0
L
Baron Samedi
5,057
1,011
2
0
1
10,581
0
W
Horus
6,011
1,202
7
1
0
113,605
0
L
Bastet
5,497
1,099
19
4
1
102,031
0
W
Cthulhu
5,936
1,187
17
3
0
115,036
1
W
Poseidon
6,416
1,283
44
9
3
109,495
0
L
Chang'e
6,218
1,244
8
2
0
78,349
0
L
Poseidon
5,764
1,153
51
10
0
80,026
0
L
Ganesha
6,068
1,214
0
0
0
86,853
0
W
Yu Huang
6,472
1,294
19
4
2
98,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role