Player Matchup

Janus
Janus
SoBM
Janus
Level 144
God Stats
11W - 24L
1,509 SR
Queue Stats
146W - 141L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
SoloTotore
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 234L
1,519 Elo+
Party 3
Osiris
Osiris
liydah
Osiris
Level 155
God Stats
13W - 10L
1,557 SR
Queue Stats
202W - 193L
1,495 Elo+
Party 2
Thor
Thor
nehcrs
Thor
Level 128
God Stats
865W - 811L
1,540 SR
Queue Stats
865W - 812L
1,521 Elo+
Solo
Artemis
Artemis
vKanek1-
Artemis
Level 126
God Stats
6W - 5L
1,665 SR
Queue Stats
545W - 526L
1,515 Elo+
Party 3
Team Averages
Level 116
1,554 SR
1,526 Elo+

VS

Team Averages
Level 136
1,666 SR
1,594 Elo+
Thanatos
Thanatos
DаrkWаrriоr
Thanatos
Level 153
God Stats
2W - 1L
1,807 SR
Queue Stats
9W - 3L
1,690 Elo+
Party 1
Cupid
Cupid
Fаust
Cupid
Level 158
God Stats
2W - 0L
1,819 SR
Queue Stats
33W - 18L
1,617 Elo+
Party 1
Scylla
Scylla
Pаriаh
Scylla
Level 128
God Stats
3W - 3L
1,754 SR
Queue Stats
28W - 19L
1,576 Elo+
Party 1
Ymir
Ymir
Woorbe
Ymir
Level 117
God Stats
2W - 5L
1,246 SR
Queue Stats
45W - 42L
1,472 Elo+
Solo
Surtr
Surtr
bolgohd
Surtr
Level 123
God Stats
2W - 2L
1,704 SR
Queue Stats
88W - 75L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SoBM
Janus
10
0 / 1 / 2
5,090
727
1,004
3,112
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SoloTotore
Cthulhu
9
3 / 0 / 1
4,936
705
2,319
4,183
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
liydah
Osiris
8
0 / 2 / 1
4,526
647
5,796
7,973
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
nehcrs
Thor
9
2 / 1 / 1
4,644
663
1,855
4,915
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Artemis
vKanek1-
Artemis
1
0 / 0 / 0
1,456
208
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
2 / 1 / 2
4,701
672
1,141
4,030
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
Fаust
Cupid
8
0 / 3 / 0
4,573
653
2,921
4,835
1,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Pаriаh
Scylla
10
1 / 0 / 0
5,388
770
1,383
1,743
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Woorbe
Ymir
7
0 / 2 / 1
4,281
612
1,212
5,907
4,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Surtr
bolgohd
Surtr
8
1 / 1 / 0
4,775
682
3,243
7,025
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
1
2
3
W
Cupid
Fаust
Cupid
0
3
0
0
W
Scylla
Pаriаh
Scylla
1
0
0
1
L
Janus
SoBM
Janus
0
1
2
1
L
Cthulhu
SoloTotore
Cthulhu
3
0
1
3.5
W
Ymir
Woorbe
Ymir
0
2
1
0.25
W
Surtr
bolgohd
Surtr
1
1
0
1
L
Osiris
liydah
Osiris
0
2
1
0.25
L
Thor
nehcrs
Thor
2
1
1
2.5
L
Artemis
vKanek1-
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,974
Damage
9,900
20,183
Taken
23,540
10,110
Mitigated
9,949
5,656
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,141
154
0
4,360
4,030
1,107
0
0
4,030
0
20,658
W
Cupid
Fаust
Cupid
2,921
1,457
0
1,963
4,835
1,417
0
1,851
2,984
0
33,440
W
Scylla
Pаriаh
Scylla
1,383
399
0
442
1,743
423
0
539
1,124
35,675
2,050
L
Janus
SoBM
Janus
1,004
43
0
618
3,112
669
0
1,251
1,729
34,564
0
L
Cthulhu
SoloTotore
Cthulhu
2,319
221
0
1,217
4,183
2,780
0
32
4,151
21,171
0
W
Ymir
Woorbe
Ymir
1,212
71
0
672
5,907
4,227
0
937
4,962
9,843
0
W
Surtr
bolgohd
Surtr
3,243
1,685
0
3,638
7,025
2,775
3
616
6,409
744
27,007
L
Osiris
liydah
Osiris
5,796
1,615
0
2,122
7,973
5,377
0
686
7,287
3,910
23,487
L
Thor
nehcrs
Thor
1,855
380
0
1,699
4,915
1,284
0
678
4,237
0
26,596
L
Artemis
vKanek1-
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,652
Gold Earned
23,718
199
Minions Killed
249
0
Camps Cleared
0
661,691
Distance Traveled
806,097
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,701
672
53
8
0
202,326
3
W
Cupid
4,573
653
61
9
0
154,813
0
W
Scylla
5,388
770
76
11
0
142,961
0
L
Janus
5,090
727
78
11
0
164,813
1
L
Cthulhu
4,936
705
21
3
0
153,454
0
W
Ymir
4,281
612
4
1
0
131,094
0
W
Surtr
4,775
682
55
8
0
174,903
0
L
Osiris
4,526
647
47
7
0
167,286
0
L
Thor
4,644
663
53
8
0
176,138
0
L
Artemis
1,456
208
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role