Player Matchup

Baron Samedi
Baron Samedi
DDYBS96
Baron Samedi
Level 101
God Stats
47W - 28L
1,582 SR
Queue Stats
260W - 263L
1,417 Elo+
Party 1
Sobek
Sobek
WeTpOoKiE
Sobek
Level 26
God Stats
38W - 41L
1,485 SR
Queue Stats
53W - 66L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
xXMcNastyXx3160
Ne Zha
Level 69
God Stats
31W - 26L
1,561 SR
Queue Stats
256W - 253L
1,487 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,421 Elo+

VS

Team Averages
Level 103
1,487 SR
1,387 Elo+
Ix Chel
Ix Chel
OhhCheeZe-
Ix Chel
Level 131
God Stats
20W - 15L
1,447 SR
Queue Stats
52W - 47L
1,453 Elo+
Solo
Artemis
Artemis
freakboieee
Artemis
Level 123
God Stats
313W - 308L
1,514 SR
Queue Stats
328W - 347L
1,395 Elo+
Solo
Surtr
Surtr
mammoth_raffia6
Surtr
Level 55
God Stats
9W - 9L
1,500 SR
Queue Stats
91W - 116L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DDYBS96
Baron Samedi
16
2 / 3 / 4
10,187
637
11,363
11,206
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
WeTpOoKiE
Sobek
14
1 / 2 / 5
9,330
583
4,948
16,033
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 3
10,220
639
11,455
19,373
19,437

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OhhCheeZe-
Ix Chel
19
5 / 0 / 1
12,133
758
15,222
8,075
3,282
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
freakboieee
Artemis
15
1 / 2 / 3
9,888
618
13,008
10,992
4,249
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 4
9,274
580
7,870
16,136
11,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
6
6
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DDYBS96
Baron Samedi
2
3
4
1.33
W
Ix Chel
OhhCheeZe-
Ix Chel
5
0
1
5.5
L
Sobek
WeTpOoKiE
Sobek
1
2
5
1.75
W
Artemis
freakboieee
Artemis
1
2
3
1.25
W
0
4
4
0.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
36,100
46,612
Taken
35,203
40,071
Mitigated
19,488
20,005
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DDYBS96
Baron Samedi
11,363
143
4,086
4,923
11,206
4,214
40
4,937
6,269
54,430
1,244
W
Ix Chel
OhhCheeZe-
Ix Chel
15,222
762
614
1,799
8,075
3,282
726
2,882
4,604
74,866
501
L
Sobek
WeTpOoKiE
Sobek
4,948
239
0
3,880
16,033
16,420
0
5,535
10,498
14,555
0
W
Artemis
freakboieee
Artemis
13,008
6,288
0
1,218
10,992
4,249
1,645
4,363
6,058
0
42,587
W
7,870
3,086
0
926
16,136
11,957
59
9,291
5,894
791
26,637
L
11,455
1,936
0
7,116
19,373
19,437
364
5,088
14,285
2,204
46,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
31,295
203
Minions Killed
193
0
Camps Cleared
0
828,036
Distance Traveled
841,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,187
637
106
7
0
269,834
0
W
Ix Chel
12,133
758
116
7
0
302,644
1
L
Sobek
9,330
583
27
2
0
272,609
0
W
Artemis
9,888
618
48
3
0
252,727
0
W
Surtr
9,274
580
29
2
0
286,035
0
L
Ne Zha
10,220
639
70
4
0
285,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role