Player Matchup

Cthulhu
Cthulhu
AhhBugs
Cthulhu
Level 108
God Stats
49W - 36L
1,619 SR
Queue Stats
204W - 197L
1,529 Elo+
Solo
Mulan
Mulan
AshKashsToes
Mulan
Level 89
God Stats
79W - 78L
1,519 SR
Queue Stats
453W - 435L
1,552 Elo+
Solo
Thor
Thor
JIF Creamy
Thor
Level 156
God Stats
4W - 5L
1,512 SR
Queue Stats
302W - 283L
1,465 Elo+
Solo
Ishtar
Ishtar
Ryujin970ne
Ishtar
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 31L
1,517 Elo+
Solo
Scylla
Scylla
Sinneth
Scylla
Level 87
God Stats
23W - 25L
1,496 SR
Queue Stats
419W - 416L
1,411 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,495 Elo+

VS

Team Averages
Level 98
1,388 SR
1,493 Elo+
Hel
Hel
KoF Fnatic
Hel
Level 155
God Stats
0W - 5L
1,225 SR
Queue Stats
213W - 221L
1,507 Elo+
Solo
Sobek
Sobek
WillowII
Sobek
Level 119
God Stats
2W - 3L
1,492 SR
Queue Stats
439W - 413L
1,552 Elo+
Party 1
Izanami
Izanami
paechence
Izanami
Level 13
God Stats
2W - 1L
1,221 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
speedykilly
Tsukuyomi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 113L
1,492 Elo+
Solo
Nut
Nut
ttvjahhts
Nut
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 30L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhhBugs
Cthulhu
12
2 / 0 / 5
7,701
550
6,429
10,337
7,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
12 / 0 / 1
10,086
720
10,717
8,230
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 5
7,653
547
4,505
9,254
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ishtar
14
2 / 5 / 2
8,164
583
4,192
9,904
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Sinneth
Scylla
15
3 / 2 / 3
8,619
616
7,074
5,547
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,579
541
3,268
9,505
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
WillowII
Sobek
10
0 / 4 / 4
6,682
477
4,207
15,353
9,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
paechence
Izanami
10
0 / 8 / 2
5,926
423
1,572
8,604
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
speedykilly
Tsukuyomi
12
1 / 4 / 4
6,634
474
4,926
12,591
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 0
7,402
529
7,474
5,601
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
20
Kills
9
9
Deaths
20
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AhhBugs
Cthulhu
2
0
5
4.5
W
12
0
1
12.5
W
1
2
5
1.75
L
3
3
1
1.17
W
Ishtar
2
5
2
0.6
W
Scylla
Sinneth
Scylla
3
2
3
2.25
L
Sobek
WillowII
Sobek
0
4
4
0.5
L
Izanami
paechence
Izanami
0
8
2
0.13
L
Tsukuyomi
speedykilly
Tsukuyomi
1
4
4
0.75
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
21,447
43,272
Taken
51,654
19,269
Mitigated
19,273
15,837
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AhhBugs
Cthulhu
6,429
446
283
1,288
10,337
7,553
32
2,019
8,318
37,214
289
W
10,717
1,873
0
4,534
8,230
4,385
0
419
7,811
0
74,270
W
4,505
276
0
5,324
9,254
2,885
0
984
8,270
0
51,479
L
3,268
88
788
4,014
9,505
2,999
0
3,614
5,891
50,815
0
W
Ishtar
4,192
2,566
0
3,908
9,904
2,889
455
2,229
7,675
0
47,892
W
Scylla
Sinneth
Scylla
7,074
814
0
500
5,547
1,557
0
2,252
3,295
61,456
1,107
L
Sobek
WillowII
Sobek
4,207
256
0
5,877
15,353
9,363
0
4,133
11,220
27,119
1,026
L
Izanami
paechence
Izanami
1,572
1,405
0
341
8,604
1,299
0
1,076
7,528
0
23,708
L
Tsukuyomi
speedykilly
Tsukuyomi
4,926
972
0
5,715
12,591
3,840
0
2,702
9,889
0
45,398
L
7,474
3,021
0
2,111
5,601
1,772
0
1,630
3,971
0
49,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
34,223
474
Minions Killed
365
0
Camps Cleared
0
1,436,048
Distance Traveled
1,278,336
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,701
550
53
4
0
323,465
0
W
Mulan
10,086
720
122
9
0
288,093
4
W
Thor
7,653
547
91
7
0
297,698
0
L
Hel
7,579
541
107
8
0
243,326
0
W
Ishtar
8,164
583
86
6
0
267,712
0
W
Scylla
8,619
616
122
9
0
259,080
0
L
Sobek
6,682
477
40
3
0
262,742
2
L
Izanami
5,926
423
49
4
0
240,634
0
L
Tsukuyomi
6,634
474
76
5
0
291,780
2
L
Nut
7,402
529
93
7
0
239,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role