Player Matchup

Yu Huang
Yu Huang
DaHobbit21
Yu Huang
Level 127
God Stats
7W - 2L
1,499 SR
Queue Stats
56W - 58L
1,478 Elo+
Solo
Neith
Neith
FiyahKitteh
Neith
Level 273
God Stats
161W - 78L
1,620 SR
Queue Stats
718W - 395L
1,617 Elo+
Party 1
Hercules
Hercules
Joostice
Hercules
Level 142
God Stats
1W - 0L
1,645 SR
Queue Stats
8W - 3L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
Junior3543
Kuzenbo
Level 88
God Stats
14W - 14L
1,692 SR
Queue Stats
203W - 214L
1,458 Elo+
Solo
Ah Puch
Ah Puch
MuckFichigan1543
Ah Puch
Level 74
God Stats
3W - 2L
1,473 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Team Averages
Level 141
1,586 SR
1,509 Elo+

VS

Team Averages
Level 94
1,562 SR
1,418 Elo+
Cu Chulainn
Cu Chulainn
DinosaurKin
Cu Chulainn
Level 104
God Stats
34W - 30L
1,541 SR
Queue Stats
165W - 100L
1,518 Elo+
Solo
Cupid
Cupid
Dont_b_DogWater
Cupid
Level 55
God Stats
1W - 4L
1,600 SR
Queue Stats
124W - 144L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Hydrohzz
Kukulkan
Level 120
God Stats
1W - 4L
1,455 SR
Queue Stats
77W - 65L
1,528 Elo+
Solo
Chronos
Chronos
Roushka
Chronos
Level 157
God Stats
6W - 12L
1,713 SR
Queue Stats
211W - 221L
1,434 Elo+
Solo
Bastet
Bastet
holyecho
Bastet
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 75L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DaHobbit21
Yu Huang
16
10 / 0 / 9
11,452
1,272
14,501
6,484
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 12
9,709
1,079
7,084
3,433
1,320
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
Joostice
Hercules
15
1 / 1 / 15
9,388
1,043
5,780
7,778
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Junior3543
Kuzenbo
15
4 / 3 / 8
9,179
1,020
6,269
12,257
17,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 13
10,604
1,178
14,103
3,069
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

302

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DinosaurKin
Cu Chulainn
14
2 / 3 / 2
9,135
1,015
6,805
13,148
8,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 7 / 3
8,891
988
8,251
13,235
3,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Hydrohzz
Kukulkan
14
1 / 4 / 2
9,110
1,012
8,764
10,902
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos
Roushka
Chronos
14
0 / 7 / 4
8,577
953
2,321
12,830
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
holyecho
Bastet
13
0 / 1 / 0
7,766
863
1,867
1,690
492
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
22
Kills
4
5
Deaths
22
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DaHobbit21
Yu Huang
10
0
9
14.5
L
Cu Chulainn
DinosaurKin
Cu Chulainn
2
3
2
1
L
1
7
3
0.36
W
2
0
12
8
L
Kukulkan
Hydrohzz
Kukulkan
1
4
2
0.5
W
Hercules
Joostice
Hercules
1
1
15
8.5
W
Kuzenbo
Junior3543
Kuzenbo
4
3
8
2.67
W
5
1
13
11.5
L
Chronos
Roushka
Chronos
0
7
4
0.29
L
Bastet
holyecho
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,737
Damage
28,008
33,021
Taken
51,805
29,673
Mitigated
19,598
5,689
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DaHobbit21
Yu Huang
14,501
1,033
0
439
6,484
2,937
0
1,317
5,167
32,362
424
L
Cu Chulainn
DinosaurKin
Cu Chulainn
6,805
702
0
510
13,148
8,546
0
8,078
4,723
5,447
9,779
L
8,251
4,126
82
1,050
13,235
3,545
0
9,288
3,477
0
21,846
W
7,084
1,363
0
984
3,433
1,320
0
1,525
1,908
0
37,043
L
Kukulkan
Hydrohzz
Kukulkan
8,764
656
0
545
10,902
3,117
0
7,322
3,301
41,591
0
W
Hercules
Joostice
Hercules
5,780
510
176
2,811
7,778
7,025
0
2,595
4,417
0
9,788
W
Kuzenbo
Junior3543
Kuzenbo
6,269
1,435
0
930
12,257
17,308
0
5,419
6,838
8,862
0
W
14,103
211
0
349
3,069
1,083
0
1,604
1,465
30,383
73
L
Chronos
Roushka
Chronos
2,321
511
0
540
12,830
3,898
0
7,761
4,689
16,631
0
L
Bastet
holyecho
Bastet
1,867
353
24
120
1,690
492
0
672
945
0
3,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
43,479
195
Minions Killed
186
7
Camps Cleared
5
830,986
Distance Traveled
683,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,452
1,272
50
6
3
165,779
0
L
Cu Chulainn
9,135
1,015
28
3
0
136,186
0
L
Cupid
8,891
988
33
4
2
142,556
0
W
Neith
9,709
1,079
88
10
1
187,607
3
L
Kukulkan
9,110
1,012
81
9
0
152,838
0
W
Hercules
9,388
1,043
8
1
2
168,018
0
W
Kuzenbo
9,179
1,020
7
1
0
145,572
0
W
Ah Puch
10,604
1,178
42
5
1
164,010
0
L
Chronos
8,577
953
39
4
2
192,749
0
L
Bastet
7,766
863
5
1
1
59,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role