Player Matchup

Mulan
Mulan
 
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PlopDrop420
Janus
Level 128
God Stats
12W - 13L
1,448 SR
Queue Stats
266W - 273L
1,465 Elo+
Solo
Xing Tian
Xing Tian
PumaLOLLO
Xing Tian
Level 89
God Stats
1W - 2L
1,523 SR
Queue Stats
26W - 14L
1,607 Elo+
Solo
Ravana
Ravana
RohiniBAngerZ
Ravana
Level 128
God Stats
77W - 47L
1,601 SR
Queue Stats
305W - 290L
1,496 Elo+
Solo
Team Averages
Level 102
1,514 SR
1,514 Elo+

VS

Team Averages
Level 124
1,407 SR
1,455 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alucard94x
Da Ji
Level 170
God Stats
4W - 5L
1,420 SR
Queue Stats
60W - 64L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Greedy_Garston
Jing Wei
Level 145
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 42L
1,488 Elo+
Solo
Atlas
Atlas
Pavel_SMAX_18
Atlas
Level 16
God Stats
1W - 1L
1,094 SR
Queue Stats
35W - 39L
1,452 Elo+
Party 1
Bellona
Bellona
xMedniizzX
Bellona
Level 144
God Stats
1W - 3L
1,287 SR
Queue Stats
30W - 34L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 4 / 0
5,099
567
5,389
6,806
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
 
Artemis
4
0 / 3 / 2
3,751
417
887
2,466
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 2
5,610
623
4,050
5,129
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PumaLOLLO
Xing Tian
7
2 / 1 / 3
5,143
571
3,485
6,562
3,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 2
5,768
641
5,091
5,103
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 3 / 2
5,535
615
2,446
5,284
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
9
1 / 2 / 4
5,300
589
4,066
7,273
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
8
3 / 3 / 1
4,940
549
3,010
5,260
1,178
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8
1 / 1 / 3
5,109
568
1,730
5,326
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
xMedniizzX
Bellona
10
4 / 1 / 0
5,746
638
4,379
8,897
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
11
12
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
Artemis
 
Artemis
0
3
2
0.33
W
Scylla
 
Scylla
2
3
2
1
W
Da Ji
1
2
4
1.5
W
Jing Wei
3
3
1
1.17
W
1
1
3
2.5
L
2
2
2
1.5
L
Xing Tian
PumaLOLLO
Xing Tian
2
1
3
3.5
L
5
2
2
3
W
Bellona
xMedniizzX
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
15,631
26,066
Taken
32,040
13,078
Mitigated
12,572
4,776
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,389
1,057
0
1,172
6,806
5,042
0
0
6,342
0
22,591
L
Artemis
 
Artemis
887
602
0
0
2,466
616
0
525
1,941
0
6,746
W
Scylla
 
Scylla
2,446
642
0
1,347
5,284
1,322
0
2,505
2,469
25,531
0
W
Da Ji
4,066
1,498
0
3,103
7,273
2,182
0
1,499
5,680
0
31,151
W
Jing Wei
3,010
1,897
0
1,438
5,260
1,178
0
1,039
4,221
0
24,754
W
1,730
653
0
1,466
5,326
2,428
0
1,396
3,930
14,515
1,264
L
4,050
97
0
1,014
5,129
1,529
0
2,001
3,128
31,129
794
L
Xing Tian
PumaLOLLO
Xing Tian
3,485
532
0
998
6,562
3,955
0
905
5,657
17,219
0
L
5,091
1,719
0
1,592
5,103
1,936
0
511
4,592
0
35,372
W
Bellona
xMedniizzX
Bellona
4,379
2,129
0
3,400
8,897
5,462
0
571
7,835
0
24,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
26,630
207
Minions Killed
236
0
Camps Cleared
0
842,593
Distance Traveled
876,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,099
567
46
5
0
145,637
1
L
Artemis
3,751
417
11
1
0
108,778
0
W
Scylla
5,535
615
55
6
0
183,129
0
W
Da Ji
5,300
589
54
6
0
191,109
0
W
Jing Wei
4,940
549
57
6
0
174,494
2
W
Atlas
5,109
568
16
2
0
164,971
0
L
Janus
5,610
623
62
7
0
194,093
1
L
Xing Tian
5,143
571
13
1
0
187,765
0
L
Ravana
5,768
641
75
8
0
206,320
0
W
Bellona
5,746
638
54
6
0
163,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role