Player Matchup

Heimdallr
Heimdallr
AlexS__S
Heimdallr
Level 134
God Stats
196W - 160L
1,499 SR
Queue Stats
710W - 702L
1,387 Elo+
Solo
Tiamat
Tiamat
Groot04
Tiamat
Level 85
God Stats
21W - 17L
1,383 SR
Queue Stats
98W - 72L
1,585 Elo+
Solo
Artio
Artio
Pach_Psy
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,326 Elo+
Party 1
Camazotz
Camazotz
SheHates_BbyFace
Camazotz
Level 37
God Stats
3W - 3L
1,527 SR
Queue Stats
16W - 22L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
jackbeauregard
Sun Wukong
Level 61
God Stats
10W - 9L
1,553 SR
Queue Stats
392W - 414L
1,435 Elo+
Solo
Team Averages
Level 77
1,492 SR
1,412 Elo+

VS

Team Averages
Level 68
1,411 SR
1,415 Elo+
Set
Set
 
Set
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crusader_of_HELL
Nu Wa
Level 101
God Stats
0W - 4L
1,290 SR
Queue Stats
127W - 125L
1,439 Elo+
Solo
Artemis
Artemis
SoiledYourUndies
Artemis
Level 59
God Stats
0W - 2L
1,310 SR
Queue Stats
72W - 89L
1,435 Elo+
Solo
Charon
Charon
mbonillas2j
Charon
Level 61
God Stats
0W - 1L
1,703 SR
Queue Stats
70W - 111L
1,311 Elo+
Solo
Nemesis
Nemesis
zpm2006
Nemesis
Level 78
God Stats
13W - 21L
1,250 SR
Queue Stats
202W - 213L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexS__S
Heimdallr
10
6 / 1 / 0
5,928
659
6,757
4,191
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
Groot04
Tiamat
11
4 / 1 / 1
6,468
719
3,180
4,987
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Pach_Psy
Artio
9
0 / 0 / 7
5,951
661
2,671
4,720
2,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,205
578
1,144
6,135
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
jackbeauregard
Sun Wukong
10
1 / 0 / 0
6,077
675
3,042
6,590
3,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 0 / 0
5,270
586
2,870
6,246
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
5,157
573
3,351
4,051
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 0
3,842
427
498
2,309
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
9
0 / 2 / 1
4,191
466
942
6,962
5,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
zpm2006
Nemesis
8
2 / 5 / 1
5,121
569
4,225
7,866
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
W
Heimdallr
AlexS__S
Heimdallr
6
1
0
6
L
1
3
0
0.33
W
Tiamat
Groot04
Tiamat
4
1
1
4.5
W
Artio
Pach_Psy
Artio
0
0
7
3.5
W
2
1
1
2.5
L
0
3
0
0
W
Sun Wukong
jackbeauregard
Sun Wukong
1
0
0
1
L
Charon
0
2
1
0.25
L
Nemesis
zpm2006
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,794
Damage
11,886
26,623
Taken
27,434
12,253
Mitigated
11,910
11,736
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,870
1,116
0
2,163
6,246
2,257
0
0
6,246
0
36,345
W
Heimdallr
AlexS__S
Heimdallr
6,757
3,402
60
2,263
4,191
1,350
385
580
3,571
0
37,780
L
3,351
1,085
0
250
4,051
1,174
0
2,137
1,914
24,080
0
W
Tiamat
Groot04
Tiamat
3,180
535
0
1,278
4,987
2,496
318
2,242
2,471
42,164
869
W
Artio
Pach_Psy
Artio
2,671
363
364
2,136
4,720
2,941
109
591
4,089
13,668
906
W
1,144
433
0
3,721
6,135
1,515
0
356
5,731
0
25,500
L
498
278
0
40
2,309
357
0
377
1,932
0
9,740
W
Sun Wukong
jackbeauregard
Sun Wukong
3,042
606
0
1,914
6,590
3,951
0
82
6,468
0
39,639
L
Charon
942
190
0
0
6,962
5,755
0
862
6,100
12,980
0
L
Nemesis
zpm2006
Nemesis
4,225
1,742
0
1,148
7,866
2,367
0
2,348
5,518
0
19,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
23,581
272
Minions Killed
180
0
Camps Cleared
0
925,277
Distance Traveled
740,896
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,270
586
68
8
0
150,377
0
W
Heimdallr
5,928
659
59
7
0
174,436
0
L
Nu Wa
5,157
573
47
5
0
150,680
2
W
Tiamat
6,468
719
79
9
0
167,520
0
W
Artio
5,951
661
25
3
0
198,029
0
W
Camazotz
5,205
578
49
5
0
202,088
0
L
Artemis
3,842
427
16
2
0
97,983
0
W
Sun Wukong
6,077
675
60
7
0
183,204
0
L
Charon
4,191
466
15
2
0
171,931
0
L
Nemesis
5,121
569
34
4
0
169,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role