Player Matchup

Izanami
Izanami
Angryd1nglberry
Izanami
Level 68
God Stats
92W - 68L
1,572 SR
Queue Stats
173W - 179L
1,463 Elo+
Solo
Cerberus
Cerberus
IMAC6211
Cerberus
Level 96
God Stats
7W - 8L
1,494 SR
Queue Stats
161W - 144L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
Mini otaku3074
Jormungandr
Level 88
God Stats
54W - 29L
1,653 SR
Queue Stats
296W - 296L
1,414 Elo+
Solo
Nu Wa
Nu Wa
ReiBasil
Nu Wa
Level 69
God Stats
11W - 12L
1,449 SR
Queue Stats
584W - 601L
1,419 Elo+
Solo
Camazotz
Camazotz
YB BISHOP
Camazotz
Level 128
God Stats
1W - 0L
1,268 SR
Queue Stats
81W - 96L
1,508 Elo+
Party 2
Team Averages
Level 90
1,487 SR
1,471 Elo+

VS

Team Averages
Level 95
1,571 SR
1,349 Elo+
Sun Wukong
Sun Wukong
JROCKER46
Sun Wukong
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
SlipperyGouda
Cthulhu
Level 89
God Stats
23W - 15L
1,609 SR
Queue Stats
108W - 102L
1,477 Elo+
Solo
Discordia
Discordia
YouattC
Discordia
Level 127
God Stats
1W - 1L
1,780 SR
Queue Stats
350W - 321L
1,457 Elo+
Solo
Thanatos
Thanatos
maxxam48
Thanatos
Level 106
God Stats
1W - 4L
1,468 SR
Queue Stats
75W - 76L
1,460 Elo+
Solo
Chernobog
Chernobog
thyluvjuju
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,078
544
4,792
6,023
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
IMAC6211
Cerberus
12
6 / 1 / 2
7,892
607
4,826
9,994
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Mini otaku3074
Jormungandr
14
5 / 1 / 5
8,705
670
10,041
10,134
6,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
ReiBasil
Nu Wa
12
1 / 4 / 6
7,154
550
7,173
7,599
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
YB BISHOP
Camazotz
15
8 / 0 / 6
8,503
654
7,244
12,317
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JROCKER46
Sun Wukong
10
0 / 5 / 1
5,765
443
3,654
10,409
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
10
1 / 2 / 1
6,006
462
5,932
7,926
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
YouattC
Discordia
12
3 / 2 / 2
7,053
543
6,686
6,922
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
maxxam48
Thanatos
11
2 / 9 / 2
6,433
495
5,114
12,876
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
thyluvjuju
Chernobog
11
0 / 3 / 0
5,947
457
3,152
8,215
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
21
Kills
6
6
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Cerberus
IMAC6211
Cerberus
6
1
2
7
L
Sun Wukong
JROCKER46
Sun Wukong
0
5
1
0.1
W
Jormungandr
Mini otaku3074
Jormungandr
5
1
5
7.5
W
Nu Wa
ReiBasil
Nu Wa
1
4
6
1
L
Cthulhu
1
2
1
0.75
W
Camazotz
YB BISHOP
Camazotz
8
0
6
11
L
Discordia
YouattC
Discordia
3
2
2
2
L
Thanatos
maxxam48
Thanatos
2
9
2
0.33
L
Chernobog
thyluvjuju
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
24,538
46,067
Taken
46,348
20,433
Mitigated
17,801
20,472
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,792
2,890
84
2,937
6,023
1,678
1,315
2,024
3,683
0
54,355
W
Cerberus
IMAC6211
Cerberus
4,826
284
0
3,772
9,994
6,113
89
3,229
6,271
22,240
299
L
Sun Wukong
JROCKER46
Sun Wukong
3,654
550
0
2,243
10,409
5,136
0
6,781
3,520
0
34,054
W
Jormungandr
Mini otaku3074
Jormungandr
10,041
2,617
0
2,593
10,134
6,300
418
74
10,060
62,780
2,266
W
Nu Wa
ReiBasil
Nu Wa
7,173
1,439
0
2,395
7,599
2,254
4
4,565
2,914
41,738
179
L
Cthulhu
5,932
249
126
990
7,926
4,273
0
3,099
4,677
23,196
0
W
Camazotz
YB BISHOP
Camazotz
7,244
2,023
0
8,691
12,317
4,088
0
1,658
10,521
0
58,446
L
Discordia
YouattC
Discordia
6,686
554
0
2,168
6,922
1,938
0
4,136
2,532
43,758
0
L
Thanatos
maxxam48
Thanatos
5,114
1,577
0
4,968
12,876
4,398
0
3,676
9,101
0
40,020
L
Chernobog
thyluvjuju
Chernobog
3,152
1,531
0
2,737
8,215
2,056
0
3,186
4,909
0
36,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
31,204
404
Minions Killed
317
0
Camps Cleared
0
1,298,662
Distance Traveled
1,253,782
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,078
544
93
7
0
245,236
0
W
Cerberus
7,892
607
41
3
0
260,055
0
L
Sun Wukong
5,765
443
55
4
0
227,544
0
W
Jormungandr
8,705
670
105
8
0
223,913
0
W
Nu Wa
7,154
550
71
5
0
251,518
2
L
Cthulhu
6,006
462
45
3
0
238,045
3
W
Camazotz
8,503
654
94
7
0
317,940
0
L
Discordia
7,053
543
89
7
0
262,732
0
L
Thanatos
6,433
495
61
5
0
265,374
4
L
Chernobog
5,947
457
67
5
0
260,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role