Player Matchup

Bacchus
Bacchus
Platinum I
Blake081305
Bacchus
Platinum I
Level 153
God Stats
37W - 27L
1,684 SR
Queue Stats
150W - 139L
2,000 MMR
Party 2
Anhur
Anhur
Platinum II
GiveJunglePlz
Anhur
Platinum II
Level 107
God Stats
3W - 4L
1,571 SR
Queue Stats
80W - 70L
1,777 MMR
Party 2
Merlin
Merlin
Platinum IV
TheSixthCircle
Merlin
Platinum IV
Level 147
God Stats
6W - 13L
1,611 SR
Queue Stats
104W - 101L
1,899 MMR
Solo
Awilix
Awilix
Platinum II
Yátsko
Awilix
Platinum II
Level 149
God Stats
9W - 6L
1,609 SR
Queue Stats
136W - 126L
1,891 MMR
Solo
Surtr
Surtr
Platinum II
simba4life
Surtr
Platinum II
Level 154
God Stats
28W - 24L
1,651 SR
Queue Stats
237W - 223L
1,897 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,625 SR
1,893 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 178
1,548 SR
1,893 MMR
Geb
Geb
Platinum I
JimLahey37
Geb
Platinum I
Level 153
God Stats
45W - 26L
1,680 SR
Queue Stats
100W - 72L
1,897 MMR
Solo
Chiron
Chiron
Platinum III
Mаriano
Chiron
Platinum III
Level 168
God Stats
8W - 12L
1,468 SR
Queue Stats
229W - 219L
1,877 MMR
Solo
Chang'e
Chang'e
Platinum I
PULSATINGTs
Chang'e
Platinum I
Level 217
God Stats
4W - 3L
1,750 SR
Queue Stats
203W - 184L
2,015 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
k2le
Ratatoskr
Platinum IV
Level 157
God Stats
2W - 2L
1,238 SR
Queue Stats
185W - 184L
1,780 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
ÒpÇôDì
Jormungandr
Diamond V
Level 193
God Stats
6W - 4L
1,607 SR
Queue Stats
520W - 499L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blake081305
Bacchus
6
1 / 0 / 2
4,076
815
2,652
3,214
2,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 1
3,832
766
1,983
2,698
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 2 / 0
2,706
541
115
1,299
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Yátsko
Awilix
7
0 / 0 / 1
3,515
703
523
2,673
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
7
2 / 1 / 2
4,193
839
2,954
4,802
1,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangMedusaThorCharon

VS

Bans
LancelotMulanRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,364
673
1,363
3,483
1,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
Mаriano
Chiron
5
0 / 2 / 0
3,001
600
1,851
3,097
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
PULSATINGTs
Chang'e
7
1 / 0 / 1
3,671
734
1,212
1,432
333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
k2le
Ratatoskr
6
1 / 1 / 2
3,389
678
1,621
2,534
599
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
ÒpÇôDì
Jormungandr
6
1 / 1 / 0
3,483
697
2,075
3,565
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blake081305
Bacchus
1
0
2
2
L
2
0
1
2.5
W
0
1
0
0
W
Chiron
Mаriano
Chiron
0
2
0
0
W
Chang'e
PULSATINGTs
Chang'e
1
0
1
1.5
L
0
2
0
0
L
Awilix
Yátsko
Awilix
0
0
1
0.5
W
Ratatoskr
k2le
Ratatoskr
1
1
2
2
L
Surtr
2
1
2
3
W
Jormungandr
ÒpÇôDì
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,227
Damage
8,122
14,686
Taken
14,111
6,158
Mitigated
4,477
5,920
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blake081305
Bacchus
2,652
627
0
1,711
3,214
2,412
0
669
2,540
10,095
862
L
1,983
1,191
0
1,323
2,698
788
0
1,185
1,463
0
22,948
W
1,363
256
0
1,323
3,483
1,696
0
797
2,686
7,201
0
W
Chiron
Mаriano
Chiron
1,851
612
140
718
3,097
727
0
1,430
1,667
0
17,560
W
Chang'e
PULSATINGTs
Chang'e
1,212
154
150
741
1,432
333
0
193
1,239
13,738
236
L
115
41
0
110
1,299
243
0
384
861
5,848
0
L
Awilix
Yátsko
Awilix
523
223
0
500
2,673
738
0
208
2,395
0
17,429
W
Ratatoskr
k2le
Ratatoskr
1,621
401
0
1,003
2,534
599
0
195
2,288
0
12,423
L
Surtr
2,954
911
0
2,276
4,802
1,977
0
1,633
2,777
302
19,924
W
Jormungandr
ÒpÇôDì
Jormungandr
2,075
287
0
1,425
3,565
1,122
0
145
3,171
14,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,322
Gold Earned
16,908
151
Minions Killed
164
0
Camps Cleared
0
501,212
Distance Traveled
544,970
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,076
815
21
4
0
123,804
0
L
Anhur
3,832
766
41
8
0
93,351
0
W
Geb
3,364
673
12
2
0
100,551
1
W
Chiron
3,001
600
40
8
0
94,956
0
W
Chang'e
3,671
734
38
8
0
114,301
0
L
Merlin
2,706
541
11
2
0
47,881
0
L
Awilix
3,515
703
35
7
0
125,232
1
W
Ratatoskr
3,389
678
28
6
0
127,517
0
L
Surtr
4,193
839
43
9
0
110,944
0
W
Jormungandr
3,483
697
46
9
0
107,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role