Player Matchup

Janus
Janus
LUC1OU5
Janus
Level 69
God Stats
1W - 0L
1,664 SR
Queue Stats
7W - 5L
1,212 Elo+
Party 1
Neith
Neith
RileyKozz
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,212 Elo+
Party 1
Kuzenbo
Kuzenbo
SonicToEcho
Kuzenbo
Level 59
God Stats
2W - 0L
1,839 SR
Queue Stats
7W - 5L
1,212 Elo+
Party 1
Team Averages
Level 57
1,668 SR
1,212 Elo+

VS

Team Averages
Level 33
1,403 SR
1,299 Elo+
Izanami
Izanami
FastBoogie3695
Izanami
Level 36
God Stats
1W - 5L
1,340 SR
Queue Stats
19W - 32L
1,281 Elo+
Party 2
Medusa
Medusa
Quekmolle95
Medusa
Level 46
God Stats
28W - 29L
1,421 SR
Queue Stats
30W - 44L
1,314 Elo+
Party 2
Sylvanus
Sylvanus
spideyparks
Sylvanus
Level 16
God Stats
1W - 4L
1,448 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LUC1OU5
Janus
18
8 / 0 / 8
12,667
792
14,419
7,561
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
RileyKozz
Neith
18
8 / 1 / 9
12,888
806
14,905
10,468
4,600
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
SonicToEcho
Kuzenbo
14
1 / 0 / 16
10,797
675
8,366
13,065
21,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
10,046
628
10,925
14,005
4,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
15
1 / 7 / 0
10,120
633
7,501
15,636
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
spideyparks
Sylvanus
12
0 / 5 / 0
8,697
544
4,542
13,952
9,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
17
Kills
1
1
Deaths
17
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Janus
LUC1OU5
Janus
8
0
8
12
L
Medusa
1
7
0
0.14
W
Neith
RileyKozz
Neith
8
1
9
12.5
W
Kuzenbo
SonicToEcho
Kuzenbo
1
0
16
9
L
Sylvanus
spideyparks
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
22,968
31,094
Taken
43,593
28,869
Mitigated
19,412
4,778
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,925
6,414
0
553
14,005
4,903
373
7,644
6,341
0
50,329
W
Janus
LUC1OU5
Janus
14,419
435
0
1,150
7,561
3,190
676
1,235
6,326
70,286
0
L
Medusa
7,501
2,724
0
607
15,636
5,451
31
5,972
9,607
0
45,686
W
Neith
RileyKozz
Neith
14,905
9,129
0
2,613
10,468
4,600
1,441
1,652
8,816
0
59,526
W
Kuzenbo
SonicToEcho
Kuzenbo
8,366
2,534
0
1,015
13,065
21,079
279
1,877
11,188
17,076
834
L
Sylvanus
spideyparks
Sylvanus
4,542
204
1,640
2,733
13,952
9,058
62
9,053
4,876
11,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
28,863
215
Minions Killed
163
0
Camps Cleared
0
845,500
Distance Traveled
782,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,046
628
85
5
0
276,138
0
W
Janus
12,667
792
102
6
0
310,170
0
L
Medusa
10,120
633
66
4
0
265,997
0
W
Neith
12,888
806
99
6
0
260,600
0
W
Kuzenbo
10,797
675
14
1
0
274,730
0
L
Sylvanus
8,697
544
12
1
0
239,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role